Player Matchup

Cerberus
Cerberus
Gold V
HomoDer3Dynastie
Cerberus
Gold V
Level 111
God Stats
5W - 3L
1,543 SR
Queue Stats
114W - 134L
1,313 MMR
Solo
Thanatos
Thanatos
Silver IV
Nittany Lions33
Thanatos
Silver IV
Level 99
God Stats
2W - 3L
1,784 SR
Queue Stats
100W - 104L
1,311 MMR
Solo
Nu Wa
Nu Wa
Silver II
Vitones3144
Nu Wa
Silver II
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 175L
1,303 MMR
Solo
Medusa
Medusa
Silver IV
prometheus1207
Medusa
Silver IV
Level 124
God Stats
22W - 28L
1,667 SR
Queue Stats
557W - 555L
1,265 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
yoshikush
Sylvanus
Bronze III
Level 127
God Stats
13W - 14L
1,390 SR
Queue Stats
409W - 421L
1,401 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,577 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,700 SR
1,355 MMR
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
ManWhatAmiDoing
Kukulkan
Silver II
Level 127
God Stats
56W - 41L
1,808 SR
Queue Stats
379W - 393L
1,337 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Vrity SharK
Kumbhakarna
Silver II
Level 75
God Stats
14W - 12L
1,569 SR
Queue Stats
17W - 19L
1,335 MMR
Solo
Artemis
Artemis
Gold V
karonvector
Artemis
Gold V
Level 121
God Stats
15W - 7L
1,773 SR
Queue Stats
439W - 442L
1,301 MMR
Solo
Achilles
Achilles
Gold V
onewiththedragon
Achilles
Gold V
Level 158
God Stats
8W - 12L
1,851 SR
Queue Stats
331W - 321L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,061
633
2,537
5,936
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
8
0 / 3 / 1
4,494
562
1,676
5,545
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,120
515
1,246
3,695
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 0
4,145
518
2,540
3,943
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
yoshikush
Sylvanus
1
0 / 0 / 0
3,000
375
0
0
0
Bans
CthulhuDanzaburouCu ChulainnSetChaac

VS

Bans
Erlang ShenCupidNemesisApolloTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 3
5,157
645
2,908
4,571
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
10
3 / 0 / 2
5,704
713
2,780
1,466
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Vrity SharK
Kumbhakarna
7
0 / 0 / 4
4,758
595
1,484
4,812
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
karonvector
Artemis
9
4 / 0 / 0
5,301
663
1,791
2,825
649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,380
548
2,973
5,656
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
L
3
0
0
3
W
Kukulkan
3
0
2
4
L
Thanatos
0
3
1
0.17
L
0
4
0
0
W
Kumbhakarna
Vrity SharK
Kumbhakarna
0
0
4
2
W
Artemis
karonvector
Artemis
4
0
0
4
W
0
3
0
0
L
0
3
0
0
L
Sylvanus
yoshikush
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,999
Damage
11,936
19,119
Taken
19,330
6,960
Mitigated
8,741
7,164
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,908
2,062
0
1,907
4,571
2,370
0
379
4,126
0
27,968
L
2,537
91
0
3,224
5,936
2,832
32
0
5,636
20,892
0
W
Kukulkan
2,780
227
0
481
1,466
425
0
576
818
33,706
0
L
Thanatos
1,676
820
0
3,016
5,545
1,488
0
538
4,983
0
23,803
L
1,246
318
0
280
3,695
1,046
0
2,005
1,444
19,285
0
W
Kumbhakarna
Vrity SharK
Kumbhakarna
1,484
362
0
1,596
4,812
1,762
759
88
4,684
11,657
0
W
Artemis
karonvector
Artemis
1,791
940
0
1,714
2,825
649
775
93
2,692
0
21,136
W
2,973
995
0
1,581
5,656
3,535
0
2,064
3,227
0
13,784
L
2,540
1,140
0
644
3,943
1,594
100
1,451
2,492
0
19,165
L
Sylvanus
yoshikush
Sylvanus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,820
Gold Earned
25,300
181
Minions Killed
221
0
Camps Cleared
0
561,146
Distance Traveled
773,035
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,157
645
49
6
0
175,228
2
L
Cerberus
5,061
633
50
6
0
129,299
0
W
Kukulkan
5,704
713
71
9
0
152,171
1
L
Thanatos
4,494
562
66
8
0
147,317
1
L
Nu Wa
4,120
515
36
5
0
148,024
3
W
Kumbhakarna
4,758
595
20
3
0
169,948
2
W
Artemis
5,301
663
53
7
0
130,212
0
W
Achilles
4,380
548
28
4
0
145,476
2
L
Medusa
4,145
518
29
4
0
136,506
1
L
Sylvanus
3,000
375
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role