Player Matchup

Discordia
Discordia
Baby Goth 13
Discordia
Level 54
God Stats
2W - 6L
1,166 SR
Queue Stats
123W - 118L
1,457 Elo+
Solo
King Arthur
King Arthur
Cinderello
King Arthur
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
1,173W - 1,170L
1,489 Elo+
Party 1
Janus
Janus
KageBullShin
Janus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 59L
1,391 Elo+
Solo
The Morrigan
The Morrigan
che-MANI
The Morrigan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,506 Elo+
Solo
Kali
Kali
Хрустайм
Kali
Level 127
God Stats
1W - 4L
1,280 SR
Queue Stats
558W - 547L
1,444 Elo+
Party 1
Team Averages
Level 94
1,389 SR
1,458 Elo+

VS

Team Averages
Level 82
1,513 SR
1,476 Elo+
Eset
Eset
SeKazoNoob
Eset
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheDeathFlame
Amaterasu
Level 45
God Stats
2W - 1L
1,733 SR
Queue Stats
62W - 63L
1,389 Elo+
Solo
Danzaburou
Danzaburou
TheDenyingAsian
Danzaburou
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
270W - 296L
1,440 Elo+
Solo
Zeus
Zeus
XxTGD FIVAZIOxX
Zeus
Level 107
God Stats
5W - 0L
1,330 SR
Queue Stats
277W - 293L
1,616 Elo+
Solo
Discordia
Discordia
nadlagrenade
Discordia
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 156L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baby Goth 13
Discordia
18
2 / 6 / 3
10,501
618
9,138
14,889
6,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Cinderello
King Arthur
15
1 / 10 / 6
9,997
588
7,420
26,240
34,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 5 / 4
12,858
756
23,412
15,340
7,049
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
che-MANI
The Morrigan
17
3 / 4 / 4
9,981
587
5,368
9,966
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 10 / 7
10,281
605
9,702
20,186
10,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 17
11,770
692
5,110
12,870
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
TheDeathFlame
Amaterasu
18
2 / 2 / 18
11,025
649
6,887
17,016
15,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
TheDenyingAsian
Danzaburou
20
10 / 3 / 15
13,221
778
18,134
14,565
7,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
14 / 3 / 14
13,862
815
37,401
13,717
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
nadlagrenade
Discordia
19
4 / 2 / 15
11,691
688
12,304
8,396
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
14
Kills
35
35
Deaths
14
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Discordia
Baby Goth 13
Discordia
2
6
3
0.58
L
King Arthur
Cinderello
King Arthur
1
10
6
0.4
L
6
5
4
1.6
W
5
4
17
3.38
W
Amaterasu
TheDeathFlame
Amaterasu
2
2
18
5.5
W
Danzaburou
TheDenyingAsian
Danzaburou
10
3
15
5.83
W
14
3
14
7
L
The Morrigan
che-MANI
The Morrigan
3
4
4
1.25
W
Discordia
nadlagrenade
Discordia
4
2
15
5.75
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
79,836
86,621
Taken
66,564
62,325
Mitigated
40,654
21,975
Healing
29,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Baby Goth 13
Discordia
9,138
331
1,932
2,667
14,889
6,366
520
11,052
3,223
25,402
0
L
King Arthur
Cinderello
King Arthur
7,420
1,164
1,029
1,689
26,240
34,043
0
11,352
14,178
40
12,056
L
23,412
241
2,417
4,742
15,340
7,049
45
10,463
4,161
56,021
0
W
5,110
628
3,023
2,798
12,870
6,883
447
7,741
5,129
16,326
0
W
Amaterasu
TheDeathFlame
Amaterasu
6,887
3,284
2,033
4,455
17,016
15,854
1,241
10,126
6,890
0
14,092
W
Danzaburou
TheDenyingAsian
Danzaburou
18,134
9,666
2,648
4,389
14,565
7,156
2,077
8,908
5,657
0
37,613
W
37,401
435
4,181
4,183
13,717
6,760
900
6,042
7,675
77,685
0
L
The Morrigan
che-MANI
The Morrigan
5,368
187
1,197
862
9,966
4,043
546
7,394
1,944
15,692
0
W
Discordia
nadlagrenade
Discordia
12,304
976
984
990
8,396
4,001
608
5,131
3,265
25,466
0
L
9,702
4,204
1,389
4,051
20,186
10,824
496
11,384
8,300
0
13,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
61,569
133
Minions Killed
185
0
Camps Cleared
0
1,202,862
Distance Traveled
1,508,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,501
618
43
3
0
227,116
0
L
King Arthur
9,997
588
6
0
0
205,743
0
L
Janus
12,858
756
69
4
0
286,910
1
W
Eset
11,770
692
26
2
0
298,826
0
W
Amaterasu
11,025
649
9
1
0
331,549
0
W
Danzaburou
13,221
778
38
2
0
283,855
0
W
Zeus
13,862
815
82
5
0
289,449
0
L
The Morrigan
9,981
587
13
1
0
238,497
0
W
Discordia
11,691
688
30
2
0
304,365
0
L
Kali
10,281
605
2
0
0
244,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role