Player Matchup

Jing Wei
Jing Wei
DragonBoi389
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GhanaMamba24
Kukulkan
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 5L
1,339 Elo+
Solo
Cthulhu
Cthulhu
XDMCCLAP
Cthulhu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
mikemccaff51
Thanatos
Level 22
God Stats
2W - 7L
1,249 SR
Queue Stats
67W - 73L
1,460 Elo+
Solo
Mulan
Mulan
scythe982
Mulan
Level 29
God Stats
4W - 7L
1,496 SR
Queue Stats
6W - 11L
1,455 Elo+
Solo
Team Averages
Level 14
1,415 SR
1,451 Elo+

VS

Team Averages
Level 22
1,593 SR
1,564 Elo+
Neith
Neith
BillieBaddAss09
Neith
Level 15
God Stats
14W - 5L
1,664 SR
Queue Stats
55W - 38L
1,580 Elo+
Solo
Cupid
Cupid
FZY_KEYES
Cupid
Level 26
God Stats
19W - 15L
1,650 SR
Queue Stats
54W - 56L
1,594 Elo+
Solo
Thanatos
Thanatos
Kamigami-AGE
Thanatos
Level 27
God Stats
38W - 27L
1,616 SR
Queue Stats
68W - 50L
1,623 Elo+
Solo
Ymir
Ymir
Sal_The_Godson
Ymir
Level 23
God Stats
4W - 4L
1,468 SR
Queue Stats
5W - 7L
1,410 Elo+
Solo
Kukulkan
Kukulkan
relleno376
Kukulkan
Level 18
God Stats
2W - 0L
1,565 SR
Queue Stats
26W - 19L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DragonBoi389
Jing Wei
6
0 / 8 / 0
4,036
367
964
9,601
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
GhanaMamba24
Kukulkan
6
0 / 8 / 0
4,142
377
60
5,839
1,795
Cthulhu
XDMCCLAP
Cthulhu
4
0 / 8 / 0
3,908
355
3,388
8,755
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
mikemccaff51
Thanatos
6
1 / 4 / 1
4,802
437
3,947
7,555
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
scythe982
Mulan
8
3 / 5 / 1
5,435
494
4,408
8,186
3,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 2
5,181
471
3,420
5,501
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
FZY_KEYES
Cupid
11
12 / 0 / 6
7,261
660
6,565
4,574
1,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Kamigami-AGE
Thanatos
12
3 / 0 / 0
7,133
648
3,767
8,454
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 6
7,101
646
4,869
5,641
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
relleno376
Kukulkan
12
11 / 0 / 9
7,599
691
11,665
4,153
1,474
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
4
Kills
33
33
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Jing Wei
DragonBoi389
Jing Wei
0
8
0
0
W
Cupid
FZY_KEYES
Cupid
12
0
6
15
L
Kukulkan
GhanaMamba24
Kukulkan
0
8
0
0
W
Thanatos
Kamigami-AGE
Thanatos
3
0
0
3
W
5
1
6
8
L
Cthulhu
XDMCCLAP
Cthulhu
0
8
0
0
L
Thanatos
mikemccaff51
Thanatos
1
4
1
0.38
W
Kukulkan
relleno376
Kukulkan
11
0
9
15.5
L
Mulan
scythe982
Mulan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,767
Damage
30,286
39,936
Taken
28,323
14,690
Mitigated
12,503
6,016
Healing
15,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,420
1,804
0
1,959
5,501
1,526
241
0
5,501
0
17,308
L
Jing Wei
DragonBoi389
Jing Wei
964
688
0
888
9,601
2,827
0
4,725
4,876
0
10,642
W
Cupid
FZY_KEYES
Cupid
6,565
3,222
0
1,091
4,574
1,525
504
821
3,653
0
30,233
L
Kukulkan
GhanaMamba24
Kukulkan
60
60
0
0
5,839
1,795
0
3,744
2,095
5,681
0
W
Thanatos
Kamigami-AGE
Thanatos
3,767
1,334
0
10,394
8,454
3,458
503
707
7,647
0
44,758
W
4,869
1,417
87
1,594
5,641
4,520
280
140
5,501
25,592
0
L
Cthulhu
XDMCCLAP
Cthulhu
3,388
427
0
423
8,755
4,314
23
3,216
5,539
12,465
0
L
Thanatos
mikemccaff51
Thanatos
3,947
1,982
0
3,465
7,555
1,838
0
1,478
6,077
0
14,772
W
Kukulkan
relleno376
Kukulkan
11,665
2,076
0
829
4,153
1,474
738
1,380
2,573
39,361
0
L
Mulan
scythe982
Mulan
4,408
1,292
30
1,210
8,186
3,916
0
3,371
4,815
0
18,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,323
Gold Earned
34,275
108
Minions Killed
294
0
Camps Cleared
0
950,263
Distance Traveled
919,996
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,181
471
22
2
0
146,620
1
L
Jing Wei
4,036
367
20
2
0
185,650
0
W
Cupid
7,261
660
52
5
0
231,996
0
L
Kukulkan
4,142
377
16
1
0
154,353
0
W
Thanatos
7,133
648
107
10
0
163,560
2
W
Ymir
7,101
646
47
4
0
194,031
0
L
Cthulhu
3,908
355
14
1
0
224,923
2
L
Thanatos
4,802
437
31
3
0
190,169
0
W
Kukulkan
7,599
691
66
6
0
183,789
0
L
Mulan
5,435
494
27
2
0
195,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role