Player Matchup

King Arthur
King Arthur
Airwolf230
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
Horvi12
Cthulhu
Level 16
God Stats
2W - 3L
1,396 SR
Queue Stats
17W - 23L
1,405 Elo+
Solo
Thanatos
Thanatos
NastyDevrim
Thanatos
Level 12
God Stats
1W - 0L
1,685 SR
Queue Stats
4W - 3L
1,373 Elo+
Party 1
Neith
Neith
Petooh
Neith
Level 15
God Stats
9W - 6L
1,500 SR
Queue Stats
81W - 72L
1,429 Elo+
Solo
Hades
Hades
sosisje
Hades
Level 27
God Stats
9W - 6L
1,425 SR
Queue Stats
83W - 78L
1,431 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,378 Elo+

VS

Team Averages
Level 13
1,475 SR
1,375 Elo+
Ares
Ares
Aristid
Ares
Level 15
God Stats
1W - 3L
1,400 SR
Queue Stats
10W - 21L
1,212 Elo+
Solo
Hachiman
Hachiman
ArtMasterOld
Hachiman
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,596 Elo+
Solo
Thanatos
Thanatos
Peidurit
Thanatos
Level 25
God Stats
57W - 57L
1,472 SR
Queue Stats
72W - 78L
1,339 Elo+
Solo
Bellona
Bellona
tyanochku
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
yasooo3
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Airwolf230
King Arthur
8
0 / 4 / 1
4,969
497
1,287
7,787
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Horvi12
Cthulhu
9
8 / 1 / 5
6,965
697
4,353
6,827
3,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
NastyDevrim
Thanatos
10
6 / 4 / 1
6,360
636
4,809
8,896
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Petooh
Neith
11
4 / 0 / 8
6,881
688
5,566
3,971
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
sosisje
Hades
10
4 / 4 / 5
6,154
615
4,908
7,486
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aristid
Ares
7
0 / 9 / 3
4,648
465
2,646
10,673
6,224
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ArtMasterOld
Hachiman
7
0 / 6 / 1
4,858
486
981
4,454
968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Peidurit
Thanatos
10
4 / 1 / 1
6,135
614
2,415
6,522
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
tyanochku
Bellona
10
6 / 2 / 0
6,209
621
8,269
6,806
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 5 / 2
5,317
532
4,136
4,829
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
12
13
Deaths
23
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Airwolf230
King Arthur
0
4
1
0.13
L
Ares
Aristid
Ares
0
9
3
0.17
L
Hachiman
ArtMasterOld
Hachiman
0
6
1
0.08
W
Cthulhu
Horvi12
Cthulhu
8
1
5
10.5
W
Thanatos
NastyDevrim
Thanatos
6
4
1
1.63
L
Thanatos
Peidurit
Thanatos
4
1
1
4.5
W
Neith
Petooh
Neith
4
0
8
8
W
Hades
sosisje
Hades
4
4
5
1.63
L
Bellona
tyanochku
Bellona
6
2
0
3
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
18,447
34,967
Taken
33,284
13,491
Mitigated
16,934
13,040
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Airwolf230
King Arthur
1,287
199
0
1,139
7,787
3,925
488
0
7,787
0
12,619
L
Ares
Aristid
Ares
2,646
861
0
0
10,673
6,224
85
3,425
6,992
11,268
0
L
Hachiman
ArtMasterOld
Hachiman
981
690
0
0
4,454
968
248
1,003
3,451
0
10,972
W
Cthulhu
Horvi12
Cthulhu
4,353
917
86
626
6,827
3,083
349
2,003
4,824
11,600
0
W
Thanatos
NastyDevrim
Thanatos
4,809
1,863
0
6,163
8,896
2,576
0
1,083
7,813
0
27,069
L
Thanatos
Peidurit
Thanatos
2,415
401
0
6,091
6,522
2,188
0
1,554
4,968
0
22,586
W
Neith
Petooh
Neith
5,566
2,607
366
2,886
3,971
1,191
949
128
3,843
0
27,112
W
Hades
sosisje
Hades
4,908
1,809
151
1,623
7,486
2,716
328
3,568
3,918
25,462
0
L
Bellona
tyanochku
Bellona
8,269
2,295
0
1,018
6,806
6,068
376
820
5,742
0
30,971
L
4,136
995
250
44
4,829
1,486
88
2,121
2,650
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
27,167
200
Minions Killed
194
0
Camps Cleared
0
1,000,923
Distance Traveled
857,491
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,969
497
28
3
0
209,835
0
L
Ares
4,648
465
16
2
0
164,640
1
L
Hachiman
4,858
486
30
3
0
141,982
0
W
Cthulhu
6,965
697
15
2
0
207,658
1
W
Thanatos
6,360
636
54
5
0
201,074
0
L
Thanatos
6,135
614
59
6
0
216,303
1
W
Neith
6,881
688
52
5
0
197,236
1
W
Hades
6,154
615
51
5
0
185,120
0
L
Bellona
6,209
621
56
6
0
171,947
1
L
Ra
5,317
532
33
3
0
162,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role