Player Matchup

Anubis
Anubis
DeepTi
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Artemis
Artemis
NeverSparrow
Artemis
Level 15
God Stats
2W - 2L
1,698 SR
Queue Stats
18W - 32L
1,393 Elo+
Party 1
Pele
Pele
ReCherChE
Pele
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 36L
1,565 Elo+
Party 1
Ymir
Ymir
h2sn8w
Ymir
Level 25
God Stats
61W - 51L
1,601 SR
Queue Stats
412W - 404L
1,583 Elo+
Solo
King Arthur
King Arthur
naplaz1897
King Arthur
Level 26
God Stats
1W - 1L
1,774 SR
Queue Stats
5W - 8L
1,443 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,497 Elo+

VS

Team Averages
Level 21
1,549 SR
1,448 Elo+
Set
Set
Eragamon
Set
Level 28
God Stats
5W - 3L
1,710 SR
Queue Stats
12W - 7L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
NijiShadows
Sun Wukong
Level 28
God Stats
17W - 25L
1,538 SR
Queue Stats
440W - 521L
1,499 Elo+
Solo
Cthulhu
Cthulhu
S1yu
Cthulhu
Level 6
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Cernunnos
Cernunnos
men1cko
Cernunnos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 85L
1,710 Elo+
Solo
Anubis
Anubis
祈愿故人归
Anubis
Level 27
God Stats
23W - 12L
1,500 SR
Queue Stats
85W - 80L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeepTi
Anubis
9
0 / 3 / 1
7,263
330
1,168
4,160
1,225
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
NeverSparrow
Artemis
15
2 / 9 / 6
9,076
413
7,319
17,400
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
17
4 / 5 / 2
10,762
489
5,799
13,958
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
h2sn8w
Ymir
15
3 / 5 / 1
9,709
441
9,320
18,958
15,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
naplaz1897
King Arthur
17
3 / 6 / 2
10,321
469
15,308
28,520
25,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
11,449
520
4,795
10,980
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
NijiShadows
Sun Wukong
20
6 / 1 / 3
13,629
620
18,178
20,477
15,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
S1yu
Cthulhu
17
2 / 4 / 5
11,523
524
6,976
15,011
15,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
men1cko
Cernunnos
19
6 / 0 / 4
12,226
556
12,591
13,561
5,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
13 / 5 / 6
13,177
599
18,865
17,590
9,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
28
28
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeepTi
Anubis
0
3
1
0.17
W
1
2
4
1.5
L
Artemis
NeverSparrow
Artemis
2
9
6
0.56
W
Sun Wukong
NijiShadows
Sun Wukong
6
1
3
7.5
L
Pele
4
5
2
1
W
Cthulhu
S1yu
Cthulhu
2
4
5
1.13
L
Ymir
h2sn8w
Ymir
3
5
1
0.7
W
Cernunnos
men1cko
Cernunnos
6
0
4
8
L
King Arthur
naplaz1897
King Arthur
3
6
2
0.67
W
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,914
Damage
61,405
82,996
Taken
77,619
52,198
Mitigated
54,083
18,308
Healing
30,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeepTi
Anubis
1,168
268
0
971
4,160
1,225
372
1,817
2,343
14,954
0
W
4,795
2,800
0
1,718
10,980
8,090
0
450
10,508
0
77,422
L
Artemis
NeverSparrow
Artemis
7,319
2,741
0
2,539
17,400
5,751
0
8,692
8,708
0
45,821
W
Sun Wukong
NijiShadows
Sun Wukong
18,178
5,236
0
10,598
20,477
15,527
4,281
0
19,405
0
92,445
L
Pele
5,799
1,480
0
3,820
13,958
4,824
0
3,271
10,687
0
58,645
W
Cthulhu
S1yu
Cthulhu
6,976
897
215
858
15,011
15,070
226
5,138
9,848
46,693
0
L
Ymir
h2sn8w
Ymir
9,320
892
564
2,055
18,958
15,308
0
7,285
11,673
51,480
0
W
Cernunnos
men1cko
Cernunnos
12,591
8,106
0
8,909
13,561
5,785
5,753
3,291
10,270
0
89,994
L
King Arthur
naplaz1897
King Arthur
15,308
1,216
0
8,359
28,520
25,090
0
4,776
23,744
0
60,546
W
18,865
371
0
7,850
17,590
9,611
419
1,609
15,701
73,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,131
Gold Earned
62,004
376
Minions Killed
600
0
Camps Cleared
0
1,497,585
Distance Traveled
1,880,673
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,263
330
34
2
0
130,820
0
W
Set
11,449
520
118
5
0
392,617
4
L
Artemis
9,076
413
65
3
0
293,345
3
W
Sun Wukong
13,629
620
172
8
0
391,034
2
L
Pele
10,762
489
112
5
0
351,730
1
W
Cthulhu
11,523
524
75
3
0
425,049
4
L
Ymir
9,709
441
69
3
0
336,998
2
W
Cernunnos
12,226
556
132
6
0
378,518
5
L
King Arthur
10,321
469
96
4
0
384,692
0
W
Anubis
13,177
599
103
5
0
293,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role