Player Matchup

Kukulkan
Kukulkan
ELxxCHAPOvv
Kukulkan
Level 8
God Stats
3W - 2L
1,712 SR
Queue Stats
12W - 10L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
KarimForSale
Danzaburou
Level 24
God Stats
3W - 3L
1,682 SR
Queue Stats
20W - 26L
1,356 Elo+
Party 2
Ganesha
Ganesha
Mokana99
Ganesha
Level 16
God Stats
1W - 0L
1,247 SR
Queue Stats
17W - 12L
1,520 Elo+
Party 2
Medusa
Medusa
THExFURIOUS
Medusa
Level 16
God Stats
2W - 1L
1,861 SR
Queue Stats
15W - 15L
1,611 Elo+
Party 2
Nemesis
Nemesis
Would-be-a-shame
Nemesis
Level 22
God Stats
21W - 16L
1,653 SR
Queue Stats
127W - 104L
1,645 Elo+
Solo
Team Averages
Level 17
1,631 SR
1,565 Elo+

VS

Team Averages
Level 16
1,673 SR
1,574 Elo+
Danzaburou
Danzaburou
Korebaton
Danzaburou
Level 25
God Stats
18W - 11L
1,755 SR
Queue Stats
154W - 149L
1,543 Elo+
Party 1
Ravana
Ravana
OnlyRavana
Ravana
Level 6
God Stats
11W - 8L
1,672 SR
Queue Stats
11W - 8L
1,611 Elo+
Solo
Ymir
Ymir
Sperrok
Ymir
Level 16
God Stats
18W - 13L
1,672 SR
Queue Stats
74W - 76L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
obole-loyable
Kukulkan
Level 4
God Stats
1W - 3L
1,694 SR
Queue Stats
56W - 69L
1,687 Elo+
Solo
Thanatos
Thanatos
tarif_direct8
Thanatos
Level 28
God Stats
10W - 17L
1,571 SR
Queue Stats
688W - 722L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ELxxCHAPOvv
Kukulkan
17
5 / 5 / 10
11,153
485
11,060
12,537
6,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KarimForSale
Danzaburou
15
4 / 6 / 0
11,038
480
5,521
12,128
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Mokana99
Ganesha
16
0 / 4 / 14
11,165
485
7,824
17,125
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
14
2 / 4 / 3
9,283
404
2,118
11,163
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
18 / 4 / 1
15,746
685
25,437
18,211
12,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Korebaton
Danzaburou
17
6 / 3 / 7
11,423
497
14,814
15,829
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
OnlyRavana
Ravana
18
8 / 5 / 5
11,963
520
13,547
17,539
10,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Sperrok
Ymir
16
2 / 4 / 10
11,030
480
7,174
14,959
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
obole-loyable
Kukulkan
14
1 / 13 / 3
9,126
397
5,778
13,701
5,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
tarif_direct8
Thanatos
19
6 / 4 / 2
12,157
529
9,543
14,481
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
29
Kills
23
23
Deaths
29
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ELxxCHAPOvv
Kukulkan
5
5
10
2
W
Danzaburou
KarimForSale
Danzaburou
4
6
0
0.67
L
Danzaburou
Korebaton
Danzaburou
6
3
7
3.17
W
Ganesha
Mokana99
Ganesha
0
4
14
1.75
L
Ravana
OnlyRavana
Ravana
8
5
5
2.1
L
Ymir
Sperrok
Ymir
2
4
10
1.75
W
Medusa
2
4
3
0.88
W
18
4
1
4.63
L
Kukulkan
obole-loyable
Kukulkan
1
13
3
0.19
L
Thanatos
tarif_direct8
Thanatos
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
50,856
71,164
Taken
76,509
41,944
Mitigated
40,801
15,594
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ELxxCHAPOvv
Kukulkan
11,060
1,109
1,038
1,881
12,537
6,434
819
2,638
9,899
51,126
0
W
Danzaburou
KarimForSale
Danzaburou
5,521
1,737
0
1,195
12,128
3,716
408
2,333
9,795
0
43,557
L
Danzaburou
Korebaton
Danzaburou
14,814
7,138
0
5,513
15,829
6,386
3,002
4,963
10,866
0
65,223
W
Ganesha
Mokana99
Ganesha
7,824
451
0
2,891
17,125
15,977
458
3,339
13,786
46,205
0
L
Ravana
OnlyRavana
Ravana
13,547
4,391
0
4,522
17,539
10,890
0
1,900
15,639
0
93,601
L
Ymir
Sperrok
Ymir
7,174
1,786
0
1,805
14,959
12,283
23
6,049
8,910
33,429
0
W
Medusa
2,118
836
123
2,882
11,163
3,291
722
2,237
8,926
0
30,939
W
25,437
14,660
0
5,584
18,211
12,526
3,837
2,405
15,806
0
125,015
L
Kukulkan
obole-loyable
Kukulkan
5,778
485
0
317
13,701
5,118
578
4,131
9,570
46,639
0
L
Thanatos
tarif_direct8
Thanatos
9,543
1,516
265
11,664
14,481
6,124
592
1,841
12,640
0
60,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
55,699
495
Minions Killed
462
0
Camps Cleared
0
2,061,108
Distance Traveled
2,053,950
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,153
485
105
5
0
432,066
5
W
Danzaburou
11,038
480
107
5
0
440,824
4
L
Danzaburou
11,423
497
108
5
0
373,586
2
W
Ganesha
11,165
485
23
1
0
442,371
3
L
Ravana
11,963
520
126
5
0
438,664
1
L
Ymir
11,030
480
54
2
0
425,189
1
W
Medusa
9,283
404
45
2
0
298,313
5
W
Nemesis
15,746
685
215
9
0
447,534
0
L
Kukulkan
9,126
397
69
3
0
353,158
5
L
Thanatos
12,157
529
105
5
0
463,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role