Player Matchup

Sun Wukong
Sun Wukong
Ricion
Sun Wukong
Level 6
God Stats
2W - 7L
1,081 SR
Queue Stats
15W - 19L
1,060 Elo+
Party 1
Ullr
Ullr
SpawntroS
Ullr
Level 7
God Stats
2W - 4L
1,620 SR
Queue Stats
24W - 22L
1,188 Elo+
Party 1
Ra
Ra
Sviter92
Ra
Level 6
God Stats
4W - 5L
1,463 SR
Queue Stats
8W - 22L
1,406 Elo+
Party 2
Scylla
Scylla
Viridian99
Scylla
Level 6
God Stats
1W - 3L
1,296 SR
Queue Stats
30W - 28L
1,085 Elo+
Party 1
Neith
Neith
yourcruelboy
Neith
Level 2
God Stats
2W - 7L
1,453 SR
Queue Stats
2W - 12L
1,296 Elo+
Party 2
Team Averages
Level 5
1,383 SR
1,207 Elo+

VS

Team Averages
Level 14
1,501 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Rakuzaqt
Tsukuyomi
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Saibriel
Nu Wa
Level 28
God Stats
6W - 3L
1,524 SR
Queue Stats
165W - 172L
1,482 Elo+
Solo
Set
Set
Straxj
Set
Level 20
God Stats
75W - 35L
1,820 SR
Queue Stats
97W - 54L
1,639 Elo+
Solo
Apollo
Apollo
TonBerryGuy
Apollo
Level 8
God Stats
9W - 6L
1,136 SR
Queue Stats
26W - 17L
1,270 Elo+
Solo
Ratatoskr
Ratatoskr
qZearNp
Ratatoskr
Level 11
God Stats
5W - 4L
1,524 SR
Queue Stats
16W - 26L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ricion
Sun Wukong
17
13 / 5 / 12
11,668
530
13,864
20,158
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
17
13 / 8 / 12
11,479
522
18,674
19,288
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 7 / 9
8,828
401
7,288
12,791
4,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Viridian99
Scylla
15
1 / 6 / 4
9,754
443
7,463
11,565
3,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 5
7,361
335
2,061
9,050
2,596
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Rakuzaqt
Tsukuyomi
13
3 / 10 / 9
10,059
457
8,549
16,098
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Saibriel
Nu Wa
15
2 / 3 / 9
10,404
473
14,936
9,901
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
Straxj
Set
20
12 / 3 / 3
13,143
597
14,895
14,130
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
20
14 / 1 / 3
14,280
649
16,134
17,153
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
qZearNp
Ratatoskr
12
2 / 14 / 7
9,290
422
3,507
15,189
4,405
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
31
Kills
33
33
Deaths
31
42
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Rakuzaqt
Tsukuyomi
3
10
9
0.75
L
Sun Wukong
Ricion
Sun Wukong
13
5
12
3.8
W
Nu Wa
Saibriel
Nu Wa
2
3
9
2.17
L
Ullr
13
8
12
2.38
W
Set
Straxj
Set
12
3
3
4.5
L
4
7
9
1.21
W
Apollo
14
1
3
15.5
L
Scylla
Viridian99
Scylla
1
6
4
0.5
W
Ratatoskr
qZearNp
Ratatoskr
2
14
7
0.39
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,350
Damage
58,021
72,852
Taken
72,471
31,316
Mitigated
31,404
11,759
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Rakuzaqt
Tsukuyomi
8,549
1,960
0
2,190
16,098
5,738
1,338
1,378
14,589
0
42,508
L
Sun Wukong
Ricion
Sun Wukong
13,864
3,177
0
5,097
20,158
13,781
0
4,114
15,869
0
43,853
W
Nu Wa
Saibriel
Nu Wa
14,936
3,035
0
2,564
9,901
3,292
1,550
2,390
7,393
58,138
0
L
Ullr
18,674
7,885
0
1,102
19,288
7,289
0
3,984
15,204
0
70,817
W
Set
Straxj
Set
14,895
6,225
0
1,486
14,130
10,858
600
3,937
9,846
0
98,558
L
7,288
479
2,885
1,981
12,791
4,232
0
3,005
9,761
40,205
0
W
Apollo
16,134
9,112
0
7,874
17,153
7,111
6,725
4,764
12,022
0
100,254
L
Scylla
Viridian99
Scylla
7,463
707
0
500
11,565
3,418
99
2,116
9,149
42,666
0
W
Ratatoskr
qZearNp
Ratatoskr
3,507
658
318
1,170
15,189
4,405
551
1,717
13,293
0
15,445
L
2,061
976
0
194
9,050
2,596
0
1,717
7,308
0
20,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
57,176
343
Minions Killed
518
0
Camps Cleared
0
1,642,752
Distance Traveled
1,957,963
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,059
457
70
3
0
386,220
1
L
Sun Wukong
11,668
530
48
2
0
413,553
1
W
Nu Wa
10,404
473
76
3
0
326,489
2
L
Ullr
11,479
522
95
4
0
360,072
0
W
Set
13,143
597
161
7
0
432,174
3
L
Ra
8,828
401
62
3
0
307,747
3
W
Apollo
14,280
649
189
9
0
452,423
1
L
Scylla
9,754
443
101
5
0
312,997
2
W
Ratatoskr
9,290
422
22
1
0
360,657
6
L
Neith
7,361
335
37
2
0
248,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role