Player Matchup

Cerberus
Cerberus
cipotako7
Cerberus
Level 79
God Stats
4W - 5L
1,514 SR
Queue Stats
71W - 109L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
josevisr
Danzaburou
Level 69
God Stats
8W - 5L
1,782 SR
Queue Stats
66W - 66L
1,577 Elo+
Solo
Olorun
Olorun
miguemiguemiguel
Olorun
Level 68
God Stats
5W - 2L
1,830 SR
Queue Stats
46W - 68L
1,313 Elo+
Party 1
Team Averages
Level 72
1,709 SR
1,402 Elo+

VS

Team Averages
Level 58
1,572 SR
1,392 Elo+
Chaac
Chaac
FRITON477
Chaac
Level 52
God Stats
2W - 0L
1,747 SR
Queue Stats
11W - 12L
1,412 Elo+
Party 2
Anubis
Anubis
XxAlexTron203xX
Anubis
Level 54
God Stats
7W - 9L
1,470 SR
Queue Stats
13W - 20L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
dantesiverian
Ne Zha
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 100L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
cipotako7
Cerberus
19
6 / 3 / 4
15,719
683
16,978
29,029
43,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
josevisr
Danzaburou
16
2 / 10 / 4
13,374
581
15,346
17,528
5,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 5
13,197
574
12,940
21,711
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FRITON477
Chaac
19
7 / 2 / 10
14,898
648
20,996
27,358
28,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
8 / 6 / 8
14,937
649
16,038
17,468
6,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 2 / 12
15,853
689
21,430
14,806
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
22
23
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
FRITON477
Chaac
7
2
10
6
W
8
6
8
2
L
Cerberus
cipotako7
Cerberus
6
3
4
2.67
W
7
2
12
6.5
L
Danzaburou
josevisr
Danzaburou
2
10
4
0.4
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,264
Damage
58,464
68,268
Taken
59,632
57,689
Mitigated
40,270
17,170
Healing
26,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FRITON477
Chaac
20,996
5,898
408
13,494
27,358
28,002
1,638
11,631
15,727
0
88,498
W
16,038
378
455
5,364
17,468
6,335
888
10,315
7,153
60,505
0
L
Cerberus
cipotako7
Cerberus
16,978
1,324
612
8,755
29,029
43,930
0
5,248
23,781
52,680
0
W
21,430
9,701
0
7,126
14,806
5,933
1,404
8,118
6,262
0
87,434
L
Danzaburou
josevisr
Danzaburou
15,346
6,916
0
3,210
17,528
5,854
0
5,085
12,443
0
72,213
L
12,940
8,086
0
4,593
21,711
7,905
0
5,741
15,970
48,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,290
Gold Earned
45,688
244
Minions Killed
258
0
Camps Cleared
0
1,020,736
Distance Traveled
1,179,805
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,898
648
94
4
0
421,751
1
W
Anubis
14,937
649
75
3
0
312,025
0
L
Cerberus
15,719
683
96
4
0
423,576
1
W
Ne Zha
15,853
689
89
4
0
446,029
2
L
Danzaburou
13,374
581
94
4
0
285,336
2
L
Olorun
13,197
574
54
2
0
311,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role