Player Matchup

Cerberus
Cerberus
FloS71
Cerberus
Level 71
God Stats
1W - 4L
1,194 SR
Queue Stats
31W - 23L
1,522 Elo+
Party 1
Camazotz
Camazotz
Joyeuse0
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Skxzrzpx
Danzaburou
Level 6
God Stats
1W - 3L
1,204 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 1
Nike
Nike
eHpafdansguele
Nike
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 20L
1,809 Elo+
Solo
Thoth
Thoth
ninjadjauser
Thoth
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 43L
1,541 Elo+
Solo
Team Averages
Level 23
1,380 SR
1,574 Elo+

VS

Team Averages
Level 18
1,468 SR
1,448 Elo+
Ne Zha
Ne Zha
BigBoyEarnest
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Egrur
Danzaburou
Level 25
God Stats
6W - 5L
1,538 SR
Queue Stats
26W - 26L
1,649 Elo+
Solo
Nu Wa
Nu Wa
Negativ1337
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Yemoja
Yemoja
eblet189
Yemoja
Level 14
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Mulan
Mulan
jaffacakewire
Mulan
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FloS71
Cerberus
7
0 / 0 / 3
4,367
728
1,499
4,932
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
Joyeuse0
Camazotz
5
0 / 0 / 2
3,930
655
750
2,730
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Skxzrzpx
Danzaburou
8
4 / 0 / 0
4,522
754
2,704
1,959
554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 0
4,843
807
1,677
3,375
1,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 0
4,859
810
1,732
3,083
802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,447
741
1,338
5,079
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Egrur
Danzaburou
4
0 / 1 / 0
3,243
541
1,102
2,760
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
3,556
593
1,304
3,126
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
eblet189
Yemoja
5
0 / 2 / 0
3,358
560
703
2,262
687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,981
497
111
1,432
302

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Danzaburou
Egrur
Danzaburou
0
1
0
0
W
Cerberus
FloS71
Cerberus
0
0
3
1.5
W
Camazotz
Joyeuse0
Camazotz
0
0
2
1
L
0
4
0
0
W
Danzaburou
Skxzrzpx
Danzaburou
4
0
0
4
W
1
0
0
1
L
Yemoja
eblet189
Yemoja
0
2
0
0
L
0
1
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
4,558
16,079
Taken
14,659
4,883
Mitigated
4,093
6,609
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,338
461
0
2,688
5,079
1,231
0
0
5,079
0
22,101
L
Danzaburou
Egrur
Danzaburou
1,102
379
0
745
2,760
1,083
0
664
2,096
0
10,308
W
Cerberus
FloS71
Cerberus
1,499
34
0
2,152
4,932
1,873
32
544
4,388
10,408
0
W
Camazotz
Joyeuse0
Camazotz
750
300
0
2,209
2,730
607
0
86
2,644
0
10,295
L
1,304
227
0
0
3,126
790
18
2,131
995
11,040
0
W
Danzaburou
Skxzrzpx
Danzaburou
2,704
1,571
0
1,156
1,959
554
0
325
1,634
0
21,541
W
1,677
133
0
242
3,375
1,047
486
84
3,291
0
26,585
L
Yemoja
eblet189
Yemoja
703
67
41
204
2,262
687
0
436
1,826
2,945
0
L
111
111
0
0
1,432
302
0
0
1,432
0
2,226
W
1,732
108
0
850
3,083
802
360
968
2,115
20,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,521
Gold Earned
17,585
220
Minions Killed
96
0
Camps Cleared
0
629,793
Distance Traveled
535,135
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,447
741
55
9
0
162,775
1
L
Danzaburou
3,243
541
16
3
0
105,248
3
W
Cerberus
4,367
728
27
5
0
121,909
3
W
Camazotz
3,930
655
33
6
0
148,608
0
L
Nu Wa
3,556
593
12
2
0
102,451
0
W
Danzaburou
4,522
754
51
9
0
122,120
1
W
Nike
4,843
807
64
11
0
112,379
2
L
Yemoja
3,358
560
9
2
0
114,565
0
L
Mulan
2,981
497
4
1
0
50,096
0
W
Thoth
4,859
810
45
8
0
124,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role