Player Matchup

Ymir
Ymir
WeAIreadyIost
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 6L
1,831 Elo+
Party 1
Sylvanus
Sylvanus
WeAlreadyIost
Sylvanus
Level 8
God Stats
1W - 0L
1,319 SR
Queue Stats
28W - 3L
1,831 Elo+
Party 1
Artemis
Artemis
WeAlreadylost
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,831 Elo+
Party 1
Team Averages
Level 8
1,440 SR
1,831 Elo+

VS

Team Averages
Level 73
1,534 SR
1,586 Elo+
Artemis
Artemis
Lone_Wolf_Rock
Artemis
Level 160
God Stats
80W - 69L
1,755 SR
Queue Stats
228W - 285L
1,505 Elo+
Solo
Odin
Odin
ShaneMane92
Odin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
469W - 323L
1,639 Elo+
Party 2
Discordia
Discordia
ThatCaptainAce2
Discordia
Level 44
God Stats
25W - 10L
1,346 SR
Queue Stats
456W - 317L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 10
8,007
801
7,079
8,441
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
WeAlreadyIost
Sylvanus
11
4 / 2 / 14
7,994
799
6,222
9,742
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
12
8 / 0 / 10
8,679
868
7,996
4,722
1,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
6,724
672
4,752
8,049
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 6 / 1
7,280
728
3,844
8,918
3,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ThatCaptainAce2
Discordia
9
0 / 5 / 3
6,419
642
5,274
7,083
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
18
Kills
4
4
Deaths
18
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
2
6
1
0.42
L
Discordia
ThatCaptainAce2
Discordia
0
5
3
0.3
W
6
2
10
5.5
W
Sylvanus
WeAlreadyIost
Sylvanus
4
2
14
5.5
W
Artemis
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
13,870
22,905
Taken
24,050
12,730
Mitigated
9,064
11,592
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,752
2,148
147
258
8,049
3,249
0
5,484
2,565
0
12,087
L
3,844
684
162
532
8,918
3,518
0
3,407
5,511
0
9,542
L
Discordia
ThatCaptainAce2
Discordia
5,274
270
733
1,180
7,083
2,297
0
4,159
2,924
24,787
0
W
7,079
2,045
0
1,957
8,441
4,949
745
1,344
6,863
17,581
421
W
Sylvanus
WeAlreadyIost
Sylvanus
6,222
1,021
1,938
5,453
9,742
6,211
1,042
1,996
7,553
18,889
3,522
W
Artemis
7,996
3,861
0
2,244
4,722
1,570
1,560
1,292
3,209
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
20,423
90
Minions Killed
65
0
Camps Cleared
0
493,787
Distance Traveled
413,124
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,724
672
21
2
0
111,746
0
L
Odin
7,280
728
8
1
0
171,042
1
L
Discordia
6,419
642
36
4
0
130,336
0
W
Ymir
8,007
801
10
1
0
155,145
3
W
Sylvanus
7,994
799
45
5
0
156,842
0
W
Artemis
8,679
868
35
4
0
181,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role