Player Matchup

Merlin
Merlin
King_larry95
Merlin
Level 24
God Stats
3W - 1L
1,568 SR
Queue Stats
47W - 43L
1,332 Elo+
Solo
Ymir
Ymir
Mifrok
Ymir
Level 29
God Stats
1W - 0L
1,796 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
VicDieDMC
Cerberus
Level 18
God Stats
5W - 3L
1,639 SR
Queue Stats
5W - 7L
1,370 Elo+
Solo
Xbalanque
Xbalanque
cikatic9393
Xbalanque
Level 27
God Stats
3W - 5L
1,397 SR
Queue Stats
35W - 29L
1,666 Elo+
Solo
Arachne
Arachne
soul23departed
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,309 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,435 Elo+

VS

Team Averages
Level 14
1,512 SR
1,482 Elo+
Heimdallr
Heimdallr
JuanKusuma
Heimdallr
Level 15
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 3L
1,169 Elo+
Solo
Bellona
Bellona
Juushi
Bellona
Level 16
God Stats
0W - 1L
1,429 SR
Queue Stats
14W - 14L
1,588 Elo+
Solo
Fenrir
Fenrir
SSGSSDiroku
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
adosagunshottt
Agni
Level 25
God Stats
3W - 7L
1,647 SR
Queue Stats
118W - 98L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ゾロEXイェーガー
Cthulhu
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 1 / 1
4,784
598
1,500
2,666
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Ymir
Mifrok
Ymir
7
2 / 1 / 1
4,386
548
2,062
4,254
1,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
VicDieDMC
Cerberus
6
0 / 3 / 1
3,821
478
1,309
4,207
1,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
cikatic9393
Xbalanque
8
1 / 1 / 0
4,770
596
3,616
4,219
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 1
4,305
538
639
5,236
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JuanKusuma
Heimdallr
8
3 / 2 / 1
4,722
590
2,248
4,865
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Juushi
Bellona
7
2 / 1 / 0
4,790
599
4,035
7,043
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
1
0 / 0 / 0
3,144
393
0
0
0
9
2 / 0 / 0
5,152
644
2,245
2,858
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
4,221
528
1,269
3,096
1,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
7
7
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JuanKusuma
Heimdallr
3
2
1
1.75
L
Bellona
Juushi
Bellona
2
1
0
2
W
Merlin
1
1
1
1.5
W
Ymir
Mifrok
Ymir
2
1
1
2.5
L
Fenrir
0
0
0
0
W
Cerberus
VicDieDMC
Cerberus
0
3
1
0.17
L
2
0
0
2
W
Xbalanque
cikatic9393
Xbalanque
1
1
0
1
W
1
1
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,126
Damage
9,797
20,582
Taken
17,862
6,244
Mitigated
7,636
6,114
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JuanKusuma
Heimdallr
2,248
656
0
1,440
4,865
1,341
328
1,145
3,678
0
17,375
L
Bellona
Juushi
Bellona
4,035
1,703
0
1,542
7,043
4,325
0
1,228
5,815
0
15,591
W
Merlin
1,500
243
0
0
2,666
745
0
943
1,723
16,630
0
W
Ymir
Mifrok
Ymir
2,062
463
0
754
4,254
1,819
248
1,472
2,732
8,431
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
VicDieDMC
Cerberus
1,309
73
0
502
4,207
1,252
0
744
3,361
9,239
0
L
2,245
66
0
1,107
2,858
728
0
1,251
1,309
26,361
0
W
Xbalanque
cikatic9393
Xbalanque
3,616
2,214
0
2,156
4,219
1,101
382
0
4,044
0
22,431
W
639
468
0
2,702
5,236
1,327
0
355
4,881
0
14,548
L
1,269
318
0
307
3,096
1,242
238
907
2,189
5,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
22,029
157
Minions Killed
107
0
Camps Cleared
0
772,647
Distance Traveled
652,102
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,722
590
27
3
0
137,318
0
L
Bellona
4,790
599
20
3
0
187,008
1
W
Merlin
4,784
598
44
6
0
135,060
3
W
Ymir
4,386
548
11
1
0
164,326
2
L
Fenrir
3,144
393
0
0
0
0
0
W
Cerberus
3,821
478
19
2
0
199,779
0
L
Agni
5,152
644
48
6
0
174,524
1
W
Xbalanque
4,770
596
42
5
0
137,621
0
W
Arachne
4,305
538
41
5
0
135,861
0
L
Cthulhu
4,221
528
12
2
0
153,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role