Player Matchup

Raijin
Raijin
Allxakim
Raijin
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 208L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
ExFallen
Ne Zha
Level 116
God Stats
10W - 7L
1,719 SR
Queue Stats
469W - 482L
1,552 Elo+
Party 1
Cupid
Cupid
Gladiaor
Cupid
Level 157
God Stats
7W - 1L
1,500 SR
Queue Stats
357W - 273L
1,415 Elo+
Solo
Ra
Ra
LPLooshnick
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 101L
1,676 Elo+
Solo
Agni
Agni
Maprikan
Agni
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,462 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,527 Elo+

VS

Team Averages
Level 136
1,548 SR
1,526 Elo+
Freya
Freya
IceMan2504
Freya
Level 144
God Stats
2W - 1L
1,722 SR
Queue Stats
508W - 448L
1,488 Elo+
Party 2
Sol
Sol
IvandlC24
Sol
Level 103
God Stats
15W - 11L
1,500 SR
Queue Stats
739W - 652L
1,527 Elo+
Party 2
Geb
Geb
Luffy21ESP
Geb
Level 147
God Stats
13W - 10L
1,825 SR
Queue Stats
552W - 486L
1,527 Elo+
Party 2
Yemoja
Yemoja
assasssinnn
Yemoja
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 205L
1,539 Elo+
Solo
Thor
Thor
rpgfanatic2014
Thor
Level 160
God Stats
31W - 34L
1,192 SR
Queue Stats
1,641W - 1,684L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Allxakim
Raijin
17
2 / 2 / 11
9,854
704
13,233
13,002
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
ExFallen
Ne Zha
20
10 / 2 / 12
11,925
852
20,083
12,335
8,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Gladiaor
Cupid
18
5 / 3 / 12
10,996
785
14,438
14,853
6,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 2 / 18
10,477
748
11,834
11,909
5,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Agni
17
4 / 5 / 13
10,592
757
18,434
14,564
5,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
1 / 6 / 6
9,875
705
5,253
18,493
8,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 2 / 7
10,148
725
16,097
15,855
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 6 / 5
10,873
777
10,803
16,544
8,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
2 / 3 / 9
10,375
741
7,011
18,063
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 4
9,250
661
9,058
15,416
7,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
22
Kills
14
14
Deaths
22
66
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
Allxakim
Raijin
2
2
11
3.75
W
Ne Zha
ExFallen
Ne Zha
10
2
12
8
W
Cupid
Gladiaor
Cupid
5
3
12
3.67
L
Freya
1
6
6
0.67
L
4
2
7
3.75
W
1
2
18
5
L
3
6
5
0.92
W
Agni
4
5
13
2.1
L
Yemoja
2
3
9
2.17
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,022
Damage
48,222
66,663
Taken
84,371
30,969
Mitigated
50,013
39,208
Healing
40,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Allxakim
Raijin
13,233
609
2,186
1,514
13,002
5,275
875
7,254
5,446
20,669
0
W
Ne Zha
ExFallen
Ne Zha
20,083
1,219
2,336
2,043
12,335
8,228
272
5,761
6,412
0
35,490
W
Cupid
Gladiaor
Cupid
14,438
7,569
7,685
4,233
14,853
6,150
3,963
9,588
4,961
0
32,062
L
Freya
5,253
1,507
2,833
3,149
18,493
8,486
0
10,466
8,009
16,040
0
L
16,097
3,235
1,859
6,568
15,855
7,238
1,061
7,817
7,988
33,597
0
W
11,834
1,288
13,203
5,232
11,909
5,548
967
7,513
4,100
36,925
0
L
10,803
319
1,502
2,290
16,544
8,534
450
8,497
8,001
25,287
0
W
Agni
18,434
929
0
776
14,564
5,768
456
7,734
6,580
30,611
0
L
Yemoja
7,011
915
12,742
7,484
18,063
18,542
288
8,105
9,910
12,986
0
L
9,058
383
376
1,535
15,416
7,213
187
8,400
6,962
0
19,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,844
Gold Earned
50,521
163
Minions Killed
138
0
Camps Cleared
0
1,212,271
Distance Traveled
1,207,339
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,854
704
15
1
0
219,445
0
W
Ne Zha
11,925
852
32
2
0
271,955
1
W
Cupid
10,996
785
44
3
0
241,494
1
L
Freya
9,875
705
26
2
0
248,432
0
L
Sol
10,148
725
41
3
0
231,714
0
W
Ra
10,477
748
48
3
0
234,955
0
L
Geb
10,873
777
36
3
0
264,974
5
W
Agni
10,592
757
24
2
0
244,422
1
L
Yemoja
10,375
741
14
1
0
247,112
0
L
Thor
9,250
661
21
2
0
215,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role