Player Matchup

Ymir
Ymir
Finecky
Ymir
Level 158
God Stats
7W - 8L
1,697 SR
Queue Stats
939W - 539L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lord Cthulhu752
Ah Muzen Cab
Level 29
God Stats
7W - 2L
1,839 SR
Queue Stats
210W - 123L
1,819 Elo+
Party 1
Discordia
Discordia
hellhero1998
Discordia
Level 158
God Stats
6W - 2L
1,705 SR
Queue Stats
285W - 202L
1,523 Elo+
Party 1
Team Averages
Level 115
1,747 SR
1,644 Elo+

VS

Team Averages
Level 24
1,459 SR
1,453 Elo+
Ne Zha
Ne Zha
GabrielRosaInter
Ne Zha
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 61L
1,345 Elo+
Party 2
Ymir
Ymir
clyde-the-slug
Ymir
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
8W - 6L
1,692 Elo+
Solo
Medusa
Medusa
hades309standing
Medusa
Level 28
God Stats
29W - 15L
1,381 SR
Queue Stats
281W - 277L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Finecky
Ymir
14
3 / 3 / 10
10,593
623
9,841
12,714
11,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Lord Cthulhu752
Ah Muzen Cab
14
5 / 1 / 7
10,911
642
8,804
10,028
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
hellhero1998
Discordia
16
9 / 0 / 6
11,942
702
18,204
7,284
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,966
527
5,184
10,903
6,301
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
1 / 8 / 2
9,046
532
8,154
19,237
15,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 6 / 1
9,083
534
4,741
15,474
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
4
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Finecky
Ymir
3
3
10
2.67
L
1
3
0
0.33
W
Ah Muzen Cab
Lord Cthulhu752
Ah Muzen Cab
5
1
7
8.5
L
1
8
2
0.25
L
1
6
1
0.25
W
Discordia
hellhero1998
Discordia
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,849
Damage
18,079
30,026
Taken
45,614
19,227
Mitigated
26,725
7,558
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Finecky
Ymir
9,841
1,896
0
578
12,714
11,142
0
3,829
8,885
34,223
0
L
5,184
1,548
0
2,632
10,903
6,301
0
5,165
5,290
0
23,633
W
Ah Muzen Cab
Lord Cthulhu752
Ah Muzen Cab
8,804
4,422
762
4,127
10,028
5,469
967
3,395
6,633
0
42,613
L
8,154
2,255
612
3,402
19,237
15,321
0
11,360
7,360
22,339
0
L
4,741
1,058
0
2,213
15,474
5,103
22
10,281
4,851
0
38,547
W
Discordia
hellhero1998
Discordia
18,204
1,198
0
2,091
7,284
2,616
990
1,576
5,708
70,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
27,095
187
Minions Killed
114
0
Camps Cleared
0
910,913
Distance Traveled
770,750
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,593
623
31
2
0
259,655
4
L
Ne Zha
8,966
527
35
2
0
302,968
1
W
Ah Muzen Cab
10,911
642
52
3
0
331,811
1
L
Ymir
9,046
532
25
1
0
240,068
4
L
Medusa
9,083
534
54
3
0
227,714
0
W
Discordia
11,942
702
104
6
0
319,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role