Player Matchup

Athena
Athena
NxT_BerryZz
Athena
Level 112
God Stats
4W - 1L
1,877 SR
Queue Stats
84W - 76L
1,539 Elo+
Party 1
Thoth
Thoth
TheWiwi59
Thoth
Level 113
God Stats
1W - 1L
1,278 SR
Queue Stats
63W - 59L
1,567 Elo+
Party 1
Apollo
Apollo
anto-jacq-2
Apollo
Level 112
God Stats
13W - 13L
1,590 SR
Queue Stats
49W - 41L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
ll_IceWolf_ll
Ne Zha
Level 87
God Stats
8W - 3L
1,845 SR
Queue Stats
363W - 295L
1,624 Elo+
Party 3
Bellona
Bellona
ronnoC616
Bellona
Level 110
God Stats
6W - 1L
1,500 SR
Queue Stats
240W - 218L
1,877 Elo+
Party 3
Team Averages
Level 107
1,618 SR
1,634 Elo+

VS

Team Averages
Level 71
1,403 SR
1,483 Elo+
Zeus
Zeus
Monster-_-UN76
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,406 Elo+
Solo
King Arthur
King Arthur
NighTmare 2901
King Arthur
Level 109
God Stats
15W - 17L
1,485 SR
Queue Stats
278W - 264L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
Panthera2340
Cthulhu
Level 53
God Stats
3W - 13L
1,135 SR
Queue Stats
429W - 444L
1,451 Elo+
Party 2
Fenrir
Fenrir
TheFlaime761806
Fenrir
Level 27
God Stats
9W - 15L
1,376 SR
Queue Stats
424W - 454L
1,419 Elo+
Party 2
Chernobog
Chernobog
Waitii
Chernobog
Level 100
God Stats
3W - 10L
1,518 SR
Queue Stats
385W - 385L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 1 / 6
7,592
506
5,880
11,758
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
TheWiwi59
Thoth
15
3 / 1 / 4
8,940
596
4,380
4,296
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
16
6 / 0 / 2
9,267
618
13,402
8,952
4,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 7
9,178
612
7,613
11,109
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
ronnoC616
Bellona
15
5 / 0 / 5
8,809
587
9,258
10,507
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,487
566
7,567
7,965
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
NighTmare 2901
King Arthur
11
0 / 4 / 0
6,881
459
9,891
11,663
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Panthera2340
Cthulhu
11
2 / 3 / 0
7,319
488
2,504
12,075
6,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 0
6,675
445
4,628
14,059
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Waitii
Chernobog
11
0 / 5 / 1
6,716
448
6,396
12,356
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
24
Kills
3
3
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
King Arthur
NighTmare 2901
King Arthur
0
4
0
0
W
Athena
3
1
6
6
L
Cthulhu
Panthera2340
Cthulhu
2
3
0
0.67
L
0
8
0
0
W
Thoth
TheWiwi59
Thoth
3
1
4
5
L
Chernobog
Waitii
Chernobog
0
5
1
0.1
W
Apollo
6
0
2
7
W
7
1
7
10.5
W
Bellona
ronnoC616
Bellona
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,533
Damage
30,986
46,622
Taken
58,118
26,429
Mitigated
28,432
14,541
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,567
690
0
1,828
7,965
2,314
0
2,751
5,010
62,344
0
L
King Arthur
NighTmare 2901
King Arthur
9,891
2,861
0
2,858
11,663
10,806
0
1,168
10,045
0
41,452
W
Athena
5,880
1,723
0
1,346
11,758
6,986
25
5,039
6,534
15,561
0
L
Cthulhu
Panthera2340
Cthulhu
2,504
428
0
2,439
12,075
6,980
0
3,905
8,045
24,772
0
L
4,628
2,064
270
2,515
14,059
4,635
0
1,259
12,636
0
44,431
W
Thoth
TheWiwi59
Thoth
4,380
273
0
710
4,296
1,439
0
2,919
1,097
56,496
0
L
Chernobog
Waitii
Chernobog
6,396
3,733
117
4,126
12,356
3,697
0
809
11,547
0
41,864
W
Apollo
13,402
9,101
0
3,336
8,952
4,469
610
1,001
7,917
0
76,233
W
7,613
3,421
0
5,717
11,109
4,067
0
632
10,328
0
49,957
W
Bellona
ronnoC616
Bellona
9,258
3,819
0
3,432
10,507
9,468
326
0
9,982
0
48,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
36,078
496
Minions Killed
424
0
Camps Cleared
0
1,519,262
Distance Traveled
1,422,030
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,487
566
128
9
0
264,151
5
L
King Arthur
6,881
459
76
5
0
255,902
5
W
Athena
7,592
506
11
1
0
331,321
6
L
Cthulhu
7,319
488
51
3
0
325,648
0
L
Fenrir
6,675
445
86
6
0
281,656
0
W
Thoth
8,940
596
129
9
0
299,864
8
L
Chernobog
6,716
448
83
6
0
294,673
3
W
Apollo
9,267
618
134
9
0
311,116
3
W
Ne Zha
9,178
612
106
7
0
299,366
1
W
Bellona
8,809
587
116
8
0
277,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role