Player Matchup

Hercules
Hercules
JohnnyRingoo
Hercules
Level 157
God Stats
8W - 4L
1,290 SR
Queue Stats
127W - 110L
1,618 Elo+
Party 1
Chaac
Chaac
REAPSINNERS
Chaac
Level 128
God Stats
1W - 5L
1,312 SR
Queue Stats
296W - 303L
1,451 Elo+
Party 1
Izanami
Izanami
Spriteee
Izanami
Level 160
God Stats
1W - 1L
1,898 SR
Queue Stats
8W - 12L
1,511 Elo+
Party 1
Ra
Ra
SushMush
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,524 Elo+
Party 1
Arachne
Arachne
bry2020
Arachne
Level 124
God Stats
23W - 19L
1,532 SR
Queue Stats
313W - 297L
1,607 Elo+
Party 1
Team Averages
Level 129
1,506 SR
1,542 Elo+

VS

Team Averages
Level 131
1,663 SR
1,587 Elo+
Aphrodite
Aphrodite
GayGiraffe
Aphrodite
Level 160
God Stats
26W - 41L
1,704 SR
Queue Stats
1,029W - 954L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImStakking
Ah Muzen Cab
Level 107
God Stats
4W - 0L
1,892 SR
Queue Stats
314W - 301L
1,584 Elo+
Solo
Thoth
Thoth
LuciferNash
Thoth
Level 128
God Stats
4W - 4L
1,718 SR
Queue Stats
50W - 58L
1,583 Elo+
Solo
Danzaburou
Danzaburou
TickTonic
Danzaburou
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
277W - 251L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
alan165258
Sun Wukong
Level 101
God Stats
11W - 3L
1,500 SR
Queue Stats
238W - 125L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JohnnyRingoo
Hercules
20
7 / 4 / 8
14,243
528
17,941
28,181
28,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 7 / 4
12,662
469
11,404
28,908
31,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Spriteee
Izanami
20
4 / 4 / 5
13,829
512
17,478
18,389
9,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 9 / 9
12,240
453
15,840
20,394
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
bry2020
Arachne
20
6 / 8 / 7
13,206
489
9,759
25,041
13,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GayGiraffe
Aphrodite
20
5 / 2 / 13
15,491
574
9,625
19,448
28,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ImStakking
Ah Muzen Cab
20
4 / 6 / 11
15,463
573
20,100
24,492
11,156
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 6 / 6
14,355
532
10,300
14,177
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TickTonic
Danzaburou
20
7 / 8 / 7
17,288
640
16,800
26,701
12,083
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
alan165258
Sun Wukong
20
12 / 0 / 12
17,352
643
35,519
38,782
35,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
22
Kills
32
32
Deaths
22
33
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GayGiraffe
Aphrodite
5
2
13
5.75
W
Ah Muzen Cab
ImStakking
Ah Muzen Cab
4
6
11
1.58
L
Hercules
JohnnyRingoo
Hercules
7
4
8
2.75
W
4
6
6
1.17
L
1
7
4
0.43
L
Izanami
Spriteee
Izanami
4
4
5
1.63
L
4
9
9
0.94
W
Danzaburou
TickTonic
Danzaburou
7
8
7
1.31
W
Sun Wukong
alan165258
Sun Wukong
12
0
12
18
L
Arachne
bry2020
Arachne
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,422
Damage
92,344
120,913
Taken
123,600
90,529
Mitigated
92,306
29,541
Healing
66,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GayGiraffe
Aphrodite
9,625
718
11,662
14,407
19,448
28,249
2,052
3,816
15,632
58,778
0
W
Ah Muzen Cab
ImStakking
Ah Muzen Cab
20,100
11,233
0
11,181
24,492
11,156
5,763
3,110
21,382
0
130,064
L
Hercules
JohnnyRingoo
Hercules
17,941
4,649
0
6,508
28,181
28,346
0
5,341
22,596
428
49,846
W
10,300
306
0
3,632
14,177
5,793
580
1,900
12,277
74,490
0
L
11,404
1,978
0
7,759
28,908
31,791
0
2,605
26,187
0
92,445
L
Izanami
Spriteee
Izanami
17,478
13,010
0
3,615
18,389
9,928
1,412
2,821
15,450
0
130,666
L
15,840
616
2,478
4,494
20,394
7,218
66
5,028
14,910
71,276
0
W
Danzaburou
TickTonic
Danzaburou
16,800
6,016
0
8,405
26,701
12,083
5,324
3,720
22,981
0
137,089
W
Sun Wukong
alan165258
Sun Wukong
35,519
10,208
0
17,543
38,782
35,025
3,380
9,411
29,371
0
131,897
L
Arachne
bry2020
Arachne
9,759
6,051
0
4,687
25,041
13,246
0
3,147
21,691
0
91,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,180
Gold Earned
79,949
778
Minions Killed
765
0
Camps Cleared
0
2,571,412
Distance Traveled
2,479,659
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,491
574
83
3
0
517,012
12
W
Ah Muzen Cab
15,463
573
164
6
0
481,157
0
L
Hercules
14,243
528
54
2
0
608,743
6
W
Thoth
14,355
532
123
5
0
491,984
7
L
Chaac
12,662
469
187
7
0
502,335
1
L
Izanami
13,829
512
273
10
0
462,286
8
L
Ra
12,240
453
131
5
0
492,814
2
W
Danzaburou
17,288
640
202
7
0
481,289
1
W
Sun Wukong
17,352
643
193
7
0
508,217
2
L
Arachne
13,206
489
133
5
0
505,234
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role