Player Matchup

Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FaKeRz_-
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,569 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jacobelder9542
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 3
Janus
Janus
Skullofall
Janus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 181L
1,415 Elo+
Party 3
Chaac
Chaac
exalitybryan
Chaac
Level 17
God Stats
10W - 11L
1,828 SR
Queue Stats
22W - 26L
1,456 Elo+
Party 2
Team Averages
Level 51
1,566 SR
1,440 Elo+

VS

Team Averages
Level 59
1,487 SR
1,357 Elo+
Hercules
Hercules
Hercules1504
Hercules
Level 31
God Stats
3W - 3L
1,358 SR
Queue Stats
17W - 38L
1,342 Elo+
Party 1
Anubis
Anubis
MP7 Jesus
Anubis
Level 45
God Stats
5W - 3L
1,651 SR
Queue Stats
23W - 36L
1,409 Elo+
Party 1
Cerberus
Cerberus
RIARTAX
Cerberus
Level 64
God Stats
1W - 3L
1,428 SR
Queue Stats
18W - 40L
1,339 Elo+
Party 1
Skadi
Skadi
lISecretSIl
Skadi
Level 85
God Stats
7W - 13L
1,521 SR
Queue Stats
36W - 51L
1,353 Elo+
Party 1
Nemesis
Nemesis
zomb103
Nemesis
Level 69
God Stats
13W - 19L
1,478 SR
Queue Stats
18W - 39L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 6 / 4
9,757
424
5,636
16,593
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
FaKeRz_-
Tsukuyomi
18
7 / 8 / 6
11,530
501
13,281
22,112
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Jacobelder9542
Kumbhakarna
14
0 / 9 / 1
9,149
398
2,469
20,864
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
17
2 / 7 / 7
11,037
480
12,036
13,015
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 0
12,123
527
14,021
18,113
15,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hercules1504
Hercules
15
0 / 4 / 5
9,765
425
4,251
14,462
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MP7 Jesus
Anubis
17
6 / 6 / 5
11,325
492
15,407
17,324
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RIARTAX
Cerberus
18
8 / 2 / 14
12,334
536
13,891
13,134
13,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
7 / 3 / 4
12,111
527
12,633
13,179
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nemesis
zomb103
Nemesis
19
10 / 3 / 5
12,882
560
19,688
15,850
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
18
Kills
31
31
Deaths
18
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
6
4
0.67
L
Tsukuyomi
FaKeRz_-
Tsukuyomi
7
8
6
1.25
W
Hercules
Hercules1504
Hercules
0
4
5
0.63
L
Kumbhakarna
Jacobelder9542
Kumbhakarna
0
9
1
0.06
W
Anubis
MP7 Jesus
Anubis
6
6
5
1.42
W
Cerberus
RIARTAX
Cerberus
8
2
14
7.5
L
Janus
2
7
7
0.79
L
7
1
0
7
W
7
3
4
3
W
Nemesis
zomb103
Nemesis
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,443
Damage
65,870
90,697
Taken
73,949
42,194
Mitigated
49,227
21,808
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,636
2,054
0
3,718
16,593
4,482
1,141
4,661
11,882
0
45,711
L
Tsukuyomi
FaKeRz_-
Tsukuyomi
13,281
3,954
0
6,165
22,112
7,594
49
5,210
16,877
0
72,581
W
Hercules
Hercules1504
Hercules
4,251
1,187
0
4,396
14,462
11,850
184
809
13,028
0
38,010
L
Kumbhakarna
Jacobelder9542
Kumbhakarna
2,469
292
0
3,245
20,864
11,409
647
5,046
15,818
21,845
0
W
Anubis
MP7 Jesus
Anubis
15,407
121
0
7,108
17,324
8,030
898
4,605
12,669
67,661
0
W
Cerberus
RIARTAX
Cerberus
13,891
1,576
0
4,580
13,134
13,544
607
4,498
8,586
42,046
0
L
Janus
12,036
1,487
429
1,294
13,015
3,571
242
7,461
5,554
75,638
0
L
14,021
2,754
0
6,957
18,113
15,138
2,123
6,920
11,007
0
66,334
W
12,633
4,476
0
1,787
13,179
4,854
418
1,230
11,924
0
82,747
W
Nemesis
zomb103
Nemesis
19,688
8,155
0
2,583
15,850
10,949
1,531
3,363
12,421
0
97,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
58,417
484
Minions Killed
527
0
Camps Cleared
0
1,995,298
Distance Traveled
2,088,130
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,757
424
80
3
0
347,671
7
L
Tsukuyomi
11,530
501
108
5
0
429,516
8
W
Hercules
9,765
425
85
4
0
396,805
0
L
Kumbhakarna
9,149
398
42
2
0
399,880
0
W
Anubis
11,325
492
103
4
0
365,594
6
W
Cerberus
12,334
536
87
4
0
456,558
0
L
Janus
11,037
480
134
6
0
402,075
6
L
Chaac
12,123
527
120
5
0
416,156
0
W
Skadi
12,111
527
114
5
0
411,462
0
W
Nemesis
12,882
560
138
6
0
457,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role