Player Matchup

Ymir
Ymir
ProButNewb
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SPЕКТОR
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
greypfryt2
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 1
Agni
Agni
random1212
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,407 Elo+
Solo
Chernobog
Chernobog
voltereta1
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,396 Elo+

VS

Team Averages
Level 16
1,511 SR
1,446 Elo+
Kukulkan
Kukulkan
AnderVyLike
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Da Ji
Da Ji
BloOodMoOoN
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,332 Elo+
Solo
Artemis
Artemis
CherryDi
Artemis
Level 7
God Stats
51W - 42L
1,539 SR
Queue Stats
80W - 90L
1,413 Elo+
Solo
Neith
Neith
ZoomSzn
Neith
Level 14
God Stats
15W - 8L
1,584 SR
Queue Stats
15W - 8L
1,549 Elo+
Solo
Bellona
Bellona
mandalorian77
Bellona
Level 25
God Stats
14W - 16L
1,431 SR
Queue Stats
92W - 102L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
6,908
1,151
3,189
12,405
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SPЕКТОR
Cthulhu
12
3 / 7 / 2
7,259
1,210
2,734
12,823
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 8 / 4
6,992
1,165
7,664
12,162
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 5
7,240
1,207
11,227
4,322
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
voltereta1
Chernobog
11
1 / 3 / 2
6,320
1,053
1,989
3,047
1,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

205

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnderVyLike
Kukulkan
13
5 / 2 / 10
8,119
1,353
8,018
3,700
1,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 15
7,314
1,219
4,647
6,610
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
CherryDi
Artemis
14
3 / 2 / 13
7,487
1,248
4,059
5,796
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
ZoomSzn
Neith
15
13 / 0 / 10
10,158
1,693
16,583
7,099
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
4 / 2 / 15
7,850
1,308
5,771
7,385
4,211
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
90
8
Kills
27
27
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnderVyLike
Kukulkan
5
2
10
5
W
2
2
15
4.75
W
Artemis
CherryDi
Artemis
3
2
13
4.75
L
1
8
2
0.25
L
Cthulhu
SPЕКТОR
Cthulhu
3
7
2
0.57
W
Neith
ZoomSzn
Neith
13
0
10
18
L
2
8
4
0.5
W
Bellona
4
2
15
5.75
L
1
1
5
3.5
L
Chernobog
voltereta1
Chernobog
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,803
Damage
39,078
44,759
Taken
30,590
23,787
Mitigated
13,637
1,857
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnderVyLike
Kukulkan
8,018
2,027
0
0
3,700
1,437
0
2,104
1,595
17,333
0
W
4,647
1,754
756
1,530
6,610
2,982
0
4,149
2,436
0
8,957
W
Artemis
CherryDi
Artemis
4,059
2,682
0
1,158
5,796
2,140
0
2,870
2,876
0
13,354
L
3,189
1,013
0
420
12,405
8,197
0
1,536
10,869
10,850
0
L
Cthulhu
SPЕКТОR
Cthulhu
2,734
687
36
250
12,823
8,962
0
4,593
8,230
11,050
0
W
Neith
ZoomSzn
Neith
16,583
11,915
0
2,310
7,099
2,867
0
3,816
3,233
0
33,282
L
7,664
1,002
0
1,151
12,162
4,116
0
302
11,860
0
14,027
W
Bellona
5,771
2,422
756
1,974
7,385
4,211
0
3,960
3,300
0
12,616
L
11,227
602
0
0
4,322
1,418
0
1,543
2,779
28,704
0
L
Chernobog
voltereta1
Chernobog
1,989
1,186
0
0
3,047
1,094
0
44
3,003
0
4,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
40,928
103
Minions Killed
108
3
Camps Cleared
7
435,171
Distance Traveled
547,722
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,119
1,353
22
4
3
114,583
2
W
Da Ji
7,314
1,219
9
2
1
107,755
0
W
Artemis
7,487
1,248
16
3
0
103,792
3
L
Ymir
6,908
1,151
19
3
0
67,906
0
L
Cthulhu
7,259
1,210
10
2
0
102,394
0
W
Neith
10,158
1,693
43
7
2
114,043
1
L
Pele
6,992
1,165
9
2
1
102,499
0
W
Bellona
7,850
1,308
18
3
1
107,549
1
L
Agni
7,240
1,207
52
9
2
128,749
0
L
Chernobog
6,320
1,053
13
2
0
33,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role