Player Matchup

Guan Yu
Guan Yu
GilMarcel97
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Cabrakan
Cabrakan
ImLocke_
Cabrakan
Level 89
God Stats
7W - 7L
1,553 SR
Queue Stats
101W - 70L
1,625 Elo+
Party 2
Kukulkan
Kukulkan
Omega97615
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Chaac
Chaac
WhiteMCRswitch
Chaac
Level 5
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 3L
1,821 Elo+
Party 2
Ullr
Ullr
legendwer
Ullr
Level 18
God Stats
1W - 3L
1,400 SR
Queue Stats
5W - 10L
1,476 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,474 Elo+

VS

Team Averages
Level 20
1,520 SR
1,477 Elo+
Ra
Ra
D4NNYYC00L3R
Ra
Level 7
God Stats
5W - 2L
1,537 SR
Queue Stats
480W - 464L
1,561 Elo+
Solo
Janus
Janus
DietaryPizza552
Janus
Level 21
God Stats
8W - 5L
1,472 SR
Queue Stats
44W - 33L
1,502 Elo+
Solo
Chaac
Chaac
LBD_Jules
Chaac
Level 26
God Stats
3W - 1L
1,738 SR
Queue Stats
149W - 197L
1,339 Elo+
Party 3
Loki
Loki
LUCKY_MARIX
Loki
Level 17
God Stats
5W - 7L
1,353 SR
Queue Stats
70W - 76L
1,395 Elo+
Party 3
Anhur
Anhur
Smorsdel
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GilMarcel97
Guan Yu
5
1 / 4 / 0
4,330
433
948
6,875
2,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
ImLocke_
Cabrakan
10
1 / 3 / 0
5,504
550
4,422
7,218
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Omega97615
Kukulkan
4
0 / 4 / 1
4,029
403
508
3,696
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
5,385
539
3,119
4,838
2,350
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
6
0 / 6 / 1
4,284
428
1,561
8,003
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,837
584
2,196
2,750
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
7 / 1 / 3
6,616
662
7,260
4,409
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
LBD_Jules
Chaac
10
1 / 0 / 3
5,624
562
4,115
3,911
2,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 0 / 1
5,426
543
2,021
4,870
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Smorsdel
Anhur
9
5 / 1 / 5
5,681
568
4,831
6,744
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
7
1
3
8.5
L
Guan Yu
GilMarcel97
Guan Yu
1
4
0
0.25
L
Cabrakan
ImLocke_
Cabrakan
1
3
0
0.33
W
Chaac
LBD_Jules
Chaac
1
0
3
2.5
W
2
0
1
2.5
L
Kukulkan
Omega97615
Kukulkan
0
4
1
0.13
W
Anhur
Smorsdel
Anhur
5
1
5
7.5
L
2
1
1
2.5
L
Ullr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,558
Damage
20,423
30,630
Taken
22,684
12,373
Mitigated
7,302
6,347
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,196
458
217
451
2,750
755
592
604
2,146
24,312
0
W
7,260
966
13
1,068
4,409
1,115
680
203
4,206
40,308
0
L
Guan Yu
GilMarcel97
Guan Yu
948
70
325
698
6,875
2,017
0
2,648
4,177
0
9,954
L
Cabrakan
ImLocke_
Cabrakan
4,422
747
0
1,200
7,218
4,838
0
0
6,978
28,232
0
W
Chaac
LBD_Jules
Chaac
4,115
768
0
1,469
3,911
2,486
480
2,180
1,731
0
27,469
W
2,021
659
306
1,900
4,870
1,245
567
1,187
3,683
0
20,555
L
Kukulkan
Omega97615
Kukulkan
508
291
0
0
3,696
929
81
1,672
2,024
6,121
0
W
Anhur
Smorsdel
Anhur
4,831
2,921
0
3,085
6,744
1,701
328
756
5,988
0
13,221
L
3,119
148
0
2,552
4,838
2,350
0
1,583
3,230
0
21,960
L
Ullr
1,561
784
0
1,572
8,003
2,239
0
3,553
4,425
0
10,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,532
Gold Earned
29,184
173
Minions Killed
247
0
Camps Cleared
0
891,575
Distance Traveled
943,415
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,837
584
57
6
0
195,345
2
W
Janus
6,616
662
65
7
0
173,400
1
L
Guan Yu
4,330
433
22
2
0
205,970
1
L
Cabrakan
5,504
550
73
7
0
182,507
1
W
Chaac
5,624
562
53
5
0
192,438
1
W
Loki
5,426
543
54
5
0
180,756
0
L
Kukulkan
4,029
403
9
1
0
171,415
0
W
Anhur
5,681
568
18
2
0
201,476
2
L
Chaac
5,385
539
55
6
0
178,470
0
L
Ullr
4,284
428
14
1
0
153,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role