Player Matchup

Persephone
Persephone
ArdiHendrix
Persephone
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 55L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mortimiir
Danzaburou
Level 108
God Stats
68W - 53L
1,574 SR
Queue Stats
276W - 267L
1,495 Elo+
Party 1
Thor
Thor
UncurledQuasar
Thor
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 90L
1,564 Elo+
Solo
Olorun
Olorun
Vale_2011tino
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,609 Elo+
Solo
Chang'e
Chang'e
binazoiuda
Chang'e
Level 24
God Stats
12W - 12L
1,525 SR
Queue Stats
25W - 33L
1,534 Elo+
Solo
Team Averages
Level 31
1,520 SR
1,540 Elo+

VS

Team Averages
Level 13
1,569 SR
1,534 Elo+
Neith
Neith
Mikapbm
Neith
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
6W - 24L
1,652 Elo+
Solo
Ymir
Ymir
Neos_Raikoben
Ymir
Level 28
God Stats
10W - 20L
1,500 SR
Queue Stats
121W - 186L
1,381 Elo+
Party 2
Thoth
Thoth
SobaBlack66
Thoth
Level 23
God Stats
20W - 22L
1,503 SR
Queue Stats
114W - 125L
1,454 Elo+
Solo
Chaac
Chaac
TumaimiPaituTio
Chaac
Level 2
God Stats
9W - 4L
1,844 SR
Queue Stats
11W - 4L
1,779 Elo+
Party 2
Pele
Pele
bobiik92
Pele
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArdiHendrix
Persephone
11
8 / 1 / 6
7,230
657
9,666
5,405
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Mortimiir
Danzaburou
12
9 / 1 / 2
7,865
715
7,528
7,816
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
5 / 0 / 3
6,669
606
4,578
8,160
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 4
5,706
519
3,207
8,057
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
binazoiuda
Chang'e
10
0 / 0 / 2
6,167
561
1,542
4,579
1,300
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mikapbm
Neith
6
1 / 8 / 2
4,360
396
551
6,425
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 4
6,625
602
5,460
6,496
2,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 5 / 3
4,673
425
2,727
6,232
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 1
6,753
614
6,906
8,422
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
8
1 / 8 / 3
5,412
492
3,560
8,262
2,192
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
24
Kills
8
8
Deaths
25
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
ArdiHendrix
Persephone
8
1
6
11
L
Neith
Mikapbm
Neith
1
8
2
0.25
W
Danzaburou
Mortimiir
Danzaburou
9
1
2
10
L
2
1
4
4
L
1
5
3
0.5
L
3
3
1
1.17
W
5
0
3
6.5
W
2
6
4
0.67
W
Chang'e
binazoiuda
Chang'e
0
0
2
1
L
Pele
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
19,204
34,017
Taken
35,837
10,954
Mitigated
12,648
11,901
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ArdiHendrix
Persephone
9,666
165
0
1,113
5,405
1,759
575
2,594
2,810
28,063
0
L
Neith
Mikapbm
Neith
551
0
0
86
6,425
1,691
0
3,108
3,142
0
2,668
W
Danzaburou
Mortimiir
Danzaburou
7,528
3,096
0
4,500
7,816
2,865
2,227
1,778
6,038
0
42,046
L
5,460
1,530
55
1,913
6,496
2,725
0
2,096
4,342
35,706
0
L
2,727
158
0
1,000
6,232
1,334
0
1,972
4,032
13,265
0
L
6,906
1,462
0
2,644
8,422
4,706
0
3,363
4,989
0
32,508
W
4,578
1,379
0
2,394
8,160
2,453
312
211
7,949
0
34,969
W
3,207
2,033
193
1,652
8,057
2,577
88
3,604
4,453
13,983
0
W
Chang'e
binazoiuda
Chang'e
1,542
167
77
1,972
4,579
1,300
369
0
4,579
23,052
0
L
Pele
3,560
1,497
0
573
8,262
2,192
312
3,101
4,917
0
19,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
27,823
271
Minions Killed
194
0
Camps Cleared
0
1,027,970
Distance Traveled
985,889
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,230
657
48
4
0
214,577
0
L
Neith
4,360
396
5
0
0
192,464
2
W
Danzaburou
7,865
715
79
7
0
194,358
0
L
Ymir
6,625
602
62
6
0
196,696
1
L
Thoth
4,673
425
16
1
0
213,386
0
L
Chaac
6,753
614
70
6
0
198,513
1
W
Thor
6,669
606
71
6
0
240,443
1
W
Olorun
5,706
519
19
2
0
205,120
1
W
Chang'e
6,167
561
54
5
0
173,472
3
L
Pele
5,412
492
41
4
0
184,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role