Player Matchup

Merlin
Merlin
CallumJones80000
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,662 Elo+
Solo
Ymir
Ymir
ChipsticksReborn
Ymir
Level 27
God Stats
20W - 18L
1,512 SR
Queue Stats
102W - 110L
1,511 Elo+
Party 1
Cupid
Cupid
Cubby69
Cupid
Level 27
God Stats
9W - 8L
1,669 SR
Queue Stats
99W - 101L
1,497 Elo+
Party 1
Thanatos
Thanatos
Hаlo
Thanatos
Level 17
God Stats
1W - 1L
1,743 SR
Queue Stats
55W - 44L
1,766 Elo+
Solo
Mercury
Mercury
Maršall
Mercury
Level 28
God Stats
5W - 7L
1,577 SR
Queue Stats
51W - 61L
1,489 Elo+
Solo
Team Averages
Level 23
1,600 SR
1,585 Elo+

VS

Team Averages
Level 22
1,404 SR
1,593 Elo+
Izanami
Izanami
ElJaffoGuzman
Izanami
Level 10
God Stats
54W - 26L
1,758 SR
Queue Stats
189W - 146L
1,466 Elo+
Solo
Chang'e
Chang'e
Kukma
Chang'e
Level 25
God Stats
15W - 8L
1,488 SR
Queue Stats
48W - 28L
1,655 Elo+
Party 2
Achilles
Achilles
SWAG47
Achilles
Level 25
God Stats
2W - 1L
1,299 SR
Queue Stats
49W - 29L
1,646 Elo+
Party 2
Ymir
Ymir
byCerdeX
Ymir
Level 24
God Stats
5W - 2L
1,157 SR
Queue Stats
82W - 68L
1,642 Elo+
Solo
Nemesis
Nemesis
esalomo
Nemesis
Level 27
God Stats
2W - 4L
1,319 SR
Queue Stats
65W - 59L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 1
11,163
558
19,009
12,735
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 5
9,858
493
7,832
18,009
12,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cupid
Cubby69
Cupid
14
0 / 8 / 6
9,116
456
7,210
14,632
4,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Hаlo
Thanatos
16
3 / 6 / 3
10,390
520
15,331
16,151
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Maršall
Mercury
16
4 / 6 / 3
10,083
504
5,597
15,022
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
8 / 1 / 12
12,141
607
13,698
17,410
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Kukma
Chang'e
18
7 / 3 / 12
11,197
560
13,136
14,567
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SWAG47
Achilles
15
5 / 5 / 8
9,969
498
10,468
20,190
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
16
5 / 0 / 19
11,013
551
10,521
15,649
18,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
esalomo
Nemesis
17
9 / 3 / 7
11,125
556
11,005
12,661
6,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
12
Kills
34
34
Deaths
12
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
1
7
5
0.5
L
Cupid
Cubby69
Cupid
0
8
6
0.38
W
Izanami
8
1
12
14
L
Thanatos
Hаlo
Thanatos
3
6
3
0.75
W
Chang'e
Kukma
Chang'e
7
3
12
4.33
L
Mercury
Maršall
Mercury
4
6
3
0.92
W
Achilles
SWAG47
Achilles
5
5
8
1.8
W
Ymir
5
0
19
14.5
W
Nemesis
esalomo
Nemesis
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,979
Damage
58,828
76,549
Taken
80,477
36,242
Mitigated
51,732
17,595
Healing
27,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,009
561
0
707
12,735
4,781
0
3,819
8,891
88,926
0
L
7,832
1,991
0
1,745
18,009
12,913
0
6,944
11,040
26,943
0
L
Cupid
Cubby69
Cupid
7,210
4,248
257
3,453
14,632
4,852
0
3,850
10,757
0
43,383
W
Izanami
13,698
9,295
0
9,687
17,410
6,482
5,968
5,423
11,913
0
105,581
L
Thanatos
Hаlo
Thanatos
15,331
4,248
0
11,433
16,151
7,944
0
4,009
11,792
0
55,553
W
Chang'e
Kukma
Chang'e
13,136
570
3,578
7,501
14,567
4,690
923
7,198
6,901
65,186
0
L
Mercury
Maršall
Mercury
5,597
2,761
0
0
15,022
5,752
0
5,035
9,910
0
65,847
W
Achilles
SWAG47
Achilles
10,468
3,379
0
3,783
20,190
14,853
0
4,738
15,266
0
41,400
W
Ymir
10,521
2,214
0
1,398
15,649
18,746
0
4,616
10,851
33,546
0
W
Nemesis
esalomo
Nemesis
11,005
5,064
0
1,253
12,661
6,961
0
3,837
8,705
0
57,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,610
Gold Earned
55,445
512
Minions Killed
479
0
Camps Cleared
0
1,813,874
Distance Traveled
1,953,853
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,163
558
155
8
0
343,581
5
L
Ymir
9,858
493
43
2
0
382,010
2
L
Cupid
9,116
456
94
5
0
327,025
7
W
Izanami
12,141
607
174
9
0
312,412
3
L
Thanatos
10,390
520
109
5
0
384,059
10
W
Chang'e
11,197
560
114
6
0
413,528
5
L
Mercury
10,083
504
111
6
0
377,199
1
W
Achilles
9,969
498
73
4
0
382,157
7
W
Ymir
11,013
551
32
2
0
410,959
6
W
Nemesis
11,125
556
86
4
0
434,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role