Player Matchup

Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ETg Russell
Hades
Level 26
God Stats
12W - 0L
1,500 SR
Queue Stats
86W - 73L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
RicchDrPepper
Danzaburou
Level 25
God Stats
10W - 2L
1,605 SR
Queue Stats
82W - 73L
1,513 Elo+
Party 1
Kali
Kali
Skul7l7shot7
Kali
Level 28
God Stats
3W - 3L
1,813 SR
Queue Stats
114W - 88L
1,661 Elo+
Solo
Hel
Hel
Sphyx_-ORIGINAL
Hel
Level 21
God Stats
4W - 6L
1,514 SR
Queue Stats
15W - 22L
1,545 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,560 Elo+

VS

Team Averages
Level 15
1,565 SR
1,481 Elo+
Merlin
Merlin
AntmanFTW2016
Merlin
Level 21
God Stats
30W - 44L
1,417 SR
Queue Stats
83W - 118L
1,458 Elo+
Solo
Serqet
Serqet
Jadex___Tron
Serqet
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 91L
1,498 Elo+
Solo
Danzaburou
Danzaburou
RebornxxPhaze
Danzaburou
Level 16
God Stats
36W - 28L
1,751 SR
Queue Stats
208W - 205L
1,570 Elo+
Solo
Chronos
Chronos
Trinity Surge
Chronos
Level 8
God Stats
6W - 12L
1,428 SR
Queue Stats
297W - 361L
1,370 Elo+
Solo
Tyr
Tyr
king5of4legends
Tyr
Level 20
God Stats
3W - 7L
1,730 SR
Queue Stats
136W - 157L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 13
8,099
506
4,827
10,428
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
14 / 2 / 5
10,181
636
11,839
10,135
6,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
RicchDrPepper
Danzaburou
17
7 / 0 / 4
10,819
676
12,920
9,604
3,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
10 / 0 / 3
10,435
652
9,448
9,764
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 10
6,932
433
5,054
4,606
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,163
385
5,853
10,070
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
8
0 / 10 / 1
5,647
353
3,775
11,928
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RebornxxPhaze
Danzaburou
10
1 / 5 / 0
6,693
418
5,515
9,278
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
10
0 / 6 / 0
6,262
391
5,348
14,900
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 0
7,119
445
2,257
13,375
9,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
33
Kills
2
2
Deaths
33
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
13
7.5
L
0
8
1
0.06
W
14
2
5
8.25
L
Serqet
0
10
1
0.05
L
Danzaburou
RebornxxPhaze
Danzaburou
1
5
0
0.2
W
Danzaburou
RicchDrPepper
Danzaburou
7
0
4
9
W
10
0
3
11.5
W
1
0
10
6
L
Chronos
0
6
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,088
Damage
22,748
44,537
Taken
59,551
28,391
Mitigated
23,120
24,529
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,827
488
0
1,336
10,428
9,364
545
3,879
6,305
25,100
0
L
5,853
164
3
1,444
10,070
2,980
0
3,680
6,390
25,632
0
W
11,839
1,592
922
5,132
10,135
6,090
3,758
2,008
7,805
60,854
0
L
Serqet
3,775
880
0
961
11,928
3,239
0
3,046
8,882
0
19,124
L
Danzaburou
RebornxxPhaze
Danzaburou
5,515
1,845
0
1,142
9,278
2,965
0
4,766
4,512
0
26,818
W
Danzaburou
RicchDrPepper
Danzaburou
12,920
4,852
0
6,063
9,604
3,985
2,996
1,486
7,560
0
74,695
W
9,448
5,365
0
4,526
9,764
7,194
210
1,931
7,618
0
87,065
W
5,054
429
3,447
3,103
4,606
1,758
1,535
1,166
3,406
22,152
0
L
Chronos
5,348
1,499
0
4,210
14,900
4,484
0
7,947
6,953
33,792
0
L
2,257
663
0
1,288
13,375
9,452
0
2,281
11,094
0
32,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
31,884
463
Minions Killed
249
0
Camps Cleared
0
1,516,954
Distance Traveled
1,421,304
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,099
506
43
3
0
294,712
2
L
Merlin
6,163
385
40
3
0
262,872
0
W
Hades
10,181
636
109
7
0
275,342
5
L
Serqet
5,647
353
39
2
0
304,910
0
L
Danzaburou
6,693
418
46
3
0
295,495
1
W
Danzaburou
10,819
676
130
8
0
300,742
7
W
Kali
10,435
652
143
9
0
354,253
2
W
Hel
6,932
433
38
2
0
291,905
0
L
Chronos
6,262
391
51
3
0
247,142
0
L
Tyr
7,119
445
73
5
0
310,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role