Player Matchup

Fafnir
Fafnir
Mclio890
Fafnir
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 58L
1,537 Elo+
Party 4
King Arthur
King Arthur
Psyc_Oray
King Arthur
Level 112
God Stats
7W - 9L
1,527 SR
Queue Stats
329W - 275L
1,533 Elo+
Party 3
Achilles
Achilles
Regis_is_life
Achilles
Level 102
God Stats
4W - 9L
1,355 SR
Queue Stats
284W - 259L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
SDW_pp
Jing Wei
Level 101
God Stats
2W - 6L
1,273 SR
Queue Stats
574W - 614L
1,505 Elo+
Solo
Hel
Hel
ignacio_cobos007
Hel
Level 106
God Stats
2W - 7L
1,756 SR
Queue Stats
145W - 136L
1,493 Elo+
Party 4
Team Averages
Level 101
1,482 SR
1,504 Elo+

VS

Team Averages
Level 88
1,740 SR
1,464 Elo+
Hachiman
Hachiman
FAO_Mlungu
Hachiman
Level 109
God Stats
4W - 2L
1,871 SR
Queue Stats
772W - 735L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Jack_Oneill__SG1
Cthulhu
Level 36
God Stats
15W - 13L
1,608 SR
Queue Stats
32W - 38L
1,532 Elo+
Solo
Geb
Geb
Odintologo
Geb
Level 75
God Stats
25W - 18L
1,856 SR
Queue Stats
331W - 319L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
PjAY_11
Ne Zha
Level 134
God Stats
19W - 12L
1,872 SR
Queue Stats
502W - 445L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Yunek--
Nu Wa
Level 87
God Stats
1W - 0L
1,496 SR
Queue Stats
57W - 35L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mclio890
Fafnir
16
2 / 5 / 6
11,990
428
9,900
33,497
52,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Psyc_Oray
King Arthur
20
1 / 3 / 2
14,300
511
16,332
31,414
28,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Regis_is_life
Achilles
19
4 / 7 / 2
12,437
444
11,748
25,856
15,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SDW_pp
Jing Wei
20
0 / 3 / 8
13,036
466
21,032
29,960
14,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 7 / 4
13,194
471
19,635
27,397
15,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FAO_Mlungu
Hachiman
20
11 / 0 / 6
15,895
568
35,105
18,795
13,548
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 0 / 7
12,703
454
16,350
20,639
27,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 7 / 17
13,263
474
18,759
32,575
40,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
PjAY_11
Ne Zha
20
5 / 3 / 9
13,581
485
20,621
28,485
13,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Yunek--
Nu Wa
17
5 / 2 / 7
12,562
449
15,020
12,000
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
12
Kills
25
25
Deaths
12
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hachiman
FAO_Mlungu
Hachiman
11
0
6
14
W
2
0
7
5.5
L
Fafnir
Mclio890
Fafnir
2
5
6
1
W
2
7
17
1.5
W
Ne Zha
PjAY_11
Ne Zha
5
3
9
3.17
L
King Arthur
Psyc_Oray
King Arthur
1
3
2
0.67
L
Achilles
Regis_is_life
Achilles
4
7
2
0.71
L
Jing Wei
SDW_pp
Jing Wei
0
3
8
1.33
W
Nu Wa
Yunek--
Nu Wa
5
2
7
4.25
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,647
Damage
105,855
148,124
Taken
112,494
127,048
Mitigated
99,734
64,715
Healing
46,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
FAO_Mlungu
Hachiman
35,105
23,863
0
12,297
18,795
13,548
5,697
5,206
13,455
0
144,647
W
16,350
598
3,063
6,796
20,639
27,936
110
5,735
14,698
69,275
0
L
Fafnir
Mclio890
Fafnir
9,900
2,675
1,601
7,328
33,497
52,746
588
11,053
21,848
31,794
0
W
18,759
1,436
0
6,277
32,575
40,055
296
9,433
22,526
56,757
0
W
Ne Zha
PjAY_11
Ne Zha
20,621
5,888
0
13,423
28,485
13,998
1,777
6,637
21,614
0
116,589
L
King Arthur
Psyc_Oray
King Arthur
16,332
1,604
0
10,959
31,414
28,531
492
6,393
24,608
0
111,759
L
Achilles
Regis_is_life
Achilles
11,748
2,374
0
5,456
25,856
15,912
1,794
8,298
17,318
0
85,634
L
Jing Wei
SDW_pp
Jing Wei
21,032
16,160
0
13,992
29,960
14,036
1,890
10,703
19,038
0
130,536
W
Nu Wa
Yunek--
Nu Wa
15,020
3,391
156
4,018
12,000
4,197
124
3,420
8,342
81,261
0
L
19,635
1,664
9,708
15,671
27,397
15,823
1,187
11,681
15,183
102,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,957
Gold Earned
68,004
749
Minions Killed
650
0
Camps Cleared
0
2,574,161
Distance Traveled
2,571,054
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,895
568
212
8
0
511,147
1
W
Cthulhu
12,703
454
126
5
0
536,746
5
L
Fafnir
11,990
428
34
1
0
509,404
1
W
Geb
13,263
474
47
2
0
540,200
2
W
Ne Zha
13,581
485
138
5
0
562,342
1
L
King Arthur
14,300
511
229
8
0
492,118
1
L
Achilles
12,437
444
117
4
0
555,280
2
L
Jing Wei
13,036
466
207
7
0
530,442
5
W
Nu Wa
12,562
449
127
5
0
420,619
0
L
Hel
13,194
471
162
6
0
486,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role