Player Matchup

Merlin
Merlin
Gaan21
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Lamoarak
Sobek
Level 64
God Stats
4W - 3L
1,588 SR
Queue Stats
47W - 36L
1,676 Elo+
Party 2
Chernobog
Chernobog
SMALLEGGGAMEYES
Chernobog
Level 59
God Stats
8W - 4L
1,643 SR
Queue Stats
19W - 11L
1,657 Elo+
Party 2
Fafnir
Fafnir
Swampy1
Fafnir
Level 156
God Stats
0W - 1L
1,266 SR
Queue Stats
50W - 55L
1,591 Elo+
Party 2
Ymir
Ymir
banyardkillers
Ymir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,621 Elo+
Party 2
Team Averages
Level 96
1,500 SR
1,609 Elo+

VS

Team Averages
Level 143
1,590 SR
1,533 Elo+
Anubis
Anubis
Axeѕtos
Anubis
Level 152
God Stats
6W - 0L
1,475 SR
Queue Stats
91W - 79L
1,595 Elo+
Party 3
Ao Kuang
Ao Kuang
Zhyreal
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,616 Elo+
Party 3
Rama
Rama
coolrobske
Rama
Level 144
God Stats
7W - 1L
1,958 SR
Queue Stats
156W - 127L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
powerKOLF
Guan Yu
Level 124
God Stats
2W - 3L
1,590 SR
Queue Stats
188W - 162L
1,440 Elo+
Party 1
Mercury
Mercury
Звезданутый
Mercury
Level 153
God Stats
7W - 4L
1,429 SR
Queue Stats
192W - 176L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gaan21
Merlin
16
1 / 3 / 1
9,710
511
8,748
7,452
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Lamoarak
Sobek
11
1 / 6 / 5
7,657
403
5,861
17,656
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
SMALLEGGGAMEYES
Chernobog
13
3 / 8 / 4
8,846
466
13,075
15,835
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Swampy1
Fafnir
14
1 / 2 / 1
8,949
471
8,382
16,970
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 8 / 2
10,152
534
10,417
16,482
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axeѕtos
Anubis
17
8 / 2 / 7
10,587
557
16,156
11,398
6,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Zhyreal
Ao Kuang
15
3 / 1 / 13
10,254
540
9,952
16,869
6,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
8 / 2 / 9
12,163
640
15,768
13,236
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
powerKOLF
Guan Yu
18
4 / 1 / 4
10,860
572
12,266
15,297
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 5 / 11
9,918
522
4,778
17,270
9,233
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
11
Kills
27
27
Deaths
11
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Axeѕtos
Anubis
8
2
7
5.75
L
Merlin
Gaan21
Merlin
1
3
1
0.5
L
Sobek
Lamoarak
Sobek
1
6
5
0.58
L
Chernobog
SMALLEGGGAMEYES
Chernobog
3
8
4
0.63
L
Fafnir
Swampy1
Fafnir
1
2
1
0.75
W
Ao Kuang
Zhyreal
Ao Kuang
3
1
13
9.5
L
5
8
2
0.75
W
8
2
9
6.25
W
Guan Yu
powerKOLF
Guan Yu
4
1
4
6
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,483
Damage
58,920
74,395
Taken
74,070
43,569
Mitigated
42,456
15,209
Healing
33,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Axeѕtos
Anubis
16,156
669
0
6,865
11,398
6,525
534
7,163
3,933
77,429
0
L
Merlin
Gaan21
Merlin
8,748
332
0
1,257
7,452
2,792
0
3,573
3,829
76,630
0
L
Sobek
Lamoarak
Sobek
5,861
1,066
0
2,755
17,656
12,874
0
5,649
11,982
20,802
0
L
Chernobog
SMALLEGGGAMEYES
Chernobog
13,075
7,917
0
2,812
15,835
5,447
260
4,080
11,730
0
47,578
L
Fafnir
Swampy1
Fafnir
8,382
2,515
0
5,650
16,970
15,753
0
4,658
11,385
47,631
0
W
Ao Kuang
Zhyreal
Ao Kuang
9,952
2,585
0
7,691
16,869
6,590
0
5,562
11,107
66,027
0
L
10,417
2,145
0
2,735
16,482
6,703
0
8,148
8,288
55,271
0
W
15,768
13,099
0
6,567
13,236
5,455
922
3,635
9,560
0
91,418
W
Guan Yu
powerKOLF
Guan Yu
12,266
3,851
2,001
8,670
15,297
14,653
1,767
7,831
6,946
0
67,924
W
4,778
1,953
0
1,922
17,270
9,233
269
7,904
9,116
0
16,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
53,782
456
Minions Killed
555
0
Camps Cleared
0
1,696,554
Distance Traveled
1,777,941
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,587
557
129
7
0
339,922
3
L
Merlin
9,710
511
168
9
0
344,705
5
L
Sobek
7,657
403
21
1
0
379,301
3
L
Chernobog
8,846
466
75
4
0
339,612
4
L
Fafnir
8,949
471
94
5
0
323,532
6
W
Ao Kuang
10,254
540
107
6
0
337,016
2
L
Ymir
10,152
534
98
5
0
309,404
3
W
Rama
12,163
640
157
8
0
330,263
5
W
Guan Yu
10,860
572
134
7
0
385,239
4
W
Mercury
9,918
522
28
1
0
385,501
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role