Player Matchup

Anhur
Anhur
DOOMCALIBER
Anhur
Level 156
God Stats
2W - 1L
1,475 SR
Queue Stats
50W - 43L
1,667 Elo+
Solo
Ah Puch
Ah Puch
MarMooMa
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kuvic05
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,497 Elo+
Solo
Team Averages
Level 103
1,492 SR
1,554 Elo+

VS

Team Averages
Level 45
1,413 SR
1,473 Elo+
Cthulhu
Cthulhu
AdbrolfCheater
Cthulhu
Level 7
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 1
Neith
Neith
DomanDamian
Neith
Level 3
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Elioraa
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
7,345
816
5,210
2,662
901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MarMooMa
Ah Puch
11
5 / 0 / 6
7,772
864
8,283
3,328
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kuvic05
Sun Wukong
9
1 / 0 / 10
6,819
758
2,114
5,989
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,511
612
1,439
7,810
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 5 / 0
5,317
591
1,258
5,555
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
9
0 / 3 / 0
5,580
620
4,077
4,771
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
0
4
7
L
0
5
0
0
L
Nox
0
3
0
0
W
Ah Puch
MarMooMa
Ah Puch
5
0
6
8
W
Sun Wukong
kuvic05
Sun Wukong
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
6,774
11,979
Taken
18,136
4,437
Mitigated
8,742
5,362
Healing
619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,439
32
0
250
7,810
5,419
0
2,439
5,177
6,355
0
W
5,210
3,040
0
1,655
2,662
901
1,198
1,644
1,018
0
22,154
L
1,258
692
0
369
5,555
1,758
0
3,319
2,062
0
3,654
L
Nox
4,077
367
0
0
4,771
1,565
0
2,023
2,554
24,778
0
W
Ah Puch
MarMooMa
Ah Puch
8,283
671
0
1,850
3,328
1,087
664
1,257
2,071
38,162
0
W
Sun Wukong
kuvic05
Sun Wukong
2,114
755
0
1,857
5,989
2,449
187
2,671
3,318
0
19,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,936
Gold Earned
16,408
134
Minions Killed
72
0
Camps Cleared
0
511,937
Distance Traveled
455,976
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,511
612
15
2
0
162,284
3
W
Anhur
7,345
816
38
4
0
157,600
5
L
Neith
5,317
591
9
1
0
141,673
2
L
Nox
5,580
620
48
5
0
152,019
4
W
Ah Puch
7,772
864
73
8
0
167,898
2
W
Sun Wukong
6,819
758
23
3
0
186,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role