Player Matchup

Apollo
Apollo
FrenzyTheBro
Apollo
Level 145
God Stats
10W - 4L
1,500 SR
Queue Stats
549W - 394L
1,581 Elo+
Party 2
Cernunnos
Cernunnos
FunnyApple
Cernunnos
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 236L
1,435 Elo+
Solo
The Morrigan
The Morrigan
KiwiOnRoids
The Morrigan
Level 49
God Stats
4W - 2L
1,788 SR
Queue Stats
131W - 128L
1,648 Elo+
Solo
Ymir
Ymir
OhmBoyFlow
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
iMercxx
Amaterasu
Level 101
God Stats
7W - 4L
1,536 SR
Queue Stats
322W - 219L
1,584 Elo+
Party 2
Team Averages
Level 91
1,565 SR
1,550 Elo+

VS

Team Averages
Level 103
1,559 SR
1,537 Elo+
Ares
Ares
G0onti
Ares
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
469W - 290L
1,568 Elo+
Party 1
Geb
Geb
HeyJustice
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 195L
1,739 Elo+
Party 1
Nu Wa
Nu Wa
TVPViano
Nu Wa
Level 123
God Stats
5W - 5L
1,795 SR
Queue Stats
135W - 138L
1,583 Elo+
Party 1
Susano
Susano
Throngvar1
Susano
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 383L
1,652 Elo+
Party 1
Jing Wei
Jing Wei
tomuchtank
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 1 / 5
10,697
535
12,603
15,488
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
FunnyApple
Cernunnos
15
0 / 3 / 10
9,337
467
9,752
15,266
5,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
KiwiOnRoids
The Morrigan
18
9 / 2 / 8
11,540
577
22,389
14,934
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 8
8,428
421
2,483
12,084
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
iMercxx
Amaterasu
17
11 / 1 / 5
10,701
535
13,301
14,688
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
G0onti
Ares
13
4 / 6 / 5
8,912
446
11,728
22,844
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 7 / 1
8,005
400
7,144
17,880
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
TVPViano
Nu Wa
14
2 / 3 / 6
8,879
444
17,895
8,838
4,014
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Throngvar1
Susano
14
2 / 8 / 5
8,902
445
5,534
17,410
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
tomuchtank
Jing Wei
14
2 / 2 / 5
8,489
424
6,967
11,288
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
26
Kills
11
11
Deaths
26
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
5
8.5
W
Cernunnos
FunnyApple
Cernunnos
0
3
10
1.67
L
Ares
G0onti
Ares
4
6
5
1.08
L
1
7
1
0.21
W
The Morrigan
KiwiOnRoids
The Morrigan
9
2
8
6.5
W
0
4
8
1
L
Nu Wa
TVPViano
Nu Wa
2
3
6
1.67
L
Susano
Throngvar1
Susano
2
8
5
0.56
W
Amaterasu
iMercxx
Amaterasu
11
1
5
13.5
L
Jing Wei
tomuchtank
Jing Wei
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,528
Damage
49,268
72,460
Taken
78,260
35,127
Mitigated
49,785
28,711
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,603
7,457
0
9,205
15,488
6,623
215
6,424
8,989
0
87,284
W
Cernunnos
FunnyApple
Cernunnos
9,752
6,234
0
7,681
15,266
5,826
660
6,385
8,831
0
73,260
L
Ares
G0onti
Ares
11,728
1,580
0
3,389
22,844
23,608
0
5,942
16,902
32,935
0
L
7,144
1,188
0
4,719
17,880
11,268
0
7,707
10,173
43,377
0
W
The Morrigan
KiwiOnRoids
The Morrigan
22,389
6,555
0
6,156
14,934
7,347
0
9,543
5,105
84,562
8,450
W
2,483
519
0
2,429
12,084
5,865
0
5,959
6,125
21,230
0
L
Nu Wa
TVPViano
Nu Wa
17,895
3,484
0
1,974
8,838
4,014
72
2,526
6,312
58,308
0
L
Susano
Throngvar1
Susano
5,534
792
0
3,292
17,410
6,364
0
4,431
12,979
0
39,414
W
Amaterasu
iMercxx
Amaterasu
13,301
6,589
0
3,240
14,688
9,466
94
7,983
6,643
0
60,719
L
Jing Wei
tomuchtank
Jing Wei
6,967
5,407
0
4,197
11,288
4,531
0
1,717
9,571
0
52,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,703
Gold Earned
43,187
499
Minions Killed
368
0
Camps Cleared
0
1,859,199
Distance Traveled
1,793,968
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,697
535
131
7
0
401,457
6
W
Cernunnos
9,337
467
107
5
0
317,246
7
L
Ares
8,912
446
40
2
0
367,340
4
L
Geb
8,005
400
72
4
0
375,267
1
W
The Morrigan
11,540
577
136
7
0
350,440
4
W
Ymir
8,428
421
37
2
0
362,872
0
L
Nu Wa
8,879
444
82
4
0
282,973
3
L
Susano
8,902
445
71
4
0
369,983
1
W
Amaterasu
10,701
535
88
4
0
427,184
3
L
Jing Wei
8,489
424
103
5
0
398,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role