Player Matchup

Loki
Loki
JJE80
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,341 Elo+
Party 2
Jormungandr
Jormungandr
SwalowKids
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Swiftwolf456
Danzaburou
Level 39
God Stats
5W - 8L
1,212 SR
Queue Stats
15W - 15L
1,538 Elo+
Party 2
Anubis
Anubis
hexahedronIX
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,461 Elo+
Party 2
Nemesis
Nemesis
lilyaris12
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 1
Team Averages
Level 13
1,442 SR
1,424 Elo+

VS

Team Averages
Level 10
1,502 SR
1,447 Elo+
Cthulhu
Cthulhu
GodMaga
Cthulhu
Level 17
God Stats
4W - 9L
1,389 SR
Queue Stats
50W - 62L
1,481 Elo+
Solo
Fenrir
Fenrir
MazuMazuKi
Fenrir
Level 8
God Stats
2W - 3L
1,229 SR
Queue Stats
80W - 76L
1,353 Elo+
Solo
Baron Samedi
Baron Samedi
Vehkula
Baron Samedi
Level 7
God Stats
2W - 1L
1,531 SR
Queue Stats
12W - 14L
1,577 Elo+
Solo
Artemis
Artemis
allexnik
Artemis
Level 10
God Stats
16W - 11L
1,862 SR
Queue Stats
23W - 21L
1,600 Elo+
Solo
Izanami
Izanami
liang07104819
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JJE80
Loki
16
3 / 11 / 6
10,113
919
4,459
18,654
10,585
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SwalowKids
Jormungandr
16
2 / 6 / 8
10,368
943
13,239
23,649
25,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Swiftwolf456
Danzaburou
16
3 / 6 / 5
10,667
970
8,701
16,641
7,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
1 / 12 / 6
10,033
912
11,787
19,494
8,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
lilyaris12
Nemesis
14
1 / 7 / 3
9,312
847
7,237
17,909
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodMaga
Cthulhu
17
4 / 0 / 17
10,854
987
8,174
8,104
2,885
Shoes

Shoes

+6%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
MazuMazuKi
Fenrir
19
8 / 3 / 24
12,288
1,117
12,463
14,405
6,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Vehkula
Baron Samedi
19
6 / 1 / 25
11,956
1,087
18,227
8,606
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
allexnik
Artemis
20
13 / 4 / 20
13,862
1,260
27,198
13,089
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
19
11 / 2 / 21
12,765
1,160
25,465
11,656
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
149
10
Kills
42
42
Deaths
10
28
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GodMaga
Cthulhu
4
0
17
12.5
L
Loki
JJE80
Loki
3
11
6
0.55
W
Fenrir
MazuMazuKi
Fenrir
8
3
24
6.67
L
Jormungandr
SwalowKids
Jormungandr
2
6
8
1
L
Danzaburou
Swiftwolf456
Danzaburou
3
6
5
0.92
W
Baron Samedi
Vehkula
Baron Samedi
6
1
25
18.5
W
Artemis
allexnik
Artemis
13
4
20
5.75
L
Anubis
1
12
6
0.33
W
Izanami
11
2
21
10.75
L
Nemesis
lilyaris12
Nemesis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
91,527
96,347
Taken
55,860
59,399
Mitigated
21,715
3,410
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GodMaga
Cthulhu
8,174
255
0
0
8,104
2,885
0
3,810
4,169
21,055
0
L
Loki
JJE80
Loki
4,459
1,155
0
75
18,654
10,585
0
4,534
14,120
63
7,486
W
Fenrir
MazuMazuKi
Fenrir
12,463
4,138
0
3,390
14,405
6,413
0
4,278
10,002
0
19,255
L
Jormungandr
SwalowKids
Jormungandr
13,239
4,262
0
453
23,649
25,785
0
6,057
17,592
30,446
0
L
Danzaburou
Swiftwolf456
Danzaburou
8,701
1,485
0
1,014
16,641
7,016
0
4,083
12,558
0
36,160
W
Baron Samedi
Vehkula
Baron Samedi
18,227
811
4,957
3,555
8,606
3,744
0
4,423
4,051
39,122
0
W
Artemis
allexnik
Artemis
27,198
16,368
0
4,768
13,089
4,174
0
7,077
5,912
0
48,095
L
Anubis
11,787
1,636
0
442
19,494
8,901
0
5,531
13,963
42,406
0
W
Izanami
25,465
17,387
0
4,410
11,656
4,499
0
4,844
6,637
0
54,677
L
Nemesis
lilyaris12
Nemesis
7,237
3,723
0
1,426
17,909
7,112
0
6,196
11,713
0
10,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
61,725
179
Minions Killed
210
3
Camps Cleared
10
896,536
Distance Traveled
953,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,854
987
27
2
2
193,822
0
L
Loki
10,113
919
4
0
0
187,824
0
W
Fenrir
12,288
1,117
11
1
3
226,503
0
L
Jormungandr
10,368
943
34
3
1
179,407
0
L
Danzaburou
10,667
970
41
4
0
196,855
0
W
Baron Samedi
11,956
1,087
51
5
0
197,760
0
W
Artemis
13,862
1,260
41
4
2
168,179
0
L
Anubis
10,033
912
90
8
1
155,946
0
W
Izanami
12,765
1,160
80
7
3
167,715
0
L
Nemesis
9,312
847
10
1
1
176,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role