Player Matchup

Kukulkan
Kukulkan
Javizuma
Kukulkan
Level 4
God Stats
1W - 1L
1,540 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
juanmarr7
Ymir
Level 8
God Stats
4W - 2L
2,009 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1
Ullr
Ullr
rafapem
Ullr
Level 107
God Stats
2W - 2L
1,571 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 1
Team Averages
Level 40
1,707 SR
1,544 Elo+

VS

Team Averages
Level 89
1,458 SR
1,539 Elo+
Sol
Sol
HoloDragon
Sol
Level 87
God Stats
25W - 13L
1,567 SR
Queue Stats
631W - 466L
1,559 Elo+
Party 2
Neith
Neith
faketaxi123
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jimmyelrexulon
Ymir
Level 160
God Stats
2W - 2L
1,307 SR
Queue Stats
597W - 450L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Javizuma
Kukulkan
8
0 / 4 / 2
6,382
580
1,593
5,816
1,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
9
1 / 6 / 2
7,293
663
3,538
11,949
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
rafapem
Ullr
10
1 / 4 / 2
7,038
640
5,960
9,782
3,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 9
7,845
713
5,898
6,289
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 8
8,302
755
7,600
4,139
1,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
8 / 0 / 6
9,516
865
10,426
8,356
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
2
Kills
14
14
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
L
Kukulkan
Javizuma
Kukulkan
0
4
2
0.25
W
4
0
8
8
W
8
0
6
11
L
Ymir
1
6
2
0.33
L
Ullr
rafapem
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
23,924
27,547
Taken
18,784
14,126
Mitigated
9,787
1,514
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,898
2,175
0
2,805
6,289
1,927
778
1,985
4,304
33,139
0
L
Kukulkan
Javizuma
Kukulkan
1,593
173
0
0
5,816
1,731
0
4,844
972
11,268
0
W
7,600
4,938
0
1,735
4,139
1,457
1,554
1,716
2,423
0
32,612
W
10,426
1,949
0
1,073
8,356
6,403
394
1,446
6,910
25,653
0
L
Ymir
3,538
902
0
745
11,949
9,228
0
5,484
6,465
8,250
0
L
Ullr
rafapem
Ullr
5,960
2,882
0
769
9,782
3,167
93
6,032
3,750
0
36,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,713
Gold Earned
25,663
89
Minions Killed
123
0
Camps Cleared
0
498,312
Distance Traveled
590,768
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,845
713
35
3
0
187,649
0
L
Kukulkan
6,382
580
32
3
0
147,370
0
W
Neith
8,302
755
49
4
0
184,898
2
W
Ymir
9,516
865
39
4
0
218,221
1
L
Ymir
7,293
663
5
0
0
178,624
0
L
Ullr
7,038
640
52
5
0
172,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role