Player Matchup

Set
Set
Ksenоnn
Set
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 192L
1,485 Elo+
Party 1
Anhur
Anhur
LORLORx
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
M0PC
Scylla
Level 17
God Stats
0W - 9L
1,079 SR
Queue Stats
182W - 211L
1,399 Elo+
Party 1
Ares
Ares
MADIHSBIG
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,213 Elo+
Solo
Yemoja
Yemoja
xoxoxandi
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 3
Team Averages
Level 25
1,416 SR
1,419 Elo+

VS

Team Averages
Level 22
1,568 SR
1,545 Elo+
Ares
Ares
CrazyWakeUp
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 2
Arachne
Arachne
ErViking
Arachne
Level 25
God Stats
10W - 6L
1,706 SR
Queue Stats
18W - 14L
1,713 Elo+
Solo
Bellona
Bellona
JoanilsonMateus
Bellona
Level 14
God Stats
4W - 1L
1,333 SR
Queue Stats
16W - 25L
1,357 Elo+
Solo
Artemis
Artemis
Vovas1488
Artemis
Level 16
God Stats
7W - 2L
1,802 SR
Queue Stats
20W - 19L
1,655 Elo+
Solo
Anubis
Anubis
WarzOOm
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,328
666
1,270
3,144
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
LORLORx
Anhur
6
2 / 0 / 0
3,476
695
2,144
2,644
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Scylla
M0PC
Scylla
5
0 / 3 / 0
3,199
640
330
2,423
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
1
0 / 0 / 0
2,556
511
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Yemoja
xoxoxandi
Yemoja
5
0 / 1 / 2
3,486
697
1,048
2,247
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,690
738
1,518
2,821
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
ErViking
Arachne
7
0 / 0 / 2
4,003
801
434
3,067
817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
3,939
788
832
1,654
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Vovas1488
Artemis
4
0 / 1 / 1
3,145
629
1,262
2,422
389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Anubis
WarzOOm
Anubis
7
4 / 0 / 1
4,462
892
1,233
686
234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
6
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Arachne
ErViking
Arachne
0
0
2
1
W
1
0
0
1
L
0
2
0
0
L
Anhur
LORLORx
Anhur
2
0
0
2
L
Scylla
M0PC
Scylla
0
3
0
0
L
Ares
0
0
0
0
W
Artemis
Vovas1488
Artemis
0
1
1
0.5
W
Anubis
WarzOOm
Anubis
4
0
1
4.5
L
Yemoja
xoxoxandi
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,792
Damage
5,279
10,458
Taken
10,650
3,375
Mitigated
3,723
2,459
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,518
0
0
456
2,821
886
0
557
2,264
6,552
0
W
Arachne
ErViking
Arachne
434
345
0
1,032
3,067
817
0
171
2,896
0
15,257
W
832
158
0
710
1,654
1,397
387
0
1,654
0
16,580
L
1,270
536
0
53
3,144
1,735
0
423
2,721
0
12,620
L
Anhur
LORLORx
Anhur
2,144
962
0
1,534
2,644
565
0
692
1,952
0
11,126
L
Scylla
M0PC
Scylla
330
0
0
0
2,423
327
0
810
1,613
7,131
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Vovas1488
Artemis
1,262
585
210
567
2,422
389
14
491
1,931
0
7,037
W
Anubis
WarzOOm
Anubis
1,233
184
0
132
686
234
109
159
527
11,039
0
L
Yemoja
xoxoxandi
Yemoja
1,048
269
427
445
2,247
748
0
826
1,421
5,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,045
Gold Earned
19,239
79
Minions Killed
128
0
Camps Cleared
0
434,911
Distance Traveled
509,583
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,690
738
9
2
0
117,605
2
W
Arachne
4,003
801
39
8
0
109,701
1
W
Bellona
3,939
788
35
7
0
90,965
1
L
Set
3,328
666
32
6
0
122,079
0
L
Anhur
3,476
695
23
5
0
103,568
0
L
Scylla
3,199
640
14
3
0
106,627
1
L
Ares
2,556
511
0
0
0
4,866
0
W
Artemis
3,145
629
19
4
0
82,382
0
W
Anubis
4,462
892
26
5
0
108,930
0
L
Yemoja
3,486
697
10
2
0
97,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role