Player Matchup

Chaac
Chaac
Invader Ink
Chaac
Level 21
God Stats
2W - 1L
1,692 SR
Queue Stats
90W - 72L
1,493 Elo+
Solo
Cernunnos
Cernunnos
MasterSevrin
Cernunnos
Level 16
God Stats
31W - 19L
1,690 SR
Queue Stats
88W - 78L
1,615 Elo+
Solo
Thanatos
Thanatos
Sh3Nj1
Thanatos
Level 29
God Stats
12W - 28L
1,259 SR
Queue Stats
61W - 78L
1,427 Elo+
Solo
Merlin
Merlin
Shiryu1407
Merlin
Level 27
God Stats
5W - 6L
1,351 SR
Queue Stats
13W - 21L
1,333 Elo+
Solo
Ares
Ares
chambrokar
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,480 Elo+

VS

Team Averages
Level 17
1,619 SR
1,512 Elo+
Izanami
Izanami
BabyWithAKnife
Izanami
Level 6
God Stats
1W - 2L
1,225 SR
Queue Stats
10W - 13L
1,380 Elo+
Party 1
Nemesis
Nemesis
NYChicken
Nemesis
Level 17
God Stats
40W - 32L
1,581 SR
Queue Stats
213W - 218L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
WhiteWalker06
Nu Wa
Level 28
God Stats
76W - 56L
1,771 SR
Queue Stats
145W - 173L
1,667 Elo+
Solo
Yemoja
Yemoja
Yehudda
Yemoja
Level 8
God Stats
2W - 0L
1,698 SR
Queue Stats
21W - 14L
1,567 Elo+
Party 1
Anubis
Anubis
祈愿故人归
Anubis
Level 27
God Stats
23W - 12L
1,822 SR
Queue Stats
85W - 80L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,154
453
7,592
14,463
9,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MasterSevrin
Cernunnos
18
7 / 1 / 3
10,506
584
15,977
15,535
5,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Sh3Nj1
Thanatos
15
2 / 2 / 4
8,674
482
4,396
12,892
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Shiryu1407
Merlin
16
5 / 6 / 3
9,744
541
7,212
9,708
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 1 / 0
5,266
293
166
2,217
644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,679
482
4,565
13,883
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
NYChicken
Nemesis
16
2 / 4 / 0
9,360
520
4,419
11,054
7,102
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 2 / 2
10,615
590
15,374
10,827
9,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
Yehudda
Yemoja
14
1 / 3 / 3
9,698
539
6,427
11,167
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 5 / 2
10,253
570
7,506
10,403
4,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
17
Kills
12
12
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
3
2
1
1.75
L
Cernunnos
MasterSevrin
Cernunnos
7
1
3
8.5
W
Nemesis
NYChicken
Nemesis
2
4
0
0.5
L
Thanatos
Sh3Nj1
Thanatos
2
2
4
2
L
Merlin
Shiryu1407
Merlin
5
6
3
1.08
W
1
2
2
1
W
Yemoja
Yehudda
Yemoja
1
3
3
0.83
L
0
1
0
0
W
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
38,291
54,815
Taken
57,334
22,561
Mitigated
34,175
24,031
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,565
2,989
0
4,318
13,883
4,273
2,746
776
13,002
0
61,156
L
7,592
1,583
231
6,264
14,463
9,169
0
9,712
4,751
0
45,464
L
Cernunnos
MasterSevrin
Cernunnos
15,977
7,974
0
9,047
15,535
5,649
806
7,662
7,873
0
87,335
W
Nemesis
NYChicken
Nemesis
4,419
1,315
0
1,259
11,054
7,102
0
2,627
8,272
0
67,793
L
Thanatos
Sh3Nj1
Thanatos
4,396
834
0
8,125
12,892
4,026
0
6,471
6,421
0
42,528
L
Merlin
Shiryu1407
Merlin
7,212
232
0
261
9,708
3,073
420
4,215
5,493
51,753
0
W
15,374
4,005
0
5,035
10,827
9,845
1,052
783
9,708
80,125
0
W
Yemoja
Yehudda
Yemoja
6,427
1,342
960
2,391
11,167
8,768
804
988
10,087
28,173
0
L
166
0
0
103
2,217
644
0
1,247
970
654
0
W
7,506
70
0
3,460
10,403
4,187
314
1,724
8,436
49,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
48,605
403
Minions Killed
518
0
Camps Cleared
0
1,422,361
Distance Traveled
1,515,905
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,679
482
116
6
0
277,452
3
L
Chaac
8,154
453
74
4
0
337,531
4
L
Cernunnos
10,506
584
134
7
0
333,250
2
W
Nemesis
9,360
520
100
6
0
355,357
0
L
Thanatos
8,674
482
91
5
0
382,806
0
L
Merlin
9,744
541
103
6
0
334,241
0
W
Nu Wa
10,615
590
147
8
0
284,891
5
W
Yemoja
9,698
539
48
3
0
320,748
5
L
Ares
5,266
293
1
0
0
34,533
0
W
Anubis
10,253
570
107
6
0
277,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role