Player Matchup

Bellona
Bellona
AdamCZE19
Bellona
Level 6
God Stats
4W - 6L
1,469 SR
Queue Stats
7W - 12L
1,429 Elo+
Solo
Nemesis
Nemesis
Amischlemi
Nemesis
Level 13
God Stats
2W - 4L
1,484 SR
Queue Stats
53W - 47L
1,516 Elo+
Solo
Neith
Neith
Blood0fR4VEN20
Neith
Level 7
God Stats
2W - 4L
1,340 SR
Queue Stats
21W - 26L
1,260 Elo+
Solo
Scylla
Scylla
RammLord
Scylla
Level 21
God Stats
4W - 4L
1,500 SR
Queue Stats
144W - 135L
1,609 Elo+
Solo
Zeus
Zeus
ovidiu880
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,459 SR
1,463 Elo+

VS

Team Averages
Level 16
1,555 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Exposed2981
Baron Samedi
Level 25
God Stats
6W - 2L
1,692 SR
Queue Stats
91W - 91L
1,514 Elo+
Solo
Izanami
Izanami
HarmfulHaul
Izanami
Level 15
God Stats
12W - 17L
1,315 SR
Queue Stats
74W - 67L
1,401 Elo+
Solo
Mulan
Mulan
PandaBleu14
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 53L
1,623 Elo+
Solo
Neith
Neith
b-lasedo69
Neith
Level 5
God Stats
4W - 9L
1,500 SR
Queue Stats
65W - 68L
1,334 Elo+
Solo
Bacchus
Bacchus
worth109
Bacchus
Level 6
God Stats
5W - 1L
1,769 SR
Queue Stats
9W - 8L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdamCZE19
Bellona
17
6 / 15 / 10
12,013
1,201
20,704
24,228
24,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Amischlemi
Nemesis
16
4 / 9 / 7
10,680
1,068
10,043
23,149
10,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 6 / 14
11,156
1,116
13,083
17,167
7,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
RammLord
Scylla
15
2 / 9 / 6
9,956
996
9,795
15,265
6,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
17
4 / 8 / 8
11,239
1,124
11,202
12,043
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Exposed2981
Baron Samedi
20
13 / 3 / 24
13,840
1,384
26,144
13,149
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
HarmfulHaul
Izanami
18
10 / 3 / 21
12,389
1,239
19,723
11,793
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
13 / 3 / 20
13,696
1,370
18,624
18,022
10,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
18
4 / 4 / 23
11,249
1,125
9,219
10,107
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
worth109
Bacchus
19
7 / 5 / 26
11,834
1,183
10,322
19,109
21,289
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
161
18
Kills
47
47
Deaths
18
45
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdamCZE19
Bellona
6
15
10
0.73
L
Nemesis
Amischlemi
Nemesis
4
9
7
0.83
L
2
6
14
1.5
W
Baron Samedi
Exposed2981
Baron Samedi
13
3
24
8.33
W
Izanami
HarmfulHaul
Izanami
10
3
21
6.83
W
13
3
20
7.67
L
Scylla
RammLord
Scylla
2
9
6
0.56
W
Neith
4
4
23
3.88
L
Zeus
4
8
8
1
W
Bacchus
worth109
Bacchus
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,827
Damage
84,032
91,852
Taken
72,180
52,855
Mitigated
46,560
5,020
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdamCZE19
Bellona
20,704
6,590
0
382
24,228
24,515
0
8,913
15,315
0
37,346
L
Nemesis
Amischlemi
Nemesis
10,043
3,931
0
2,754
23,149
10,160
0
8,725
14,424
0
28,163
L
13,083
8,696
0
625
17,167
7,294
0
6,687
10,480
0
31,227
W
Baron Samedi
Exposed2981
Baron Samedi
26,144
1,749
4,768
3,335
13,149
5,876
0
4,297
8,852
43,041
0
W
Izanami
HarmfulHaul
Izanami
19,723
13,418
0
301
11,793
4,495
0
4,067
7,726
0
47,267
W
18,624
4,612
0
1,831
18,022
10,759
0
5,020
13,002
0
33,172
L
Scylla
RammLord
Scylla
9,795
1,191
0
1,259
15,265
6,441
0
7,384
7,881
18,202
0
W
Neith
9,219
3,980
0
1,074
10,107
4,141
0
3,322
6,785
0
17,163
L
Zeus
11,202
1,751
0
0
12,043
4,445
0
4,757
7,286
30,175
0
W
Bacchus
worth109
Bacchus
10,322
1,758
0
215
19,109
21,289
0
4,291
14,818
16,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,044
Gold Earned
63,008
158
Minions Killed
158
4
Camps Cleared
5
814,078
Distance Traveled
878,637
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,013
1,201
30
3
0
135,267
2
L
Nemesis
10,680
1,068
32
3
1
193,721
0
L
Neith
11,156
1,116
33
3
0
149,608
0
W
Baron Samedi
13,840
1,384
38
4
2
170,876
0
W
Izanami
12,389
1,239
66
7
0
167,798
0
W
Mulan
13,696
1,370
31
3
2
182,995
0
L
Scylla
9,956
996
18
2
1
169,750
0
W
Neith
11,249
1,125
11
1
0
155,526
0
L
Zeus
11,239
1,124
45
5
2
165,732
0
W
Bacchus
11,834
1,183
12
1
1
201,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role