Player Matchup

Cthulhu
Cthulhu
ByTrace93
Cthulhu
Level 63
God Stats
49W - 28L
1,727 SR
Queue Stats
673W - 462L
1,672 Elo+
Party 1
Thoth
Thoth
Keepyourpene
Thoth
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,842 Elo+
Party 1
Hou Yi
Hou Yi
golstuck21
Hou Yi
Level 129
God Stats
31W - 20L
1,453 SR
Queue Stats
234W - 194L
1,590 Elo+
Solo
Team Averages
Level 79
1,560 SR
1,701 Elo+

VS

Team Averages
Level 118
1,542 SR
1,488 Elo+
Nu Wa
Nu Wa
Bazbo
Nu Wa
Level 125
God Stats
13W - 9L
1,641 SR
Queue Stats
45W - 37L
1,551 Elo+
Solo
Nox
Nox
Dj5557
Nox
Level 129
God Stats
6W - 7L
1,487 SR
Queue Stats
112W - 135L
1,413 Elo+
Solo
Hercules
Hercules
Mambo24K
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByTrace93
Cthulhu
18
7 / 0 / 7
15,108
687
17,023
24,095
31,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
1 / 6 / 10
12,918
587
11,787
13,626
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
golstuck21
Hou Yi
19
9 / 6 / 4
14,878
676
20,059
19,216
7,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bazbo
Nu Wa
16
2 / 6 / 8
12,999
591
18,810
15,686
6,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
Dj5557
Nox
16
6 / 8 / 4
13,793
627
10,953
15,527
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Mambo24K
Hercules
18
4 / 3 / 6
13,483
613
14,744
26,512
20,913
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
17
Kills
12
12
Deaths
17
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bazbo
Nu Wa
2
6
8
1
W
Cthulhu
ByTrace93
Cthulhu
7
0
7
10.5
L
Nox
Dj5557
Nox
6
8
4
1
W
1
6
10
1
L
Hercules
Mambo24K
Hercules
4
3
6
2.33
W
Hou Yi
golstuck21
Hou Yi
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
44,507
56,937
Taken
57,725
43,458
Mitigated
32,977
5,712
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bazbo
Nu Wa
18,810
5,200
277
4,226
15,686
6,801
773
6,952
8,734
57,342
0
W
Cthulhu
ByTrace93
Cthulhu
17,023
1,506
591
3,432
24,095
31,496
92
13,112
10,675
58,853
0
L
Nox
Dj5557
Nox
10,953
379
0
760
15,527
5,263
1,240
8,679
6,848
47,107
0
W
11,787
405
0
621
13,626
4,875
772
5,983
7,441
74,995
0
L
Hercules
Mambo24K
Hercules
14,744
5,290
0
8,503
26,512
20,913
1,109
13,219
13,293
0
54,438
W
Hou Yi
golstuck21
Hou Yi
20,059
11,171
0
1,068
19,216
7,087
2,548
10,576
8,516
0
107,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
40,275
296
Minions Killed
195
0
Camps Cleared
0
1,098,775
Distance Traveled
1,202,850
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,999
591
68
3
0
344,404
7
W
Cthulhu
15,108
687
66
3
0
416,236
11
L
Nox
13,793
627
78
4
0
376,434
6
W
Thoth
12,918
587
96
4
0
343,886
3
L
Hercules
13,483
613
49
2
0
482,012
2
W
Hou Yi
14,878
676
134
6
0
338,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role