Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chito Too ez
Artemis
Level 160
God Stats
10W - 8L
1,758 SR
Queue Stats
881W - 860L
1,506 Elo+
Solo
Scylla
Scylla
Primo Goos
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,507 Elo+
Solo
Bakasura
Bakasura
WRLD_ERROR
Bakasura
Level 88
God Stats
21W - 7L
1,544 SR
Queue Stats
117W - 80L
1,628 Elo+
Solo
Cerberus
Cerberus
jequan93
Cerberus
Level 127
God Stats
22W - 12L
1,676 SR
Queue Stats
302W - 298L
1,581 Elo+
Solo
Team Averages
Level 118
1,595 SR
1,544 Elo+

VS

Team Averages
Level 141
1,667 SR
1,566 Elo+
Baron Samedi
Baron Samedi
AG13L_zZ
Baron Samedi
Level 91
God Stats
1W - 1L
1,735 SR
Queue Stats
274W - 240L
1,590 Elo+
Solo
Hercules
Hercules
BushBerserker
Hercules
Level 156
God Stats
5W - 6L
1,564 SR
Queue Stats
143W - 131L
1,535 Elo+
Solo
Thor
Thor
Funkmasters68
Thor
Level 153
God Stats
1W - 1L
1,786 SR
Queue Stats
363W - 364L
1,575 Elo+
Solo
Sol
Sol
SabresOwn
Sol
Level 159
God Stats
6W - 2L
1,752 SR
Queue Stats
509W - 458L
1,557 Elo+
Solo
Odin
Odin
lMupy
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
13 / 3 / 2
10,858
571
13,797
16,837
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Chito Too ez
Artemis
16
2 / 1 / 1
9,759
514
6,828
10,986
3,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Primo Goos
Scylla
15
2 / 7 / 6
9,339
492
5,899
11,212
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
WRLD_ERROR
Bakasura
17
5 / 6 / 11
10,882
573
15,002
16,527
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
jequan93
Cerberus
18
6 / 1 / 3
11,152
587
10,980
13,103
12,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AG13L_zZ
Baron Samedi
14
7 / 9 / 4
9,494
500
10,208
15,654
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BushBerserker
Hercules
14
3 / 3 / 10
9,954
524
10,320
16,407
12,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 6 / 5
8,215
432
6,810
13,188
4,474
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 3
10,024
528
6,892
12,134
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
lMupy
Odin
14
3 / 5 / 0
9,527
501
5,313
12,329
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
28
Kills
18
18
Deaths
28
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
3
2
4.67
L
Baron Samedi
AG13L_zZ
Baron Samedi
7
9
4
1
L
Hercules
BushBerserker
Hercules
3
3
10
2.67
W
Artemis
Chito Too ez
Artemis
2
1
1
2.5
L
2
6
5
0.75
W
Scylla
Primo Goos
Scylla
2
7
6
0.71
L
3
5
3
0.9
W
Bakasura
WRLD_ERROR
Bakasura
5
6
11
1.75
W
Cerberus
jequan93
Cerberus
6
1
3
7.5
L
Odin
lMupy
Odin
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,506
Damage
39,543
68,665
Taken
69,712
37,769
Mitigated
36,831
24,428
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,797
2,487
0
5,582
16,837
10,866
777
5,192
11,570
0
42,609
L
Baron Samedi
AG13L_zZ
Baron Samedi
10,208
1,462
291
3,632
15,654
6,710
0
4,911
10,533
49,338
0
L
Hercules
BushBerserker
Hercules
10,320
3,774
0
4,629
16,407
12,766
0
3,947
11,738
0
29,902
W
Artemis
Chito Too ez
Artemis
6,828
3,797
0
7,218
10,986
3,956
935
3,432
7,529
0
73,207
L
6,810
815
0
813
13,188
4,474
0
1,926
10,684
0
35,978
W
Scylla
Primo Goos
Scylla
5,899
966
0
2,286
11,212
3,531
542
4,594
6,593
50,749
0
L
6,892
1,682
0
3,992
12,134
4,268
4,136
1,125
10,449
58,496
0
W
Bakasura
WRLD_ERROR
Bakasura
15,002
10,032
0
3,555
16,527
6,931
0
5,890
10,612
0
70,442
W
Cerberus
jequan93
Cerberus
10,980
652
0
5,787
13,103
12,485
0
2,941
9,762
72,320
0
L
Odin
lMupy
Odin
5,313
1,363
0
1,514
12,329
8,613
0
4,970
6,404
0
39,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
47,214
529
Minions Killed
384
0
Camps Cleared
0
1,808,413
Distance Traveled
1,569,131
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,858
571
39
2
0
398,423
2
L
Baron Samedi
9,494
500
72
4
0
302,780
0
L
Hercules
9,954
524
39
2
0
371,147
1
W
Artemis
9,759
514
105
6
0
321,502
0
L
Thor
8,215
432
63
3
0
298,413
3
W
Scylla
9,339
492
86
5
0
346,056
3
L
Sol
10,024
528
117
6
0
290,590
0
W
Bakasura
10,882
573
128
7
0
422,560
1
W
Cerberus
11,152
587
171
9
0
319,872
3
L
Odin
9,527
501
93
5
0
306,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role