Player Matchup

Ullr
Ullr
EricanDream
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,451 Elo+
Solo
Scylla
Scylla
MaccuoM
Scylla
Level 123
God Stats
5W - 8L
1,511 SR
Queue Stats
536W - 566L
1,516 Elo+
Solo
Geb
Geb
Virgin
Geb
Level 109
God Stats
2W - 3L
1,249 SR
Queue Stats
145W - 129L
1,414 Elo+
Solo
Chang'e
Chang'e
nagatuki00
Chang'e
Level 82
God Stats
69W - 61L
1,441 SR
Queue Stats
167W - 164L
1,505 Elo+
Solo
Odin
Odin
东区一匹狼
Odin
Level 74
God Stats
8W - 3L
1,500 SR
Queue Stats
292W - 278L
1,793 Elo+
Solo
Team Averages
Level 97
1,440 SR
1,536 Elo+

VS

Team Averages
Level 99
1,603 SR
1,531 Elo+
King Arthur
King Arthur
HosyKamikaze
King Arthur
Level 128
God Stats
2W - 2L
1,668 SR
Queue Stats
262W - 266L
1,451 Elo+
Solo
Nu Wa
Nu Wa
SpodermanSS
Nu Wa
Level 83
God Stats
21W - 21L
1,621 SR
Queue Stats
205W - 201L
1,539 Elo+
Solo
Raijin
Raijin
Yahtez
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,570 Elo+
Solo
Izanami
Izanami
nolbean0
Izanami
Level 101
God Stats
2W - 1L
1,725 SR
Queue Stats
328W - 336L
1,571 Elo+
Solo
Ne Zha
Ne Zha
翠瞳白狼
Ne Zha
Level 95
God Stats
0W - 4L
1,500 SR
Queue Stats
266W - 289L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,982
845
9,707
16,197
5,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MaccuoM
Scylla
19
4 / 0 / 11
12,842
988
25,137
13,284
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Virgin
Geb
18
1 / 1 / 13
12,643
973
12,518
28,171
28,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
nagatuki00
Chang'e
19
8 / 2 / 9
13,809
1,062
16,157
20,111
6,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
4 / 1 / 13
12,713
978
11,251
16,470
15,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

170

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HosyKamikaze
King Arthur
17
1 / 1 / 6
11,178
860
12,889
21,921
22,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 7
11,171
859
25,930
13,711
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Yahtez
Raijin
18
4 / 5 / 4
12,310
947
23,880
13,545
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
nolbean0
Izanami
18
1 / 4 / 5
12,164
936
14,820
16,461
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
17
1 / 5 / 6
10,992
846
11,384
13,947
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
18
Kills
8
8
Deaths
19
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
King Arthur
HosyKamikaze
King Arthur
1
1
6
4
W
Scylla
MaccuoM
Scylla
4
0
11
9.5
L
1
4
7
1.13
W
Geb
Virgin
Geb
1
1
13
7.5
L
Raijin
Yahtez
Raijin
4
5
4
1.2
W
Chang'e
nagatuki00
Chang'e
8
2
9
6.25
L
Izanami
nolbean0
Izanami
1
4
5
0.88
W
4
1
13
10.5
L
Ne Zha
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,770
Damage
88,903
94,233
Taken
79,585
61,352
Mitigated
45,791
22,933
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,707
5,336
0
251
16,197
5,368
0
10,136
5,594
0
27,351
L
King Arthur
HosyKamikaze
King Arthur
12,889
554
0
7,028
21,921
22,748
0
13,709
8,212
0
24,221
W
Scylla
MaccuoM
Scylla
25,137
2,504
0
2,954
13,284
4,979
0
5,907
6,788
69,270
0
L
25,930
8,767
0
829
13,711
5,198
0
10,191
3,520
42,630
0
W
Geb
Virgin
Geb
12,518
1,076
0
1,619
28,171
28,413
0
10,229
16,767
21,977
0
L
Raijin
Yahtez
Raijin
23,880
2,666
109
1,591
13,545
5,348
0
9,802
3,743
47,568
0
W
Chang'e
nagatuki00
Chang'e
16,157
106
9,288
6,701
20,111
6,999
0
11,865
7,516
60,153
0
L
Izanami
nolbean0
Izanami
14,820
9,732
0
72
16,461
6,024
0
13,145
3,316
0
69,713
W
11,251
477
1,309
811
16,470
15,593
0
8,863
7,019
674
30,339
L
Ne Zha
11,384
2,221
0
626
13,947
6,473
0
7,237
6,710
0
22,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
57,815
297
Minions Killed
285
8
Camps Cleared
11
1,325,712
Distance Traveled
1,277,555
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,982
845
43
3
1
192,703
1
L
King Arthur
11,178
860
19
1
2
281,805
1
W
Scylla
12,842
988
113
9
6
262,397
2
L
Nu Wa
11,171
859
49
4
1
244,605
1
W
Geb
12,643
973
9
1
1
289,258
0
L
Raijin
12,310
947
70
5
2
247,412
0
W
Chang'e
13,809
1,062
86
7
0
296,430
0
L
Izanami
12,164
936
130
10
6
258,952
1
W
Odin
12,713
978
46
4
0
284,924
1
L
Ne Zha
10,992
846
17
1
0
244,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role