Player Matchup

Sol
Sol
Bronze III
effusi0
Sol
Bronze III
Level 109
God Stats
16W - 21L
1,876 SR
Queue Stats
19W - 29L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,876 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,737 SR
1,500 MMR
Heimdallr
Heimdallr
Bronze III
IAmTheValeyard
Heimdallr
Bronze III
Level 42
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 0 / 0
7,705
1,101
5,367
5,697
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AnubisPoseidonAnhurChronosAh Muzen Cab

VS

Bans
Hun BatzHadesKaliHe BoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IAmTheValeyard
Heimdallr
10
0 / 5 / 0
5,109
730
2,586
6,556
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IAmTheValeyard
Heimdallr
0
5
0
0
W
Sol
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,367
Damage
2,586
5,697
Taken
6,556
1,870
Mitigated
2,823
4,087
Healing
430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IAmTheValeyard
Heimdallr
2,586
293
0
430
6,556
2,823
186
5,036
1,175
0
19,885
W
Sol
5,367
1,187
0
4,087
5,697
1,870
2,785
16
5,681
38,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,705
Gold Earned
5,109
88
Minions Killed
25
0
Camps Cleared
0
156,099
Distance Traveled
119,255
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,109
730
25
4
0
119,255
0
W
Sol
7,705
1,101
88
13
0
156,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role