Player Matchup

Hachiman
Hachiman
Gold IV
AeReReXZz
Hachiman
Gold IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 220L
1,440 MMR
Solo
Fenrir
Fenrir
Silver II
Akachiba
Fenrir
Silver II
Level 160
God Stats
2W - 2L
1,502 SR
Queue Stats
58W - 49L
1,458 MMR
Solo
Cerberus
Cerberus
Gold V
ByBeaver
Cerberus
Gold V
Level 127
God Stats
12W - 9L
1,708 SR
Queue Stats
54W - 57L
1,469 MMR
Solo
Sobek
Sobek
Silver I
SaulElFontanero
Sobek
Silver I
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 50L
1,438 MMR
Solo
Chang'e
Chang'e
Gold V
navy365
Chang'e
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,542 SR
1,461 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,525 SR
1,461 MMR
Cernunnos
Cernunnos
Bronze III
DeloSaurio
Cernunnos
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,438 MMR
Solo
Anubis
Anubis
Bronze III
Moffell
Anubis
Bronze III
Level 143
God Stats
83W - 47L
1,532 SR
Queue Stats
127W - 111L
1,466 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Relja7
Erlang Shen
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
RoadieOdin
Apollo
Gold III
Level 109
God Stats
11W - 8L
1,592 SR
Queue Stats
321W - 339L
1,431 MMR
Solo
Persephone
Persephone
Bronze III
SrBoomerang
Persephone
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 122L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AeReReXZz
Hachiman
20
5 / 2 / 4
13,592
647
13,925
20,882
8,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Akachiba
Fenrir
20
15 / 1 / 6
13,904
662
15,458
21,651
14,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ByBeaver
Cerberus
19
5 / 3 / 6
13,319
634
10,687
17,835
20,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 11
12,368
589
5,952
26,397
26,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
navy365
Chang'e
19
4 / 2 / 9
12,772
608
14,812
12,230
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouScyllaJanusNemesisSet

VS

Bans
MerlinRaYmirNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeloSaurio
Cernunnos
14
2 / 8 / 2
9,304
443
7,627
14,834
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Moffell
Anubis
17
5 / 7 / 3
10,823
515
17,251
19,362
11,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Relja7
Erlang Shen
14
1 / 9 / 1
8,991
428
11,568
19,692
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
RoadieOdin
Apollo
16
2 / 5 / 2
9,914
472
6,831
13,621
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
SrBoomerang
Persephone
17
2 / 3 / 3
10,855
517
13,851
12,642
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
32
Kills
12
12
Deaths
32
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AeReReXZz
Hachiman
5
2
4
3.5
W
Fenrir
Akachiba
Fenrir
15
1
6
18
W
Cerberus
ByBeaver
Cerberus
5
3
6
2.67
L
Cernunnos
DeloSaurio
Cernunnos
2
8
2
0.38
L
Anubis
Moffell
Anubis
5
7
3
0.93
L
Erlang Shen
Relja7
Erlang Shen
1
9
1
0.17
L
Apollo
RoadieOdin
Apollo
2
5
2
0.6
W
3
4
11
2.13
L
Persephone
SrBoomerang
Persephone
2
3
3
1.17
W
Chang'e
navy365
Chang'e
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,834
Damage
57,128
98,995
Taken
80,151
73,470
Mitigated
42,907
54,155
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AeReReXZz
Hachiman
13,925
7,361
0
11,460
20,882
8,011
5,934
6,266
14,570
0
100,770
W
Fenrir
Akachiba
Fenrir
15,458
4,126
0
8,757
21,651
14,395
4,915
9,213
12,057
0
85,815
W
Cerberus
ByBeaver
Cerberus
10,687
1,307
0
4,867
17,835
20,000
169
2,929
14,290
72,416
0
L
Cernunnos
DeloSaurio
Cernunnos
7,627
3,260
0
1,605
14,834
6,854
1,238
6,768
7,952
0
59,991
L
Anubis
Moffell
Anubis
17,251
530
0
6,716
19,362
11,502
0
3,525
15,772
77,115
0
L
Erlang Shen
Relja7
Erlang Shen
11,568
5,900
0
2,221
19,692
15,050
0
10,144
9,380
0
52,072
L
Apollo
RoadieOdin
Apollo
6,831
4,407
0
2,051
13,621
5,037
1,205
4,706
8,751
0
73,936
W
5,952
383
0
12,720
26,397
26,722
437
10,020
16,073
41,188
0
L
Persephone
SrBoomerang
Persephone
13,851
1,813
311
4,344
12,642
4,464
232
5,540
6,843
80,149
0
W
Chang'e
navy365
Chang'e
14,812
1,229
8,363
7,988
12,230
4,342
3,580
6,222
5,699
84,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,955
Gold Earned
49,887
617
Minions Killed
580
0
Camps Cleared
0
2,085,444
Distance Traveled
1,769,097
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,592
647
181
9
0
359,561
3
W
Fenrir
13,904
662
104
5
0
477,687
14
W
Cerberus
13,319
634
145
7
0
395,771
8
L
Cernunnos
9,304
443
102
5
0
276,238
2
L
Anubis
10,823
515
105
5
0
338,389
5
L
Erlang Shen
8,991
428
94
4
0
372,820
2
L
Apollo
9,914
472
126
6
0
382,811
1
W
Sobek
12,368
589
31
1
0
444,519
0
L
Persephone
10,855
517
153
7
0
398,839
4
W
Chang'e
12,772
608
156
7
0
407,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role