Player Matchup

Ra
Ra
DevilWearsNada
Ra
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 1
Chronos
Chronos
Fusziho
Chronos
Level 28
God Stats
9W - 5L
1,571 SR
Queue Stats
49W - 44L
1,490 Elo+
Solo
Thor
Thor
GAMOTOSPITISOU
Thor
Level 18
God Stats
3W - 2L
1,601 SR
Queue Stats
53W - 29L
1,795 Elo+
Solo
Bacchus
Bacchus
KIEEEEM
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,396 Elo+
Party 1
Izanami
Izanami
S1rDouchbag
Izanami
Level 14
God Stats
2W - 0L
1,733 SR
Queue Stats
28W - 23L
1,561 Elo+
Solo
Team Averages
Level 39
1,581 SR
1,558 Elo+

VS

Team Averages
Level 23
1,454 SR
1,550 Elo+
Bellona
Bellona
Helvetinlepakko
Bellona
Level 7
God Stats
1W - 2L
1,281 SR
Queue Stats
11W - 7L
1,629 Elo+
Party 2
Sol
Sol
NakedElf
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Vibraniumshell
Nemesis
Level 16
God Stats
5W - 4L
1,554 SR
Queue Stats
36W - 35L
1,518 Elo+
Solo
Ares
Ares
loviliisa666
Ares
Level 43
God Stats
0W - 1L
1,302 SR
Queue Stats
41W - 52L
1,469 Elo+
Party 2
The Morrigan
The Morrigan
miccc23
The Morrigan
Level 29
God Stats
10W - 9L
1,633 SR
Queue Stats
117W - 99L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,466
647
6,068
4,009
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Fusziho
Chronos
10
0 / 2 / 0
5,761
576
2,893
6,256
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 0 / 4
6,893
689
6,157
6,439
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
KIEEEEM
Bacchus
7
1 / 0 / 4
5,038
504
1,772
4,028
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
S1rDouchbag
Izanami
9
1 / 1 / 6
5,251
525
3,588
4,666
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,209
621
4,258
5,274
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 4 / 0
4,780
478
4,471
6,736
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
5,132
513
771
6,352
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,675
468
2,497
8,629
5,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
miccc23
The Morrigan
6
0 / 3 / 0
4,427
443
1,627
3,556
983
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
3
3
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Chronos
Fusziho
Chronos
0
2
0
0
W
6
0
4
8
L
2
0
0
2
W
Bacchus
KIEEEEM
Bacchus
1
0
4
3
L
1
4
0
0.25
W
Izanami
S1rDouchbag
Izanami
1
1
6
4
L
0
2
0
0
L
0
4
1
0.13
L
The Morrigan
miccc23
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
13,624
25,398
Taken
30,547
10,452
Mitigated
14,483
13,075
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,068
1,414
489
2,224
4,009
1,365
0
2,133
1,672
33,549
0
W
Chronos
Fusziho
Chronos
2,893
1,508
0
2,825
6,256
2,736
918
0
6,256
32,446
0
W
6,157
2,897
0
3,194
6,439
2,239
0
1,356
5,065
0
46,344
L
4,258
1,685
0
1,768
5,274
4,022
0
2,794
2,480
0
34,039
W
Bacchus
KIEEEEM
Bacchus
1,772
679
0
1,892
4,028
2,699
219
1,676
2,352
6,839
0
L
4,471
1,687
0
1,932
6,736
1,797
636
1,589
5,081
19,494
0
W
Izanami
S1rDouchbag
Izanami
3,588
2,477
0
2,451
4,666
1,413
1,200
3,208
1,458
0
26,658
L
771
435
0
2,798
6,352
1,880
0
1,429
4,867
0
27,051
L
2,497
275
0
1,504
8,629
5,801
28
3,474
5,081
9,763
0
L
The Morrigan
miccc23
The Morrigan
1,627
373
0
646
3,556
983
0
1,133
2,305
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
25,223
285
Minions Killed
219
0
Camps Cleared
0
950,916
Distance Traveled
826,673
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,466
647
63
6
0
213,628
4
W
Chronos
5,761
576
80
8
0
163,805
1
W
Thor
6,893
689
81
8
0
210,808
3
L
Bellona
6,209
621
75
8
0
198,096
1
W
Bacchus
5,038
504
6
1
0
186,015
2
L
Sol
4,780
478
38
4
0
166,941
4
W
Izanami
5,251
525
55
6
0
176,660
2
L
Nemesis
5,132
513
61
6
0
191,113
1
L
Ares
4,675
468
13
1
0
163,844
5
L
The Morrigan
4,427
443
32
3
0
106,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role