Player Matchup

Hel
Hel
Anthropaz
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Azimo
Thanatos
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 92L
1,641 Elo+
Party 1
Apollo
Apollo
Sub to BLUEY
Apollo
Level 12
God Stats
3W - 0L
1,686 SR
Queue Stats
25W - 7L
1,677 Elo+
Party 1
Kuzenbo
Kuzenbo
VuItd
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 71L
1,428 Elo+
Party 2
Cerberus
Cerberus
ymwm
Cerberus
Level 77
God Stats
14W - 8L
1,534 SR
Queue Stats
156W - 167L
1,449 Elo+
Party 2
Team Averages
Level 85
1,544 SR
1,539 Elo+

VS

Team Averages
Level 95
1,613 SR
1,630 Elo+
Nu Wa
Nu Wa
B1GJO5H
Nu Wa
Level 148
God Stats
7W - 4L
1,912 SR
Queue Stats
170W - 57L
2,027 Elo+
Party 3
Pele
Pele
GTACCATG
Pele
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 84L
1,497 Elo+
Solo
Hades
Hades
Goonfairy1
Hades
Level 19
God Stats
59W - 17L
1,655 SR
Queue Stats
124W - 48L
1,614 Elo+
Party 3
Ares
Ares
Kravey
Ares
Level 147
God Stats
8W - 6L
1,500 SR
Queue Stats
485W - 204L
1,724 Elo+
Party 3
Apollo
Apollo
tomuchtank
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 6
12,965
682
14,154
12,598
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Azimo
Thanatos
17
9 / 4 / 2
11,508
606
13,606
19,171
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
18
3 / 0 / 7
11,421
601
12,319
17,560
6,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
VuItd
Kuzenbo
15
2 / 0 / 15
10,810
569
4,133
17,084
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ymwm
Cerberus
17
2 / 3 / 6
11,177
588
9,331
18,328
15,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B1GJO5H
Nu Wa
15
3 / 5 / 2
9,549
503
7,205
10,997
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
14
1 / 5 / 3
8,821
464
7,082
15,637
3,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
14
1 / 5 / 2
8,060
424
12,371
16,106
9,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ares
Kravey
Ares
14
2 / 5 / 1
8,257
435
12,218
15,973
9,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
tomuchtank
Apollo
12
0 / 6 / 0
7,264
382
3,363
13,952
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
26
Kills
7
7
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Thanatos
Azimo
Thanatos
9
4
2
2.5
L
Nu Wa
B1GJO5H
Nu Wa
3
5
2
0.8
L
Pele
1
5
3
0.5
L
Hades
1
5
2
0.4
L
Ares
Kravey
Ares
2
5
1
0.5
W
Apollo
3
0
7
6.5
W
Kuzenbo
VuItd
Kuzenbo
2
0
15
9.5
L
Apollo
tomuchtank
Apollo
0
6
0
0
W
Cerberus
ymwm
Cerberus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,543
Damage
42,239
84,741
Taken
72,665
54,494
Mitigated
29,170
58,605
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,154
662
9,712
10,744
12,598
5,680
2,370
6,293
6,241
111,555
0
W
Thanatos
Azimo
Thanatos
13,606
5,110
0
16,515
19,171
7,914
882
5,638
13,355
0
77,708
L
Nu Wa
B1GJO5H
Nu Wa
7,205
1,148
0
1,086
10,997
2,571
0
5,591
5,198
52,742
0
L
Pele
7,082
1,390
0
3,270
15,637
3,996
0
2,007
13,564
0
58,181
L
Hades
12,371
1,103
75
5,483
16,106
9,324
360
9,838
6,222
47,069
0
L
Ares
Kravey
Ares
12,218
625
315
2,340
15,973
9,801
0
6,871
8,930
43,796
0
W
Apollo
12,319
8,413
0
9,837
17,560
6,908
4,617
3,920
13,538
0
96,916
W
Kuzenbo
VuItd
Kuzenbo
4,133
2,019
0
5,115
17,084
18,804
1,539
9,302
7,598
29,076
0
L
Apollo
tomuchtank
Apollo
3,363
2,518
0
2,962
13,952
3,478
516
2,751
11,133
0
34,461
W
Cerberus
ymwm
Cerberus
9,331
1,188
0
6,682
18,328
15,188
631
8,530
9,784
71,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,881
Gold Earned
41,951
642
Minions Killed
456
0
Camps Cleared
0
1,805,007
Distance Traveled
1,700,265
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,965
682
199
10
0
386,899
4
W
Thanatos
11,508
606
114
6
0
366,784
4
L
Nu Wa
9,549
503
112
6
0
324,297
3
L
Pele
8,821
464
114
6
0
348,693
5
L
Hades
8,060
424
77
4
0
301,249
0
L
Ares
8,257
435
64
3
0
336,949
8
W
Apollo
11,421
601
138
7
0
347,134
5
W
Kuzenbo
10,810
569
36
2
0
359,182
3
L
Apollo
7,264
382
89
5
0
389,077
1
W
Cerberus
11,177
588
155
8
0
345,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role