Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cloud0302
Cthulhu
Level 137
God Stats
1W - 6L
1,375 SR
Queue Stats
110W - 109L
1,505 Elo+
Party 2
Merlin
Merlin
InfiniteAnger
Merlin
Level 106
God Stats
22W - 15L
1,643 SR
Queue Stats
321W - 351L
1,501 Elo+
Solo
Tyr
Tyr
KptJirka
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Thylacoleo0806
Ah Puch
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 194L
1,414 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,471 Elo+

VS

Team Averages
Level 100
1,460 SR
1,576 Elo+
Artemis
Artemis
ION DeThBRiNgA
Artemis
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 220L
1,636 Elo+
Solo
Neith
Neith
Kujinata
Neith
Level 111
God Stats
5W - 4L
1,500 SR
Queue Stats
308W - 278L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
PandaMuffinPaw
Ao Kuang
Level 151
God Stats
5W - 11L
1,117 SR
Queue Stats
362W - 320L
1,572 Elo+
Party 1
Anubis
Anubis
SkeetOnFace
Anubis
Level 65
God Stats
14W - 4L
1,481 SR
Queue Stats
367W - 340L
1,551 Elo+
Party 1
Thanatos
Thanatos
Sufflerocks
Thanatos
Level 28
God Stats
3W - 5L
1,702 SR
Queue Stats
153W - 120L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 8 / 8
9,228
769
6,288
22,075
20,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Cloud0302
Cthulhu
18
3 / 4 / 5
10,547
879
15,419
14,795
16,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 2
8,273
689
6,744
7,453
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 3
7,381
615
3,716
11,999
11,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 5
8,314
693
10,469
10,434
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 19
9,580
798
10,627
12,338
4,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Kujinata
Neith
16
1 / 1 / 21
9,644
804
9,915
11,597
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
19
14 / 1 / 13
11,713
976
16,427
14,018
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
15
2 / 3 / 16
9,140
762
8,693
9,168
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Sufflerocks
Thanatos
18
12 / 1 / 17
11,280
940
15,378
14,085
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
10
Kills
32
32
Deaths
10
23
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
8
8
0.75
L
Cthulhu
Cloud0302
Cthulhu
3
4
5
1.38
W
3
4
19
3.13
L
3
6
2
0.67
L
0
7
3
0.21
W
Neith
Kujinata
Neith
1
1
21
11.5
W
Ao Kuang
14
1
13
20.5
W
Anubis
2
3
16
3.33
W
Thanatos
Sufflerocks
Thanatos
12
1
17
20.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,636
Damage
61,040
66,756
Taken
61,206
54,205
Mitigated
25,859
5,273
Healing
41,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,288
204
770
889
22,075
20,252
102
9,903
11,683
11,754
0
L
Cthulhu
Cloud0302
Cthulhu
15,419
583
697
0
14,795
16,315
0
5,573
9,038
34,045
0
W
10,627
3,847
319
4,119
12,338
4,821
994
7,118
5,220
0
22,221
L
6,744
182
517
632
7,453
2,671
45
2,522
4,849
15,194
0
L
3,716
610
0
295
11,999
11,112
53
4,363
7,517
0
7,350
W
Neith
Kujinata
Neith
9,915
3,089
2,515
5,884
11,597
4,702
1,142
8,719
2,878
0
25,722
W
Ao Kuang
16,427
1,705
3,751
8,482
14,018
6,164
560
7,373
6,645
28,101
0
W
Anubis
8,693
521
1,805
2,772
9,168
4,473
870
6,933
2,235
16,246
0
W
Thanatos
Sufflerocks
Thanatos
15,378
3,524
2,197
9,652
14,085
5,699
1,477
8,777
4,942
0
29,091
L
10,469
1,330
1,059
414
10,434
3,855
40
1,817
8,549
19,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
51,357
105
Minions Killed
136
0
Camps Cleared
0
896,209
Distance Traveled
1,236,309
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,228
769
13
1
0
175,503
1
L
Cthulhu
10,547
879
56
5
0
187,858
1
W
Artemis
9,580
798
26
2
0
216,484
3
L
Merlin
8,273
689
19
2
0
141,545
0
L
Tyr
7,381
615
3
0
0
218,309
1
W
Neith
9,644
804
36
3
0
248,774
0
W
Ao Kuang
11,713
976
28
2
0
262,545
1
W
Anubis
9,140
762
19
2
0
233,400
0
W
Thanatos
11,280
940
27
2
0
275,106
2
L
Ah Puch
8,314
693
14
1
0
172,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role