Player Matchup

Skadi
Skadi
 
Skadi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Jackthedino
Guan Yu
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 103L
1,531 Elo+
Party 3
Thoth
Thoth
PocketRacer99
Thoth
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,581 Elo+
Party 3
Pele
Pele
TheForestt
Pele
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
ШоколадныйГлаз
Rama
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 85L
1,580 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,538 Elo+

VS

Team Averages
Level 122
1,405 SR
1,461 Elo+
Yemoja
Yemoja
ArGuz_aNdy
Yemoja
Level 125
God Stats
7W - 5L
1,245 SR
Queue Stats
573W - 537L
1,554 Elo+
Party 2
Hercules
Hercules
Inhumanum
Hercules
Level 158
God Stats
27W - 24L
1,281 SR
Queue Stats
1,250W - 1,283L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
mendru069
Tsukuyomi
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
371W - 388L
1,409 Elo+
Party 2
Set
Set
mr-TurnTurn
Set
Level 106
God Stats
4W - 10L
1,500 SR
Queue Stats
764W - 708L
1,427 Elo+
Party 1
Thor
Thor
saibo87
Thor
Level 135
God Stats
4W - 4L
1,500 SR
Queue Stats
1,174W - 1,114L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
10 / 1 / 12
12,883
859
18,536
9,829
5,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Jackthedino
Guan Yu
19
2 / 3 / 17
11,796
786
14,742
31,017
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 3 / 18
10,913
728
15,499
10,691
4,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 12
10,137
676
15,011
14,207
6,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
11 / 5 / 12
12,574
838
22,638
15,190
7,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArGuz_aNdy
Yemoja
17
2 / 3 / 15
11,088
739
13,873
18,375
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Inhumanum
Hercules
17
6 / 6 / 9
12,024
802
20,870
30,884
18,770
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
mendru069
Tsukuyomi
18
3 / 6 / 12
11,230
749
14,037
17,800
9,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 5 / 11
11,657
777
11,159
18,782
10,743
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
saibo87
Thor
19
3 / 5 / 13
11,042
736
8,500
16,359
8,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
81
25
Kills
21
21
Deaths
25
71
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
1
12
16
L
Yemoja
ArGuz_aNdy
Yemoja
2
3
15
3.17
L
Hercules
Inhumanum
Hercules
6
6
9
1.75
W
Guan Yu
Jackthedino
Guan Yu
2
3
17
3.5
W
1
3
18
3.33
W
1
9
12
0.78
L
Tsukuyomi
mendru069
Tsukuyomi
3
6
12
1.5
L
7
5
11
2.5
L
Thor
saibo87
Thor
3
5
13
1.9
W
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,426
Damage
68,439
80,934
Taken
102,200
45,811
Mitigated
66,626
39,691
Healing
42,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,536
7,446
4,093
2,723
9,829
5,145
1,913
1,677
8,152
0
48,498
L
Yemoja
ArGuz_aNdy
Yemoja
13,873
1,727
10,130
4,444
18,375
18,599
528
3,251
15,124
25,441
0
L
Hercules
Inhumanum
Hercules
20,870
6,795
1,806
9,487
30,884
18,770
381
3,980
26,904
0
32,552
W
Guan Yu
Jackthedino
Guan Yu
14,742
1,817
6,705
15,401
31,017
22,835
606
4,536
26,481
0
21,424
W
15,499
1,106
3,258
1,649
10,691
4,367
686
1,584
9,107
35,809
0
W
15,011
2,560
0
827
14,207
6,360
558
3,059
11,148
0
28,058
L
Tsukuyomi
mendru069
Tsukuyomi
14,037
2,181
1,855
2,349
17,800
9,537
748
1,440
16,360
0
32,532
L
11,159
4,301
2,684
3,607
18,782
10,743
1,282
4,985
13,797
0
24,647
L
Thor
saibo87
Thor
8,500
1,445
2,529
3,661
16,359
8,977
1,000
1,843
14,516
0
24,855
W
22,638
19,620
1,054
3,981
15,190
7,104
2,936
3,017
12,173
0
36,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
57,041
161
Minions Killed
143
0
Camps Cleared
0
1,333,974
Distance Traveled
1,242,629
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,883
859
66
4
0
275,151
5
L
Yemoja
11,088
739
26
2
0
271,300
1
L
Hercules
12,024
802
22
1
0
227,728
0
W
Guan Yu
11,796
786
9
1
0
317,071
2
W
Thoth
10,913
728
40
3
0
291,809
0
W
Pele
10,137
676
19
1
0
268,431
1
L
Tsukuyomi
11,230
749
31
2
0
253,761
0
L
Set
11,657
777
32
2
0
241,223
2
L
Thor
11,042
736
32
2
0
248,617
0
W
Rama
12,574
838
27
2
0
181,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role