Player Matchup

Erlang Shen
Erlang Shen
DirtySlant
Erlang Shen
Level 14
God Stats
7W - 8L
1,564 SR
Queue Stats
158W - 135L
1,365 Elo+
Solo
Danzaburou
Danzaburou
KiwiandGreen
Danzaburou
Level 29
God Stats
3W - 1L
1,961 SR
Queue Stats
59W - 43L
1,696 Elo+
Solo
Sol
Sol
Tieluu
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 99L
1,613 Elo+
Solo
Bellona
Bellona
socialismisgreat
Bellona
Level 11
God Stats
118W - 106L
1,519 SR
Queue Stats
273W - 289L
1,416 Elo+
Solo
Bacchus
Bacchus
xNUMBBOYx
Bacchus
Level 18
God Stats
5W - 3L
1,622 SR
Queue Stats
89W - 107L
1,346 Elo+
Solo
Team Averages
Level 19
1,633 SR
1,487 Elo+

VS

Team Averages
Level 20
1,628 SR
1,590 Elo+
Sun Wukong
Sun Wukong
GOLIATH60
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,571 Elo+
Solo
Nemesis
Nemesis
NYChicken
Nemesis
Level 17
God Stats
40W - 32L
1,622 SR
Queue Stats
213W - 218L
1,538 Elo+
Party 1
Scylla
Scylla
OBurritos
Scylla
Level 29
God Stats
3W - 0L
1,733 SR
Queue Stats
149W - 79L
1,786 Elo+
Solo
Ymir
Ymir
Yehudda
Ymir
Level 9
God Stats
1W - 0L
1,783 SR
Queue Stats
21W - 14L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
ZinDaGreat
Danzaburou
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 209L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DirtySlant
Erlang Shen
20
6 / 7 / 6
15,007
484
16,597
28,442
15,628
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
KiwiandGreen
Danzaburou
20
8 / 2 / 2
16,683
538
26,085
25,955
12,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Tieluu
Sol
20
4 / 10 / 6
13,597
439
23,139
29,674
11,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 10 / 6
14,497
468
14,548
27,956
27,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
xNUMBBOYx
Bacchus
15
0 / 10 / 7
11,321
365
6,442
25,650
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GOLIATH60
Sun Wukong
20
6 / 3 / 9
14,788
477
19,769
31,349
35,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
NYChicken
Nemesis
20
6 / 6 / 8
15,277
493
18,604
26,523
19,379
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
OBurritos
Scylla
20
14 / 1 / 6
17,988
580
31,989
19,522
8,535
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Yehudda
Ymir
19
3 / 6 / 19
15,357
495
13,322
30,615
34,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ZinDaGreat
Danzaburou
20
10 / 7 / 9
16,812
542
23,851
20,338
8,532
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
21
Kills
39
39
Deaths
23
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DirtySlant
Erlang Shen
6
7
6
1.29
W
Sun Wukong
GOLIATH60
Sun Wukong
6
3
9
3.5
L
Danzaburou
KiwiandGreen
Danzaburou
8
2
2
4.5
W
Nemesis
NYChicken
Nemesis
6
6
8
1.67
W
Scylla
OBurritos
Scylla
14
1
6
17
L
Sol
Tieluu
Sol
4
10
6
0.7
W
Ymir
Yehudda
Ymir
3
6
19
2.08
W
Danzaburou
ZinDaGreat
Danzaburou
10
7
9
2.07
L
3
10
6
0.6
L
Bacchus
xNUMBBOYx
Bacchus
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,811
Damage
107,535
137,677
Taken
128,347
97,505
Mitigated
106,920
38,088
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DirtySlant
Erlang Shen
16,597
8,290
0
9,010
28,442
15,628
411
6,089
22,185
0
97,704
W
Sun Wukong
GOLIATH60
Sun Wukong
19,769
2,989
0
11,164
31,349
35,804
2,363
4,903
25,971
0
105,661
L
Danzaburou
KiwiandGreen
Danzaburou
26,085
13,531
0
14,138
25,955
12,698
1,784
7,131
18,734
0
151,526
W
Nemesis
NYChicken
Nemesis
18,604
8,902
0
3,290
26,523
19,379
0
8,473
17,984
0
133,462
W
Scylla
OBurritos
Scylla
31,989
4,092
0
6,726
19,522
8,535
2,044
6,139
13,333
138,413
0
L
Sol
Tieluu
Sol
23,139
7,587
0
12,410
29,674
11,868
0
12,910
16,406
90,671
0
W
Ymir
Yehudda
Ymir
13,322
2,461
0
2,208
30,615
34,670
895
11,371
19,152
50,139
0
W
Danzaburou
ZinDaGreat
Danzaburou
23,851
16,527
479
2,128
20,338
8,532
310
4,796
15,467
0
105,648
L
14,548
5,906
0
1,308
27,956
27,895
582
8,030
19,871
0
80,250
L
Bacchus
xNUMBBOYx
Bacchus
6,442
658
0
1,222
25,650
29,416
0
11,234
14,329
31,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,105
Gold Earned
80,222
678
Minions Killed
748
0
Camps Cleared
0
2,680,020
Distance Traveled
2,804,585
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,007
484
126
4
0
604,972
2
W
Sun Wukong
14,788
477
158
5
0
565,913
11
L
Danzaburou
16,683
538
200
6
0
531,326
14
W
Nemesis
15,277
493
152
5
0
603,866
5
W
Scylla
17,988
580
218
7
0
569,722
10
L
Sol
13,597
439
130
4
0
458,464
0
W
Ymir
15,357
495
63
2
0
570,580
8
W
Danzaburou
16,812
542
157
5
0
494,504
2
L
Bellona
14,497
468
179
6
0
526,234
0
L
Bacchus
11,321
365
43
1
0
559,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role