Player Matchup

Sobek
Sobek
Bronze III
Bl4meItOnTheLag
Sobek
Bronze III
Level 132
God Stats
1W - 1L
1,487 SR
Queue Stats
10W - 6L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
Kurai wolfX5
Chaac
Bronze III
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 40L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
XxELBOSSTExX
Chang'e
Bronze III
Level 103
God Stats
11W - 9L
1,837 SR
Queue Stats
71W - 89L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,608 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,461 SR
1,492 MMR
Cthulhu
Cthulhu
Silver IV
OldTimeRadio218
Cthulhu
Silver IV
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 68L
1,466 MMR
Solo
Serqet
Serqet
Silver I
Rondo_DB4D
Serqet
Silver I
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 87L
1,564 MMR
Solo
Nu Wa
Nu Wa
Bronze III
leaettaaa
Nu Wa
Bronze III
Level 47
God Stats
0W - 7L
1,382 SR
Queue Stats
0W - 7L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
10,654
710
8,105
13,423
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 6
10,749
717
11,868
11,517
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
XxELBOSSTExX
Chang'e
15
5 / 2 / 8
10,819
721
10,708
12,625
4,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusHeraPersephoneAphroditeAres

VS

Bans
BacchusKukulkanNeithVulcanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
10,037
669
13,866
17,814
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
Rondo_DB4D
Serqet
12
2 / 7 / 3
9,228
615
5,220
11,910
7,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
leaettaaa
Nu Wa
12
1 / 4 / 2
8,889
593
6,778
8,932
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
5
5
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
6
1
6
9
L
2
2
1
1.25
L
Serqet
Rondo_DB4D
Serqet
2
7
3
0.5
W
Chang'e
XxELBOSSTExX
Chang'e
5
2
8
4.5
L
Nu Wa
leaettaaa
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,681
Damage
25,864
37,565
Taken
38,656
25,144
Mitigated
24,738
24,885
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,105
893
287
4,870
13,423
12,870
399
6,789
5,991
25,965
0
W
11,868
2,575
0
5,705
11,517
7,805
944
7,350
3,991
0
47,717
L
13,866
1,063
184
1,496
17,814
14,127
0
8,364
9,290
38,357
0
L
Serqet
Rondo_DB4D
Serqet
5,220
600
0
850
11,910
7,747
0
5,543
6,167
0
29,677
W
Chang'e
XxELBOSSTExX
Chang'e
10,708
753
5,274
8,749
12,625
4,469
1,181
6,215
5,217
57,412
0
L
Nu Wa
leaettaaa
Nu Wa
6,778
1,780
390
348
8,932
2,864
0
5,044
3,763
30,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
28,154
189
Minions Killed
131
0
Camps Cleared
0
884,622
Distance Traveled
805,283
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,654
710
23
2
0
302,511
4
W
Chaac
10,749
717
74
5
0
295,556
1
L
Cthulhu
10,037
669
38
3
0
303,288
7
L
Serqet
9,228
615
39
3
0
242,277
1
W
Chang'e
10,819
721
92
6
0
286,555
2
L
Nu Wa
8,889
593
54
4
0
259,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role