Player Matchup

Artio
Artio
Juldol1234
Artio
Level 62
God Stats
0W - 1L
1,558 SR
Queue Stats
12W - 14L
1,220 Elo+
Solo
Thor
Thor
Lenniba93
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,141 Elo+
Solo
Ra
Ra
Pope Highdra
Ra
Level 69
God Stats
28W - 31L
1,500 SR
Queue Stats
315W - 465L
1,326 Elo+
Solo
Team Averages
Level 64
1,519 SR
1,229 Elo+

VS

Team Averages
Level 103
1,506 SR
1,353 Elo+
Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
bsnatch
Zeus
Level 108
God Stats
8W - 9L
1,517 SR
Queue Stats
16W - 24L
1,398 Elo+
Solo
Anhur
Anhur
solgaleo-off
Anhur
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 91L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
2 / 3 / 4
8,222
632
5,527
19,886
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
10
2 / 8 / 1
7,890
607
3,807
12,442
5,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 3
8,422
648
6,570
11,647
4,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 16
10,129
779
5,649
10,515
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
bsnatch
Zeus
15
16 / 0 / 1
11,392
876
20,733
4,002
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 11
8,434
649
9,231
10,488
3,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
17
17
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
16
8
L
Artio
2
3
4
1.33
L
Thor
2
8
1
0.31
L
2
6
3
0.58
W
Zeus
bsnatch
Zeus
16
0
1
16.5
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,904
Damage
35,613
43,975
Taken
25,005
22,938
Mitigated
15,263
14,025
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,649
373
0
1,567
10,515
9,933
550
4,239
5,876
22,801
0
L
Artio
5,527
98
490
5,766
19,886
13,302
0
11,417
7,974
22,548
0
L
Thor
3,807
518
552
1,144
12,442
5,565
0
6,159
5,903
0
17,967
L
6,570
335
3,032
3,041
11,647
4,071
0
7,748
3,596
37,770
0
W
Zeus
bsnatch
Zeus
20,733
2,368
558
490
4,002
1,513
1,192
1,589
2,363
52,335
0
W
9,231
5,744
612
3,270
10,488
3,817
860
5,622
4,641
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
29,955
103
Minions Killed
146
0
Camps Cleared
0
643,402
Distance Traveled
611,648
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,129
779
2
0
0
240,190
0
L
Artio
8,222
632
30
2
0
245,492
0
L
Thor
7,890
607
23
2
0
175,568
1
L
Ra
8,422
648
50
4
0
222,342
0
W
Zeus
11,392
876
89
7
0
208,211
0
W
Anhur
8,434
649
55
4
0
163,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role