Player Matchup

Ah Puch
Ah Puch
LetsGoToPley
Ah Puch
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Remleil
Da Ji
Level 16
God Stats
8W - 6L
1,536 SR
Queue Stats
33W - 28L
1,558 Elo+
Solo
Thor
Thor
digsman
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,610 Elo+
Party 1
Neith
Neith
sweratis
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,548 Elo+
Party 1
Apollo
Apollo
timxallen01
Apollo
Level 13
God Stats
10W - 15L
1,757 SR
Queue Stats
47W - 67L
1,566 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,557 Elo+

VS

Team Averages
Level 14
1,553 SR
1,517 Elo+
Vamana
Vamana
Noujfi
Vamana
Level 27
God Stats
60W - 55L
1,520 SR
Queue Stats
76W - 70L
1,533 Elo+
Solo
Poseidon
Poseidon
TheTrueZerk
Poseidon
Level 8
God Stats
4W - 1L
1,505 SR
Queue Stats
88W - 67L
1,542 Elo+
Solo
Cerberus
Cerberus
gdog13
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Cupid
Cupid
itsNdub
Cupid
Level 5
God Stats
5W - 1L
1,671 SR
Queue Stats
165W - 141L
1,440 Elo+
Solo
Thanatos
Thanatos
jjnievess17
Thanatos
Level 28
God Stats
19W - 18L
1,568 SR
Queue Stats
75W - 84L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LetsGoToPley
Ah Puch
15
3 / 5 / 5
9,946
452
15,107
14,302
3,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
Remleil
Da Ji
18
12 / 9 / 2
11,954
543
18,944
21,967
15,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
digsman
Thor
11
0 / 14 / 3
7,753
352
6,054
17,382
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
sweratis
Neith
13
2 / 7 / 2
8,916
405
5,082
9,457
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
18
4 / 8 / 2
11,913
542
11,124
22,337
9,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Noujfi
Vamana
20
11 / 2 / 8
13,702
623
13,931
21,865
14,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TheTrueZerk
Poseidon
18
6 / 5 / 15
12,267
558
16,138
12,434
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
gdog13
Cerberus
6
0 / 3 / 0
7,235
329
31
4,146
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
itsNdub
Cupid
20
13 / 4 / 6
13,533
615
19,027
20,247
9,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
jjnievess17
Thanatos
18
12 / 7 / 6
12,394
563
16,887
22,468
8,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
21
Kills
42
43
Deaths
21
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
LetsGoToPley
Ah Puch
3
5
5
1.1
W
Vamana
Noujfi
Vamana
11
2
8
7.5
L
Da Ji
Remleil
Da Ji
12
9
2
1.44
W
Poseidon
TheTrueZerk
Poseidon
6
5
15
2.7
L
Thor
digsman
Thor
0
14
3
0.11
W
Cerberus
gdog13
Cerberus
0
3
0
0
W
Cupid
itsNdub
Cupid
13
4
6
4
W
Thanatos
jjnievess17
Thanatos
12
7
6
2.14
L
Neith
sweratis
Neith
2
7
2
0.43
L
Apollo
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,311
Damage
66,014
85,445
Taken
81,160
36,777
Mitigated
39,024
12,504
Healing
40,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
LetsGoToPley
Ah Puch
15,107
793
0
1,063
14,302
3,889
0
3,488
10,814
49,006
0
W
Vamana
Noujfi
Vamana
13,931
7,012
315
12,539
21,865
14,882
4,194
4,957
16,908
0
99,750
L
Da Ji
Remleil
Da Ji
18,944
5,702
0
2,766
21,967
15,467
0
6,404
15,563
0
57,373
W
Poseidon
TheTrueZerk
Poseidon
16,138
1,525
0
0
12,434
4,170
1,707
4,013
8,421
71,312
0
L
Thor
digsman
Thor
6,054
936
0
250
17,382
5,611
891
1,206
16,176
0
24,558
W
Cerberus
gdog13
Cerberus
31
31
0
357
4,146
1,849
0
214
3,932
5,837
0
W
Cupid
itsNdub
Cupid
19,027
10,591
594
10,143
20,247
9,305
4,093
1,738
18,509
0
97,128
W
Thanatos
jjnievess17
Thanatos
16,887
5,173
0
16,611
22,468
8,818
172
4,185
18,283
0
69,063
L
Neith
sweratis
Neith
5,082
2,254
0
1,637
9,457
2,722
288
795
8,662
0
41,771
L
Apollo
11,124
7,624
0
6,788
22,337
9,088
0
4,276
18,061
0
84,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
59,131
393
Minions Killed
587
0
Camps Cleared
0
1,750,999
Distance Traveled
1,726,273
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,946
452
79
4
0
389,723
3
W
Vamana
13,702
623
178
8
0
479,133
0
L
Da Ji
11,954
543
77
4
0
356,452
0
W
Poseidon
12,267
558
132
6
0
408,652
4
L
Thor
7,753
352
35
2
0
322,499
1
W
Cerberus
7,235
329
16
1
0
125,559
4
W
Cupid
13,533
615
159
7
0
354,025
3
W
Thanatos
12,394
563
102
5
0
358,904
3
L
Neith
8,916
405
67
3
0
379,161
3
L
Apollo
11,913
542
135
6
0
303,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role