Player Matchup

Discordia
Discordia
DarkGarry
Discordia
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 34L
1,757 Elo+
Solo
Cthulhu
Cthulhu
JacketJaws
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 2
Skadi
Skadi
SenyorMoustache
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
Sytech
Baron Samedi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 105L
1,570 Elo+
Solo
Thor
Thor
sjuberg
Thor
Level 85
God Stats
42W - 41L
1,530 SR
Queue Stats
360W - 346L
1,466 Elo+
Solo
Team Averages
Level 72
1,506 SR
1,504 Elo+

VS

Team Averages
Level 68
1,600 SR
1,579 Elo+
Izanami
Izanami
Clinophobie
Izanami
Level 54
God Stats
60W - 39L
1,531 SR
Queue Stats
85W - 79L
1,404 Elo+
Solo
Persephone
Persephone
ErunaSeeker
Persephone
Level 16
God Stats
166W - 134L
1,511 SR
Queue Stats
834W - 808L
1,589 Elo+
Party 1
Chaac
Chaac
Nalhun
Chaac
Level 124
God Stats
9W - 5L
1,707 SR
Queue Stats
435W - 329L
1,725 Elo+
Party 1
Skadi
Skadi
mistabates
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,694 Elo+
Solo
Nox
Nox
rcyN90
Nox
Level 87
God Stats
3W - 3L
1,751 SR
Queue Stats
184W - 155L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkGarry
Discordia
14
0 / 0 / 0
10,120
723
0
0
0
Cthulhu
JacketJaws
Cthulhu
20
2 / 5 / 7
13,169
941
17,812
26,165
33,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 9 / 6
13,037
931
16,917
20,952
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Sytech
Baron Samedi
20
7 / 9 / 3
14,506
1,036
25,773
28,967
13,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
sjuberg
Thor
20
3 / 9 / 7
13,590
971
14,688
31,057
13,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clinophobie
Izanami
20
3 / 2 / 16
14,055
1,004
21,854
11,997
5,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
ErunaSeeker
Persephone
20
2 / 1 / 20
13,438
960
12,598
11,852
4,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Nalhun
Chaac
20
9 / 1 / 21
14,863
1,062
28,515
24,263
26,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
20
8 / 6 / 15
14,094
1,007
19,414
17,639
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
rcyN90
Nox
20
10 / 5 / 17
14,944
1,067
17,275
15,099
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
15
Kills
32
32
Deaths
15
23
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clinophobie
Izanami
3
2
16
5.5
L
Discordia
DarkGarry
Discordia
0
0
0
0
W
Persephone
ErunaSeeker
Persephone
2
1
20
12
L
Cthulhu
JacketJaws
Cthulhu
2
5
7
1.1
W
Chaac
Nalhun
Chaac
9
1
21
19.5
L
3
9
6
0.67
L
Baron Samedi
Sytech
Baron Samedi
7
9
3
0.94
W
Skadi
8
6
15
2.58
W
Nox
rcyN90
Nox
10
5
17
3.7
L
Thor
sjuberg
Thor
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,190
Damage
99,656
107,141
Taken
80,850
67,537
Mitigated
49,953
16,998
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clinophobie
Izanami
21,854
17,562
0
3,345
11,997
5,156
0
7,263
4,709
0
78,646
L
Discordia
DarkGarry
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
ErunaSeeker
Persephone
12,598
1,206
328
1,711
11,852
4,770
0
6,853
4,873
19,701
0
L
Cthulhu
JacketJaws
Cthulhu
17,812
1,322
161
940
26,165
33,138
0
7,344
18,413
34,468
0
W
Chaac
Nalhun
Chaac
28,515
7,625
0
12,010
24,263
26,131
0
13,120
10,758
222
46,306
L
16,917
8,371
0
1,091
20,952
7,606
0
8,433
12,303
0
37,341
L
Baron Samedi
Sytech
Baron Samedi
25,773
1,467
2,329
7,992
28,967
13,660
0
7,759
20,782
60,221
0
W
Skadi
19,414
10,286
0
5,023
17,639
7,481
0
8,003
9,511
0
35,391
W
Nox
rcyN90
Nox
17,275
1,365
1,274
1,036
15,099
6,415
0
7,536
7,413
31,368
0
L
Thor
sjuberg
Thor
14,688
1,306
0
4,485
31,057
13,133
0
5,582
25,099
0
40,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,422
Gold Earned
71,394
226
Minions Killed
290
5
Camps Cleared
8
1,038,856
Distance Traveled
1,299,585
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,055
1,004
141
10
4
230,163
0
L
Discordia
10,120
723
0
0
0
0
0
W
Persephone
13,438
960
24
2
1
271,331
0
L
Cthulhu
13,169
941
50
4
1
262,690
0
W
Chaac
14,863
1,062
44
3
1
302,527
0
L
Skadi
13,037
931
46
3
4
250,346
0
L
Baron Samedi
14,506
1,036
77
6
0
245,854
0
W
Skadi
14,094
1,007
38
3
1
263,076
3
W
Nox
14,944
1,067
43
3
1
232,488
0
L
Thor
13,590
971
53
4
0
279,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role