Player Matchup

Thoth
Thoth
Elespadaa
Thoth
Level 17
God Stats
1W - 0L
1,312 SR
Queue Stats
6W - 7L
1,188 Elo+
Solo
Cthulhu
Cthulhu
FateCurses
Cthulhu
Level 14
God Stats
56W - 54L
1,067 SR
Queue Stats
186W - 214L
993 Elo+
Solo
Medusa
Medusa
SteezyODeezy
Medusa
Level 16
God Stats
17W - 14L
1,542 SR
Queue Stats
48W - 39L
1,543 Elo+
Solo
Bacchus
Bacchus
sSilencePleasee
Bacchus
Level 11
God Stats
5W - 6L
1,596 SR
Queue Stats
86W - 67L
1,682 Elo+
Solo
Bellona
Bellona
wattcoc
Bellona
Level 28
God Stats
42W - 45L
1,381 SR
Queue Stats
114W - 153L
1,358 Elo+
Solo
Team Averages
Level 17
1,380 SR
1,353 Elo+

VS

Team Averages
Level 13
1,541 SR
1,476 Elo+
Scylla
Scylla
KlumzyO
Scylla
Level 23
God Stats
3W - 2L
1,697 SR
Queue Stats
39W - 26L
1,731 Elo+
Solo
Medusa
Medusa
ReadMyLipsMum
Medusa
Level 6
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Sheild456
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Solo
Yemoja
Yemoja
TheMadHatterUS
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,230 Elo+
Solo
Cu Chulainn
Cu Chulainn
ttutunosso
Cu Chulainn
Level 5
God Stats
2W - 5L
1,729 SR
Queue Stats
3W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Elespadaa
Thoth
12
0 / 0 / 3
6,648
554
2,972
3,538
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
FateCurses
Cthulhu
10
3 / 1 / 3
6,101
508
2,768
3,954
2,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
11
2 / 1 / 3
6,373
531
3,968
5,310
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 0 / 1
7,111
593
4,712
6,171
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
wattcoc
Bellona
12
1 / 1 / 0
6,852
571
4,034
5,564
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KlumzyO
Scylla
2
0 / 1 / 0
3,945
329
577
759
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,509
376
1,038
4,920
1,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xbalanque
Sheild456
Xbalanque
9
0 / 2 / 0
5,105
425
1,177
6,694
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
5,347
446
1,686
7,213
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ttutunosso
Cu Chulainn
9
1 / 2 / 0
5,433
453
2,415
8,395
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
3
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
Elespadaa
Thoth
0
0
3
1.5
W
Cthulhu
FateCurses
Cthulhu
3
1
3
4.5
L
Scylla
KlumzyO
Scylla
0
1
0
0
L
0
4
0
0
L
Xbalanque
Sheild456
Xbalanque
0
2
0
0
W
Medusa
2
1
3
3.5
L
1
4
0
0.25
W
7
0
1
7.5
L
Cu Chulainn
ttutunosso
Cu Chulainn
1
2
0
0.5
W
Bellona
wattcoc
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,454
Damage
6,893
24,537
Taken
27,981
12,884
Mitigated
11,439
5,905
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Elespadaa
Thoth
2,972
56
53
1,420
3,538
966
20
321
3,193
41,279
0
W
Cthulhu
FateCurses
Cthulhu
2,768
207
69
0
3,954
2,095
128
976
2,978
20,874
0
L
Scylla
KlumzyO
Scylla
577
120
0
165
759
218
0
597
162
4,042
0
L
1,038
224
0
754
4,920
1,345
288
1,891
3,029
0
14,465
L
Xbalanque
Sheild456
Xbalanque
1,177
472
0
1,200
6,694
1,915
0
3,664
3,030
0
22,758
W
Medusa
3,968
1,361
0
1,008
5,310
1,582
250
710
4,600
0
34,137
L
1,686
443
425
1,614
7,213
2,827
224
2,760
4,453
16,546
0
W
4,712
1,345
0
2,181
6,171
3,284
13
189
5,916
32,482
0
L
Cu Chulainn
ttutunosso
Cu Chulainn
2,415
594
0
1,933
8,395
5,134
0
1,540
6,855
0
20,105
W
Bellona
wattcoc
Bellona
4,034
2,279
0
1,174
5,564
4,957
525
0
5,309
0
41,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
24,339
341
Minions Killed
165
0
Camps Cleared
0
1,034,263
Distance Traveled
738,796
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,648
554
81
7
0
202,792
3
W
Cthulhu
6,101
508
37
3
0
212,030
3
L
Scylla
3,945
329
7
1
0
34,731
0
L
Medusa
4,509
376
21
2
0
161,105
1
L
Xbalanque
5,105
425
52
4
0
215,466
0
W
Medusa
6,373
531
62
5
0
195,070
0
L
Yemoja
5,347
446
34
3
0
164,092
0
W
Bacchus
7,111
593
68
6
0
219,778
3
L
Cu Chulainn
5,433
453
51
4
0
163,402
1
W
Bellona
6,852
571
93
8
0
204,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role