Player Matchup

Bellona
Bellona
FaZeNACH0101
Bellona
Level 6
God Stats
2W - 3L
1,617 SR
Queue Stats
25W - 31L
1,653 Elo+
Solo
Olorun
Olorun
Marv6969
Olorun
Level 28
God Stats
4W - 6L
1,321 SR
Queue Stats
169W - 146L
1,634 Elo+
Solo
Hel
Hel
MateoSjz
Hel
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
23W - 33L
1,632 Elo+
Solo
Izanami
Izanami
sadory718
Izanami
Level 29
God Stats
26W - 26L
1,573 SR
Queue Stats
146W - 181L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
sljags
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,313 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,552 Elo+

VS

Team Averages
Level 17
1,594 SR
1,567 Elo+
Heimdallr
Heimdallr
GOLIATH60
Heimdallr
Level 16
God Stats
2W - 1L
1,759 SR
Queue Stats
21W - 18L
1,604 Elo+
Solo
Kukulkan
Kukulkan
Hathro7139
Kukulkan
Level 14
God Stats
6W - 1L
1,741 SR
Queue Stats
10W - 7L
1,573 Elo+
Solo
Ymir
Ymir
NYChicken
Ymir
Level 17
God Stats
27W - 23L
1,699 SR
Queue Stats
213W - 218L
1,551 Elo+
Solo
Ne Zha
Ne Zha
gingerpeensauce
Ne Zha
Level 24
God Stats
5W - 2L
1,504 SR
Queue Stats
101W - 75L
1,652 Elo+
Solo
Bellona
Bellona
toastedciabatta
Bellona
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
3W - 7L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaZeNACH0101
Bellona
13
0 / 3 / 4
7,993
444
2,096
13,480
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Marv6969
Olorun
14
1 / 4 / 0
8,559
476
8,693
13,841
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 8 / 0
7,970
443
1,809
12,724
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sadory718
Izanami
16
8 / 2 / 4
9,960
553
13,985
9,731
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
sljags
Erlang Shen
13
2 / 5 / 6
8,798
489
7,108
15,483
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GOLIATH60
Heimdallr
16
2 / 4 / 5
9,924
551
9,241
10,943
3,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Hathro7139
Kukulkan
16
5 / 4 / 8
10,412
578
13,773
8,394
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
2 / 5 / 6
9,115
506
5,036
16,048
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 0 / 4
12,072
671
13,926
13,494
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 6
9,473
526
5,431
10,822
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
22
22
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
FaZeNACH0101
Bellona
0
3
4
0.67
W
Heimdallr
GOLIATH60
Heimdallr
2
4
5
1.13
W
Kukulkan
Hathro7139
Kukulkan
5
4
8
2.25
L
Olorun
Marv6969
Olorun
1
4
0
0.25
L
2
8
0
0.25
W
Ymir
2
5
6
1
W
12
0
4
14
L
Izanami
sadory718
Izanami
8
2
4
5
L
Erlang Shen
sljags
Erlang Shen
2
5
6
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
47,407
65,259
Taken
59,701
31,319
Mitigated
30,205
23,514
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FaZeNACH0101
Bellona
2,096
75
0
4,293
13,480
9,356
0
3,946
9,484
0
49,191
W
Heimdallr
GOLIATH60
Heimdallr
9,241
4,863
0
4,743
10,943
3,874
744
456
10,487
0
59,773
W
Kukulkan
Hathro7139
Kukulkan
13,773
501
0
0
8,394
3,430
650
1,098
7,296
65,553
0
L
Olorun
Marv6969
Olorun
8,693
4,352
80
6,699
13,841
4,615
0
915
12,701
56,342
0
L
1,809
85
1,864
3,846
12,724
5,115
0
7,008
5,691
32,378
0
W
Ymir
5,036
318
0
1,692
16,048
9,897
111
2,074
13,974
38,096
0
W
13,926
5,354
0
7,426
13,494
5,403
0
2,820
10,674
0
100,914
L
Izanami
sadory718
Izanami
13,985
9,632
0
3,820
9,731
3,868
0
2,252
7,479
0
70,711
L
Erlang Shen
sljags
Erlang Shen
7,108
3,952
0
2,912
15,483
8,365
0
4,688
10,770
0
29,646
W
5,431
1,337
0
2,480
10,822
7,601
828
7,291
3,531
0
47,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
50,996
477
Minions Killed
503
0
Camps Cleared
0
1,692,419
Distance Traveled
1,749,957
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,993
444
97
5
0
379,884
5
W
Heimdallr
9,924
551
112
6
0
316,003
5
W
Kukulkan
10,412
578
108
6
0
363,867
7
L
Olorun
8,559
476
116
6
0
287,220
3
L
Hel
7,970
443
81
5
0
293,093
1
W
Ymir
9,115
506
53
3
0
340,150
7
W
Ne Zha
12,072
671
133
7
0
373,462
4
L
Izanami
9,960
553
143
8
0
348,208
1
L
Erlang Shen
8,798
489
40
2
0
384,014
2
W
Bellona
9,473
526
97
5
0
356,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role