Player Matchup

Pele
Pele
Blase87
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,625 Elo+
Party 3
Anubis
Anubis
Laephetirdrir
Anubis
Level 99
God Stats
8W - 2L
1,744 SR
Queue Stats
82W - 70L
1,624 Elo+
Party 3
Neith
Neith
Rowcraft
Neith
Level 29
God Stats
158W - 156L
1,608 SR
Queue Stats
287W - 293L
1,533 Elo+
Solo
Hachiman
Hachiman
YasaiMasa
Hachiman
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,488 Elo+
Solo
Bacchus
Bacchus
seeunexttime
Bacchus
Level 16
God Stats
3W - 0L
1,681 SR
Queue Stats
70W - 69L
1,576 Elo+
Solo
Team Averages
Level 34
1,606 SR
1,569 Elo+

VS

Team Averages
Level 16
1,626 SR
1,666 Elo+
Hachiman
Hachiman
MADIHSBIG
Hachiman
Level 4
God Stats
1W - 1L
1,554 SR
Queue Stats
14W - 22L
1,828 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sahrestanakey
Ah Muzen Cab
Level 17
God Stats
23W - 13L
1,662 SR
Queue Stats
33W - 21L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Skvep911
Cthulhu
Level 27
God Stats
2W - 3L
1,425 SR
Queue Stats
49W - 52L
1,538 Elo+
Party 1
Thanatos
Thanatos
hanabow
Thanatos
Level 5
God Stats
2W - 4L
1,632 SR
Queue Stats
14W - 11L
1,772 Elo+
Party 2
Baron Samedi
Baron Samedi
хххВАЛИНУРххх
Baron Samedi
Level 27
God Stats
2W - 1L
1,858 SR
Queue Stats
38W - 38L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Blase87
Pele
15
6 / 5 / 13
9,486
1,186
7,947
9,877
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
9 / 4 / 14
10,701
1,338
11,869
9,817
5,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rowcraft
Neith
16
7 / 0 / 16
10,059
1,257
14,192
5,172
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
YasaiMasa
Hachiman
15
3 / 1 / 11
8,988
1,124
10,648
5,279
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
seeunexttime
Bacchus
15
2 / 2 / 17
9,621
1,203
7,857
10,857
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

293

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MADIHSBIG
Hachiman
14
3 / 7 / 4
8,662
1,083
6,267
14,863
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Sahrestanakey
Ah Muzen Cab
14
3 / 2 / 4
8,514
1,064
7,632
5,154
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Skvep911
Cthulhu
15
4 / 6 / 7
9,463
1,183
10,519
16,283
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
hanabow
Thanatos
14
2 / 7 / 4
8,556
1,070
3,968
11,478
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 5 / 9
8,379
1,047
9,335
9,766
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
27
Kills
12
12
Deaths
27
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
Blase87
Pele
6
5
13
2.5
W
9
4
14
4
L
Hachiman
MADIHSBIG
Hachiman
3
7
4
0.71
W
Neith
Rowcraft
Neith
7
0
16
15
L
Ah Muzen Cab
Sahrestanakey
Ah Muzen Cab
3
2
4
2.5
L
Cthulhu
Skvep911
Cthulhu
4
6
7
1.25
W
Hachiman
YasaiMasa
Hachiman
3
1
11
8.5
L
Thanatos
hanabow
Thanatos
2
7
4
0.57
W
Bacchus
seeunexttime
Bacchus
2
2
17
5.25
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,513
Damage
37,721
41,002
Taken
57,544
26,004
Mitigated
31,590
7,515
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Blase87
Pele
7,947
907
0
1,702
9,877
4,273
0
3,850
6,002
0
15,266
W
11,869
731
0
2,868
9,817
5,384
0
4,023
5,744
32,415
0
L
Hachiman
MADIHSBIG
Hachiman
6,267
4,104
0
1,827
14,863
5,188
0
5,829
9,034
0
17,034
W
Neith
Rowcraft
Neith
14,192
7,801
0
667
5,172
2,334
0
3,341
1,681
0
24,438
L
Ah Muzen Cab
Sahrestanakey
Ah Muzen Cab
7,632
4,708
0
1,048
5,154
2,202
0
1,526
3,628
0
14,854
L
Cthulhu
Skvep911
Cthulhu
10,519
283
287
437
16,283
14,973
0
4,893
11,390
22,332
0
W
Hachiman
YasaiMasa
Hachiman
10,648
5,820
0
1,388
5,279
2,152
0
2,165
3,064
0
25,041
L
Thanatos
hanabow
Thanatos
3,968
380
0
3,364
11,478
4,927
0
3,580
7,898
0
17,450
W
Bacchus
seeunexttime
Bacchus
7,857
479
0
890
10,857
11,861
0
5,924
4,657
14,173
0
L
9,335
557
2,074
1,626
9,766
4,300
0
3,898
5,868
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
43,574
157
Minions Killed
134
6
Camps Cleared
3
750,385
Distance Traveled
699,706
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,486
1,186
20
3
0
156,821
0
W
Anubis
10,701
1,338
61
8
3
141,505
0
L
Hachiman
8,662
1,083
19
2
0
144,155
1
W
Neith
10,059
1,257
18
2
1
163,142
0
L
Ah Muzen Cab
8,514
1,064
17
2
0
80,686
0
L
Cthulhu
9,463
1,183
30
4
1
165,531
0
W
Hachiman
8,988
1,124
41
5
2
136,485
1
L
Thanatos
8,556
1,070
37
5
1
160,057
3
W
Bacchus
9,621
1,203
17
2
0
152,432
2
L
Baron Samedi
8,379
1,047
31
4
1
149,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role