Player Matchup

Ares
Ares
ALPERTUNGA16
Ares
Level 8
God Stats
7W - 12L
967 SR
Queue Stats
19W - 28L
1,058 Elo+
Party 2
Set
Set
Ksenоnn
Set
Level 15
God Stats
0W - 3L
1,305 SR
Queue Stats
192W - 192L
1,473 Elo+
Party 1
Geb
Geb
M0PC
Geb
Level 17
God Stats
28W - 23L
1,561 SR
Queue Stats
182W - 211L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
PurpleEagle
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,331 Elo+
Solo
Jing Wei
Jing Wei
İstemiYabgu
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,085 Elo+
Party 2
Team Averages
Level 16
1,366 SR
1,268 Elo+

VS

Team Averages
Level 23
1,402 SR
1,437 Elo+
Rama
Rama
DRJONKO
Rama
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,547 Elo+
Solo
Bacchus
Bacchus
Dragneelghost
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 56L
1,363 Elo+
Party 3
Bellona
Bellona
JoanilsonMateus
Bellona
Level 14
God Stats
4W - 1L
1,511 SR
Queue Stats
16W - 25L
1,377 Elo+
Solo
Hun Batz
Hun Batz
esalomo
Hun Batz
Level 27
God Stats
1W - 3L
1,230 SR
Queue Stats
65W - 59L
1,538 Elo+
Solo
Anubis
Anubis
veest33
Anubis
Level 28
God Stats
9W - 14L
1,271 SR
Queue Stats
400W - 505L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,136
414
1,192
4,204
1,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 0
4,971
497
1,331
3,918
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
M0PC
Geb
7
1 / 2 / 2
4,757
476
1,329
4,505
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
PurpleEagle
Kukulkan
8
1 / 4 / 0
5,193
519
4,142
4,413
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
İstemiYabgu
Jing Wei
8
2 / 3 / 0
4,719
472
1,571
4,335
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DRJONKO
Rama
10
5 / 0 / 0
5,945
595
4,856
4,719
1,361
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
8
0 / 1 / 2
5,147
515
1,198
3,894
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 1 / 0
7,278
728
3,360
6,049
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
esalomo
Hun Batz
9
0 / 1 / 2
5,250
525
3,052
6,466
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
veest33
Anubis
8
0 / 2 / 1
4,667
467
737
2,935
1,027
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
12
12
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Rama
DRJONKO
Rama
5
0
0
5
W
Bacchus
0
1
2
1
W
7
1
0
7
L
1
1
0
1
L
Geb
M0PC
Geb
1
2
2
1
L
Kukulkan
PurpleEagle
Kukulkan
1
4
0
0.25
W
Hun Batz
esalomo
Hun Batz
0
1
2
1
W
Anubis
veest33
Anubis
0
2
1
0.25
L
Jing Wei
İstemiYabgu
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,565
Damage
13,203
21,375
Taken
24,063
8,498
Mitigated
11,328
2,444
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,192
328
0
310
4,204
1,636
0
536
3,668
5,242
0
W
Rama
DRJONKO
Rama
4,856
3,812
0
2,572
4,719
1,361
998
1,369
3,350
0
36,755
W
Bacchus
1,198
112
0
1,440
3,894
1,575
207
1,371
2,523
9,528
0
W
3,360
1,124
0
1,356
6,049
5,492
196
1,394
4,655
0
39,854
L
1,331
423
0
405
3,918
2,579
589
188
3,730
0
20,446
L
Geb
M0PC
Geb
1,329
74
0
704
4,505
1,840
0
609
3,896
6,012
0
L
Kukulkan
PurpleEagle
Kukulkan
4,142
476
0
250
4,413
1,411
29
39
4,374
23,434
0
W
Hun Batz
esalomo
Hun Batz
3,052
1,042
0
3,188
6,466
1,873
0
1,355
5,111
0
24,487
W
Anubis
veest33
Anubis
737
301
0
750
2,935
1,027
224
1,174
1,761
13,859
0
L
Jing Wei
İstemiYabgu
Jing Wei
1,571
1,209
0
775
4,335
1,032
0
563
3,772
0
16,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
28,287
131
Minions Killed
258
0
Camps Cleared
0
894,669
Distance Traveled
871,550
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,136
414
7
1
0
180,770
1
W
Rama
5,945
595
73
7
0
162,451
1
W
Bacchus
5,147
515
11
1
0
202,738
0
W
Bellona
7,278
728
107
11
0
183,279
0
L
Set
4,971
497
46
5
0
205,988
0
L
Geb
4,757
476
8
1
0
217,639
1
L
Kukulkan
5,193
519
41
4
0
151,327
0
W
Hun Batz
5,250
525
45
5
0
207,127
2
W
Anubis
4,667
467
22
2
0
115,955
1
L
Jing Wei
4,719
472
29
3
0
138,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role