Player Matchup

Heimdallr
Heimdallr
Chérrýzz
Heimdallr
Level 159
God Stats
9W - 5L
1,764 SR
Queue Stats
396W - 309L
1,696 Elo+
Party 1
Pele
Pele
Cleanadmiral
Pele
Level 109
God Stats
6W - 7L
1,665 SR
Queue Stats
619W - 584L
1,677 Elo+
Solo
Merlin
Merlin
Rika ASCE
Merlin
Level 160
God Stats
9W - 16L
1,653 SR
Queue Stats
89W - 88L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
erlicepro12
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
stopheslying
Tsukuyomi
Level 160
God Stats
0W - 2L
1,734 SR
Queue Stats
363W - 314L
1,641 Elo+
Party 1
Team Averages
Level 142
1,663 SR
1,628 Elo+

VS

Team Averages
Level 107
1,622 SR
1,603 Elo+
Chronos
Chronos
Azmay
Chronos
Level 111
God Stats
2W - 2L
1,484 SR
Queue Stats
36W - 33L
1,451 Elo+
Solo
Anhur
Anhur
ErlongD0ng
Anhur
Level 67
God Stats
10W - 7L
1,725 SR
Queue Stats
314W - 282L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Rav3
Hou Yi
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 26L
1,682 Elo+
Solo
Horus
Horus
zLaplace
Horus
Level 147
God Stats
31W - 11L
1,900 SR
Queue Stats
83W - 62L
1,679 Elo+
Solo
Baron Samedi
Baron Samedi
zSoggyTaco
Baron Samedi
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 105L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chérrýzz
Heimdallr
13
3 / 2 / 2
7,378
568
5,310
10,477
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 2
7,267
559
5,904
7,716
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Rika ASCE
Merlin
11
0 / 4 / 0
6,109
470
1,615
4,555
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
erlicepro12
Cthulhu
9
0 / 1 / 1
5,687
437
3,987
8,380
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
stopheslying
Tsukuyomi
9
0 / 5 / 0
5,463
420
2,307
7,680
1,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azmay
Chronos
14
2 / 0 / 5
7,801
600
3,512
4,966
2,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
11
4 / 4 / 1
6,715
517
4,283
9,343
2,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Rav3
Hou Yi
14
5 / 0 / 0
8,152
627
6,880
6,057
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
zLaplace
Horus
11
1 / 0 / 3
6,756
520
3,002
7,521
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
zSoggyTaco
Baron Samedi
12
2 / 3 / 1
6,858
528
8,111
7,865
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
14
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
Azmay
Chronos
2
0
5
4.5
L
Heimdallr
Chérrýzz
Heimdallr
3
2
2
2
L
4
2
2
2.5
W
Anhur
4
4
1
1.13
W
Hou Yi
Rav3
Hou Yi
5
0
0
5
L
Merlin
Rika ASCE
Merlin
0
4
0
0
L
Cthulhu
erlicepro12
Cthulhu
0
1
1
0.5
L
Tsukuyomi
stopheslying
Tsukuyomi
0
5
0
0
W
Horus
zLaplace
Horus
1
0
3
2.5
W
Baron Samedi
zSoggyTaco
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
25,788
38,808
Taken
35,752
14,168
Mitigated
17,909
14,413
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Azmay
Chronos
3,512
1,402
0
1,100
4,966
2,607
0
1,850
3,116
54,689
3,028
L
Heimdallr
Chérrýzz
Heimdallr
5,310
2,536
0
6,306
10,477
4,275
0
7,468
3,009
0
38,763
L
5,904
1,676
0
3,206
7,716
2,394
0
1,737
5,979
0
41,083
W
Anhur
4,283
2,430
0
1,727
9,343
2,768
0
516
8,824
0
34,838
W
Hou Yi
Rav3
Hou Yi
6,880
4,557
0
3,756
6,057
1,977
308
1,214
4,843
0
63,726
L
Merlin
Rika ASCE
Merlin
1,615
41
0
414
4,555
1,156
0
612
3,943
33,746
0
L
Cthulhu
erlicepro12
Cthulhu
3,987
349
180
3,785
8,380
4,566
0
1,678
6,702
21,121
0
L
Tsukuyomi
stopheslying
Tsukuyomi
2,307
492
0
522
7,680
1,777
0
0
7,680
0
26,049
W
Horus
zLaplace
Horus
3,002
1,140
274
4,094
7,521
4,232
0
1,869
5,652
0
14,834
W
Baron Samedi
zSoggyTaco
Baron Samedi
8,111
718
336
2,419
7,865
6,325
390
153
7,712
40,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
36,282
331
Minions Killed
409
0
Camps Cleared
0
1,177,499
Distance Traveled
1,243,277
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,801
600
122
9
0
231,598
5
L
Heimdallr
7,378
568
76
6
0
205,861
1
L
Pele
7,267
559
87
7
0
283,779
2
W
Anhur
6,715
517
70
5
0
241,245
3
W
Hou Yi
8,152
627
124
10
0
226,035
4
L
Merlin
6,109
470
79
6
0
192,363
6
L
Cthulhu
5,687
437
38
3
0
246,513
4
L
Tsukuyomi
5,463
420
51
4
0
248,983
1
W
Horus
6,756
520
18
1
0
279,715
5
W
Baron Samedi
6,858
528
75
6
0
264,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role