Player Matchup

Yemoja
Yemoja
BePPoTHEBeAsT
Yemoja
Level 34
God Stats
40W - 21L
1,687 SR
Queue Stats
72W - 55L
1,625 Elo+
Party 2
Thanatos
Thanatos
Curryvaggos30
Thanatos
Level 23
God Stats
14W - 18L
1,445 SR
Queue Stats
99W - 108L
1,508 Elo+
Party 1
Arachne
Arachne
Jojohannes1337
Arachne
Level 30
God Stats
19W - 3L
1,978 SR
Queue Stats
72W - 51L
1,671 Elo+
Party 2
Izanami
Izanami
KiliKid00
Izanami
Level 27
God Stats
54W - 23L
1,772 SR
Queue Stats
60W - 32L
1,725 Elo+
Party 2
Set
Set
LTB_Duckzy
Set
Level 24
God Stats
23W - 18L
1,599 SR
Queue Stats
53W - 57L
1,486 Elo+
Party 1
Team Averages
Level 28
1,696 SR
1,603 Elo+

VS

Team Averages
Level 10
1,460 SR
1,450 Elo+
Olorun
Olorun
DIVIDEGAMING10
Olorun
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
2W - 3L
1,373 Elo+
Solo
Heimdallr
Heimdallr
TTK_StRiKeRZzZ
Heimdallr
Level 28
God Stats
2W - 2L
1,817 SR
Queue Stats
98W - 56L
1,689 Elo+
Solo
Nemesis
Nemesis
Taffy8111
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 47L
1,056 Elo+
Solo
Yemoja
Yemoja
Yoshihir099
Yemoja
Level 7
God Stats
3W - 2L
1,782 SR
Queue Stats
12W - 15L
1,630 Elo+
Solo
Thor
Thor
okak27915
Thor
Level 5
God Stats
0W - 1L
1,013 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 7
5,729
521
3,430
2,512
2,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Curryvaggos30
Thanatos
9
4 / 0 / 4
5,852
532
1,484
5,197
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
3 / 2 / 2
5,837
531
2,453
6,908
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
KiliKid00
Izanami
11
4 / 1 / 3
6,758
614
4,070
5,772
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 1
6,367
579
5,444
7,682
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 8 / 0
4,144
377
818
5,790
1,388
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
TTK_StRiKeRZzZ
Heimdallr
11
5 / 0 / 0
7,118
647
6,109
6,953
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Taffy8111
Nemesis
7
0 / 7 / 0
4,710
428
2,021
7,636
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 1 / 0
4,758
433
2,840
3,694
1,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
4
0 / 4 / 0
4,202
382
888
3,270
475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
5
5
Deaths
20
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Thanatos
Curryvaggos30
Thanatos
4
0
4
6
L
0
8
0
0
W
3
2
2
2
W
Izanami
KiliKid00
Izanami
4
1
3
5.5
W
4
2
1
2.25
L
Heimdallr
TTK_StRiKeRZzZ
Heimdallr
5
0
0
5
L
Nemesis
Taffy8111
Nemesis
0
7
0
0
L
Yemoja
0
1
0
0
L
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
12,676
28,071
Taken
27,343
11,415
Mitigated
7,383
8,948
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,430
333
1,228
198
2,512
2,473
174
1,046
1,466
10,523
0
W
Thanatos
Curryvaggos30
Thanatos
1,484
726
0
2,813
5,197
1,674
49
326
4,871
0
21,183
L
818
650
0
110
5,790
1,388
0
342
5,448
10,349
0
W
2,453
1,897
0
1,740
6,908
2,269
0
533
6,375
0
22,560
W
Izanami
KiliKid00
Izanami
4,070
3,348
0
2,243
5,772
1,879
1,484
835
4,937
0
50,790
W
5,444
2,843
0
726
7,682
3,120
180
918
6,758
0
38,531
L
Heimdallr
TTK_StRiKeRZzZ
Heimdallr
6,109
2,240
0
3,524
6,953
2,343
473
1,264
5,689
0
36,452
L
Nemesis
Taffy8111
Nemesis
2,021
1,288
0
413
7,636
1,693
120
870
6,766
0
14,841
L
Yemoja
2,840
167
164
206
3,694
1,484
0
735
2,959
13,365
0
L
Thor
888
582
0
108
3,270
475
132
219
3,051
0
4,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
24,932
303
Minions Killed
149
0
Camps Cleared
0
1,083,836
Distance Traveled
910,056
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,729
521
15
1
0
204,739
1
W
Thanatos
5,852
532
40
4
0
185,476
0
L
Olorun
4,144
377
13
1
0
154,795
2
W
Arachne
5,837
531
59
5
0
216,666
3
W
Izanami
6,758
614
119
11
0
198,288
3
W
Set
6,367
579
70
6
0
278,667
0
L
Heimdallr
7,118
647
81
7
0
196,580
2
L
Nemesis
4,710
428
20
2
0
202,144
1
L
Yemoja
4,758
433
25
2
0
227,020
2
L
Thor
4,202
382
10
1
0
129,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role